With the new Luxio card that came out, I have written up a quick deck list/ idea of how the deck should look like. this is my take on the list, and there are other versions of the deck that you can play, if you have a different play style.
#20
4 Shinx (SM 5)
4 Luxio (SM 5)
3 Luxray (SM 5)
2 Luxray Break
2 Tapu Lele GX
3 Seviper (Burning Shadows)
2 Shining Celebi (SM Promo)
#12
4 Professor Sycamore
1 N
3 Cynthia
3 Volkner
1 Bridgette
#20
4 Ultra Ball
4 Poison Barb
4 Max Potion
2 Sea of Nothingness
2 Float Stone
1 Field Blower
1 Super Rod
2 Timer Ball
#08
8 Lightning Energy
Here are the translations of the new cards that are coming out and the deck strategy is at the bottom.
Shinx – Lightning – HP50
Basic Pokemon
Ability: Runaway Evolution
This Pokemon can evolve the turn it was played if it’s the first turn of the player going second.
[L] Sparking: 10 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Luxio – Lightning – HP80
Stage 1 – Evolves from Shinx
[C] Electromagnetic Barrier: 30 damage. Your opponent can’t play any Item cards from their hand during their next turn.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Luxray – Lightning – HP150
Stage 2 – Evolves from Luxio
Ability: Intimidating Fang
As long as this Pokemon is your Active Pokemon, any damage done to this Pokemon by an opponent’s attack is reduced by 30 (before applying Weakness and Resistance).
[L][L][C] Voltage Arrow: Discard all [L] Energy attached to this Pokemon. This attack does 150 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 0
Volkner – Trainer
Supporter
Search your deck for an Item card and a [L] Energy, reveal them, and put them into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
Cynthia – Trainer
Supporter
Shuffle your hand into your deck. Then, draw 6 cards.
You may play only 1 Supporter card during your turn (before your attack).
The deck Strategy
Shinx can evolve on turn 1 into Luxio, and Luxio can lock the opponent out of playing their item cards. 80 HP isn't much, so lets evolve him into Luxray. But wait! We just lost our item locking attack. Shining Celebi lets us re-use the attacks of previous evolution Pokemon and now we have an item locking Pokemon that takes 30 less damage from attacks. neat.
But 30 damage just isn't enough. we want more damage output. Poison barb makes the opponent poisoned if they decide to attack into Luxray, and if we have several Seviper on the bench then we deal more than 10 poison damage per turn. Now its looking like a threat. The poison will be hard to remove too if Sea of nothingness is in play, as it keeps the status conditions on the Pokemon as they evolve or de-evolve.
The low energy in the deck is complemented by the new Volkner card to quickly search out the lightning energy and grab those item cards like poison barb, and Cynthia is our new shuffle draw supporter, which is better than Shauna. Wally turn 1 is an option after evolving straight into Luxio, and Evo soda is searchable with Volkner. (you can't play Evo soda turn 1 though).
To keep the Pokemon alive as long as possible, we play 4 max potions. Having an attack for only 1 energy means we don't miss out on much, as we discard 1 energy and attach from the hand again.
That's about it really. Hope you like it and post any comments on what you would do to make this deck list better. I know the list doesn't have Guzma, and i really want to add it, but thought the other cards where more important at the time of writing this list. Luxray break is also a consideration at the moment.
Changes made so far:
-1 Evo soda
-1 Lightning energy
-1 Wally
-1 N
+2 Timer Ball
+2 Luxray Break
#20
4 Shinx (SM 5)
4 Luxio (SM 5)
3 Luxray (SM 5)
2 Luxray Break
2 Tapu Lele GX
3 Seviper (Burning Shadows)
2 Shining Celebi (SM Promo)
#12
4 Professor Sycamore
1 N
3 Cynthia
3 Volkner
1 Bridgette
#20
4 Ultra Ball
4 Poison Barb
4 Max Potion
2 Sea of Nothingness
2 Float Stone
1 Field Blower
1 Super Rod
2 Timer Ball
#08
8 Lightning Energy
Here are the translations of the new cards that are coming out and the deck strategy is at the bottom.
Shinx – Lightning – HP50
Basic Pokemon
Ability: Runaway Evolution
This Pokemon can evolve the turn it was played if it’s the first turn of the player going second.
[L] Sparking: 10 damage.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Luxio – Lightning – HP80
Stage 1 – Evolves from Shinx
[C] Electromagnetic Barrier: 30 damage. Your opponent can’t play any Item cards from their hand during their next turn.
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 1
Luxray – Lightning – HP150
Stage 2 – Evolves from Luxio
Ability: Intimidating Fang
As long as this Pokemon is your Active Pokemon, any damage done to this Pokemon by an opponent’s attack is reduced by 30 (before applying Weakness and Resistance).
[L][L][C] Voltage Arrow: Discard all [L] Energy attached to this Pokemon. This attack does 150 damage to 1 of your opponent’s Pokemon. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: Fighting (x2)
Resistance: Metal (-20)
Retreat: 0
Volkner – Trainer
Supporter
Search your deck for an Item card and a [L] Energy, reveal them, and put them into your hand. Then, shuffle your deck.
You may play only 1 Supporter card during your turn (before your attack).
Cynthia – Trainer
Supporter
Shuffle your hand into your deck. Then, draw 6 cards.
You may play only 1 Supporter card during your turn (before your attack).
The deck Strategy
Shinx can evolve on turn 1 into Luxio, and Luxio can lock the opponent out of playing their item cards. 80 HP isn't much, so lets evolve him into Luxray. But wait! We just lost our item locking attack. Shining Celebi lets us re-use the attacks of previous evolution Pokemon and now we have an item locking Pokemon that takes 30 less damage from attacks. neat.
But 30 damage just isn't enough. we want more damage output. Poison barb makes the opponent poisoned if they decide to attack into Luxray, and if we have several Seviper on the bench then we deal more than 10 poison damage per turn. Now its looking like a threat. The poison will be hard to remove too if Sea of nothingness is in play, as it keeps the status conditions on the Pokemon as they evolve or de-evolve.
The low energy in the deck is complemented by the new Volkner card to quickly search out the lightning energy and grab those item cards like poison barb, and Cynthia is our new shuffle draw supporter, which is better than Shauna. Wally turn 1 is an option after evolving straight into Luxio, and Evo soda is searchable with Volkner. (you can't play Evo soda turn 1 though).
To keep the Pokemon alive as long as possible, we play 4 max potions. Having an attack for only 1 energy means we don't miss out on much, as we discard 1 energy and attach from the hand again.
That's about it really. Hope you like it and post any comments on what you would do to make this deck list better. I know the list doesn't have Guzma, and i really want to add it, but thought the other cards where more important at the time of writing this list. Luxray break is also a consideration at the moment.
Changes made so far:
-1 Evo soda
-1 Lightning energy
-1 Wally
-1 N
+2 Timer Ball
+2 Luxray Break
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