Lv. X Ratio question

Love

Confessed Gleek
Member
I heard somewhere that there is an X:Y ratio of Lv. X cards to Booster Packs, i.e. 1:18 representing 1 card per 18 packs... Is there a ratio? Does this differ from series to series?

I wanted to know because my friends and I just ordered a LA booster box and I, being the math nerd that I am, wanted to calculate the possibility of pulling one of the six Lv. X's.

Thanks in advance!
 
All booster boxes are guaranteed to contain a certain amount of X's. I believe the ratios were as follows: DP-MD is 1 Lv. X per box; LA-RR is 2 Lv. X's per box; SV is 3 or 4 Lv. X's per box.

So unless something messed up with the box, your chance of pulling a Lv. X from an entire box is 100%. Now if you just buy packs from a box that's a different story. And I'm not sure about buying the odds from individually-packaged boosters as well (although that'd be a great statistics experiment).

Edit: For clarification, the ratios that I posted are fixed for boxes; as far as I know you will never get, say, 2 GE Lv. X's in a box, or only 2 SV Lv. X's in a box.
 
Perhaps something that we could perform on this forum? Have everyone post what value pack they bought on a stickied thread, whether or not they pulled a Lv. X, then calculate percentages. Yay for math!
 
I'm pretty sure it is 1/18.

But I'm curious, for those boxes where it was a guaranteed one, does that mean you can't get MORE than one in a box?
 
7Deadly$ins said:
I'm pretty sure it is 1/18.

But I'm curious, for those boxes where it was a guaranteed one, does that mean you can't get MORE than one in a box?
Read Dichromate's post again.
 
one thing i've heard of is something buying a box (i think it was SV) and didn't pull a single X, but pulled some secret rares instead, i beleive the count was 4
 
7Deadly$ins said:
I'm pretty sure it is 1/18.
I'm still interested in the distribution for the SV packs though, considering the box ratio is not only greatly increased but also varies between 3 and 4. So the packaged SV Boosters could have the old 4/72 (1/18) ratio, a 7/72 ratio, or something completely different.

I'm also sort of interested in testing the rumor that Garchomp packs have the highest distribution of Lv. X's. Although people probably aren't buying as many SV packs at the moment.

This would actually be really easy to test if I could just set up a public form and have peoples' inputs update an Excel file or something. But I dunno how to do that (either that or Google Sites just isn't telling me how to).

[/end nerdism]
 
Dichromate said:
I'm still interested in the distribution for the SV packs though, considering the box ratio is not only greatly increased but also varies between 3 and 4. So the packaged SV Boosters could have the old 4/72 (1/18) ratio, a 7/72 ratio, or something completely different.

I'm also sort of interested in testing the rumor that Garchomp packs have the highest distribution of Lv. X's. Although people probably aren't buying as many SV packs at the moment.

This would actually be really easy to test if I could just set up a public form and have peoples' inputs update an Excel file or something. But I dunno how to do that (either that or Google Sites just isn't telling me how to).

[/end nerdism]

i think the Garchomp thing is true

as Rotom packs in RR were the best

funny thing, my brother bought 5 packs the first day of RR, and pulled 2 X's lol
 
reclaimer94 said:
I think the Garchomp thing is true

as Rotom packs in RR were the best

funny thing, my brother bought 5 packs the first day of RR, and pulled 2 X's lol
I'm also pretty convinced of the Garchomp thing (4 packs bought, 2 X's), but there's that nagging voice in the back of my head called "Statistical Significance".

Never heard of the Rotom thing though, that might be useful in the future.
 
Dichromate said:
I'm also pretty convinced of the Garchomp thing (4 packs bought, 2 X's), but there's that nagging voice in the back of my head called "Statistical Significance".

Never heard of the Rotom thing though, that might be useful in the future.

well, i PM you when i buy some packs and see what i pull
 
Is it at all possible to start a stickied thread (or poll) where everyone (if they feel like it, but the bigger data pool, the better) posts what packs they buy, and whether or not they obtain a Lv. X, SH card, GREAT card, or LEGEND Card (looking to the future), and then compile the results into a spreadsheet, like Dichromate already suggested? I'd personally volunteer to keep track of this, but I think we'd need a team to do it.

Call me a optimistic mathlete, but I like going into the purchase of a booster pack with statistics at my back.

I know this is a big project to propose, but I think that a forum as large as this would be able to tackle it.
[/noob zeal]
 
Love said:
Is it at all possible to start a stickied thread (or poll) where everyone (if they feel like it, but the bigger data pool, the better) posts what packs they buy, and whether or not they obtain a Lv. X, SH card, GREAT card, or LEGEND Card (looking to the future), and then compile the results into a spreadsheet, like Dichromate already suggested? I'd personally volunteer to keep track of this, but I think we'd need a team to do it.

Call me a optimistic mathlete, but I like going into the purchase of a booster pack with statistics at my back.

I know this is a big project to propose, but I think that a forum as large as this would be able to tackle it.
[/noob zeal]

there actually are such threads, search "SV breaking the code", its shows a guy opening 18 boxs (3 cases, 648 packs) of SV cards and shows where:

X's
reprints
RH

are, only thing not included is Shinies, but they are random
 
I skimmed through the threads and watched the videos, and...

...that's really confusing. I'm just trying to figure out a rough ratio of Lv. X's per boxes, because it's comforting to know that I have a 1 in whatever chance of pulling a super rare card.

I respect all the hard work done by tcgbreaker and the like, but I'm not looking for a magic code with which to sift through the boxes and pick out the choicest cards (I know it's not that simple, but still). It takes all the fun of opening boosters and unintentionally devalues anything but rares and super rares. It's my fault for feeling that way, though, the TCG is a competitive game, like any other.
 
Back
Top