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luxchomp deck

DIALGA G X

LUXCHOMP RULES!!!
Member
heres my deck list it is doing very well and i predict it will take 1rst at states, my Gyrados deck took first at a cities
2-2 luxray gl x
2-2 Garchomp c X
1-1 erl
1 promocroak
1 bronzong g
1 uxie
1-1 staraptor fb x
2 crobat g
1-1 blaziken fb x
1 dragonite fb
1 azelf
lucario gl

Energy
1 physhic
2 fire
3 electric
4 dce

supporters, trainers, stadiums
4 power spray
4 cyrus's conspiracy
4 poketurn
4 energy gain
3 sp radar
3 bebe's search
2 pokemon collector
1 luxery ball
1 pokemon communication
1 vs seeker
1 aaron's collection
explanation for staraptor fb x- i can use it to get out supporters from a bad start, free retreat, (unlike uxie x) can get rid of gyrados's precise bts ( i know its precise, i used a gyrados to win a cities on january 2.) and can hit for 70 geting rid of a stadium. i also just bought a luxray for $65 and don't really want to buy a $65 uxie x

how to use deck - i really get out luxray , garchomp, or both depending on my hand and energy. sometime i will get out blaziken. in a mirror match i get out dragonite fb and normally garchomp x
 
You have somethings that shouldn't be there.

-1-1 Staraptor fb X (uxie X is way better)
-1 bebe's search (only against vilegar)
-1 luxury ball (sometimes you will win the game because you had a communication to search for the X)
-1 fire energy
-1 lightning energy
-1 sp radar
-1 vs seeker

+1 pokémon collector (three is a staple)
+1 uxie X ("oh no, a machamp! if I had an uxie X instead of staraptor!")
+1 pokémon communication (consistency and X search)
+4 call energy (bad starts)
+1 aarons collection (recovery)
 
4 Call Energy helps you recover from a bad start. Yes, it ends your turn, but it is great to prevent and almost act like a Collector first turn. But I think only 3 is needed, and TBH, ERL isn't needed either. You snipe with Garchomp and switch with Luxray(and do some attacking). As for T/S/S, you don't need 4 of certain things. 4 Energy Gain should be reduced to at least 3, Power Spray should be 3. When you face Trainer Lock, you're going to say, "No! Gengar keeps hitting for 120-150 because I have 4 Power Spray/Energy Gain in my hand that I can't even play!" This is if you have 4 of each. Hope I helped.
 
actaully, not really
with a vilegar deck i luring flame the vile gar and hit 1 kill with blaziken x.
i power spay alot so i can stop small pokepowers like unown q, from which my opponent might not be able to do anything, ending their turn ( this works on gyrados decks)
i am always using the energy gain, i looked it up and both seniors and masters champoins use 4, they come in handy when you need an energy
 
Umm, Warp Energy, please?

They'll just do that and kill you with Gengar. You might still be finding yourself with a clogged hand with 8 Trainers at the most.
 
what would need to t warp, most of them i could just poketurn. i would be surprised if my blaziken actaully survived the nexy turn after i hit for 80
 
i could use the a uxie x and 1 hit kill the vileplume after i bright look it, not giving it the chance to warp energy. then next turn i would work on getting rid of (if there is one) a slowking.
i also was wondering what you meant by "clogged hand" wit most luxchomp decks, you start flying through your hand trying to heal, powerspray, and deal out damage. Have you every been in control of a luxchomp before?
 
I'm not saying that. Most players that have their Plume knocked out get it set up again. Besides, you won't have any time to use T/S/S if you use Zen Blade, and they can just use BTS to set another up (and then kill Uxie X w/ Gengar). By "clogging up your hand," I meant it would be hard to play so much T/S/S against Trainer Lock. No, I haven't been in control of a Luxchomp, but I know the tactics and strategies. Trust me, I'm not trying to argue, but I'm trying to say that although 4 is consistent, 9 times out of 10 you will have trouble against TL.
 
alot more goes into luxchomp then you think, their are many ways to get around viluplume. i would like one of your "tactics and strategies"
i got one thought up that i could tell you if you actaully have one, (not= trying to argue, but would like to know other ideas/strategies for luxchomp)
 
Ironically, Dialga G Lv.X is the best Vileplume counter. In combination with Power Spray, you get to play all your Trainers for a couple turns which will hopefully allow you to take back control of the game. Bringing it up every turn will never work unless you can kill it in one turn every time you bring it up. They have too many outs to get back to the Bench it's not even funny.

dmaster out.
 
actually i know a way to kill them, i bright look them then i retreat and use zen blade, if they are about to kill it, i use physhic restoreto save my uxie x from the discard pile
 
Good luck doing that consistently under Trainer Lock. That's near impossible.

dmaster out.
 
Yep, your Luxchomp is so better than my Luxchomp. Oh wait, it's the same deck. They're the same thing. >_> I know how the deck works and I've faced Vilegar before. Sniping with Garchomp before it becomes a Vileplume works. Sniping with Garchomp when it is a Vileplume doesn't.

dmaster out.
 
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