Pokémon:
Hello everyone. As soon as I saw the scans for the Japanese CP4 Mega Beedrill EX and Beedrill EX I was amazed. This card has so much potential, despite being a mega evolution and having to discard all energy. I think that a good combo for Mega Beedrill EX might be Virizion EX so we can Emerald Slash and power up a benched Beedrill, then evolve that turn or the next. I also added Dragalge to prevent them from retreating after the paralysis wears off. I also think Octillery works better in this deck than shaymin just because we have limited bench space and we will want to draw up to 5 every turn, rather than 6 once.
Please leave your thoughts below!
(Mega Beedrill:
Bee Stinger: GG
Yoir opponents active Pokèmon is now poisoned and paralyzed. Between turns place 4 damage counters rather than 1 for poison.)
- 3 Beedrill EX
- 3 M Beedrill EX
- 3 Virizion EX
- 1 Sceptile EX (Ancient Origins)
- 2 Skrelp (Flashfire)
- 2 Dragalge (Flashfire)
- 2 Remoraid
- 2 Octillery
- 4 Ultra Ball
- 3 VS Seeker
- 4 Trainers' Mail
- 3 Mega Turbo
- 2 Switch
- 2 Tool Scrapper
- 1 Super Rod
- 1 Dowsing Machine
- 4 Professor Sycamore
- 4 N
- 1 Lysandre
- 1 Hex Maniac
- 3 Virbank City Gym
- 10 Grass Energy
Hello everyone. As soon as I saw the scans for the Japanese CP4 Mega Beedrill EX and Beedrill EX I was amazed. This card has so much potential, despite being a mega evolution and having to discard all energy. I think that a good combo for Mega Beedrill EX might be Virizion EX so we can Emerald Slash and power up a benched Beedrill, then evolve that turn or the next. I also added Dragalge to prevent them from retreating after the paralysis wears off. I also think Octillery works better in this deck than shaymin just because we have limited bench space and we will want to draw up to 5 every turn, rather than 6 once.
Please leave your thoughts below!
(Mega Beedrill:
Bee Stinger: GG
Yoir opponents active Pokèmon is now poisoned and paralyzed. Between turns place 4 damage counters rather than 1 for poison.)
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