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M-Heracross / Cherrim / Dusknoir

y0rshee

Aspiring Trainer
Member
I had this random idea for a deck that focuses on Mega Heracross, who is useful until it gets damaged enough to the point where its attacks do absolutely nothing, and then dies, and then your opponent gets two prize cards. This deck focuses on keeping Mega Heracross as healthy as possible so its attacks are always powerful.

Here's the deck list:

Pokemon:

  • x3 Heracross EX (Furious Fists)
    x3 M Heracross EX (Furious Fists)
    x2 Cherubi (Plasma Storm)
    x2 Cherrim (Plasma Storm)
    x3 Duskull (Flashfire)
    x3 Dusknoir (Flashfire)
Trainers/Supporters/Stadiums:

  • x3 Ultra Ball
    x3 Pokemon Center Lady
    x3 N
    x2 Professor's Letter
    x3 Rare Candy
    x3 Professor Sycamore / Juniper
    x3 Switch
    x2 Energy Retrieval
    x1 Town Map
    x4 Evosoda
    x2 Mountain Ring
    x1 Gold Potion
    x3 Skyla
    x1 Muscle Band
Energy:

  • x2 Herbal Energy
    x3 Psychic Energy
    x5 Grass Energy

Strategy:
Mega Heracross is the main Pokemon that's going to do huge amounts of damage to the opponent, Cherrim and Dusknoir can heal a benched Heracross if it gets weakened. The Mountain Ring stadium stops your opponent from killing off your weakened benched Heracross's. Herbal energy helps heal Heracross, too.

Tell me what you think and how it could be improved!
 
RE: M-Heracross / Flygon / Meloetta

You do not have any Rare Candies in your deck, so you won't be able to get Flygon into play. And while we're talking about Flygon, I do not think Flygon or Meloetta (I am assuming you are talking about Flygon FRF and Meloetta LTR, correct me if I'm wrong) will do much good for the deck. Healing 30 damage is not very impressive at all, especially not if it's from an attack. What if you're playing against Landorus EX or Plasma Kyurem? The damage will go back right after you healed it off. Even an army of benched Jynx FRF would be more effective than this, I'm afraid.

If you want to be successful playing this deck, you will want a fully healed M Heracross EX (Or, if you have access to Muscle Band, one with at most 30 damage taken in order to hit for 170 with the band attached) in order to stand a chance. If you've been heavily wounded, healing off 30 damage won't even delay his knockout, yet alone help you win the game.

Anyway! I've tested quite a lot of different ways to run this deck, and the way that gives the far greatest results is moving the damage from Heracross to your benched Pokemon using either Dusknoir FLF's Shadow Void or Reuniclus BW's Damage Swap (The latter only in extended play), and then healing it off with Max Potions.
 
RE: M-Heracross / Flygon / Meloetta

simsands said:
You do not have any Rare Candies in your deck, so you won't be able to get Flygon into play. And while we're talking about Flygon, I do not think Flygon or Meloetta (I am assuming you are talking about Flygon FRF and Meloetta LTR, correct me if I'm wrong) will do much good for the deck. Healing 30 damage is not very impressive at all, especially not if it's from an attack. What if you're playing against Landorus EX or Plasma Kyurem? The damage will go back right after you healed it off. Even an army of benched Jynx FRF would be more effective than this, I'm afraid.

If you want to be successful playing this deck, you will want a fully healed M Heracross EX (Or, if you have access to Muscle Band, one with at most 30 damage taken in order to hit for 170 with the band attached) in order to stand a chance. If you've been heavily wounded, healing off 30 damage won't even delay his knockout, yet alone help you win the game.

Anyway! I've tested quite a lot of different ways to run this deck, and the way that gives the far greatest results is moving the damage from Heracross to your benched Pokemon using either Dusknoir FLF's Shadow Void or Reuniclus BW's Damage Swap (The latter only in extended play), and then healing it off with Max Potions.
Oh, yeah, how on earth did I forget about the Rare Candies! D: I'll revise the deck later and add 'em in.
Dusknoir and Reuniclus...I've never thought about those! I'll try 'em out soon. Thanks!
 
RE: M-Heracross / Flygon / Meloetta

Please update your post to include which sets your Pokemon are from. I literally thought you meant the other Flygon for the longest time :p
 
RE: M-Heracross / Flygon / Meloetta

Mora said:
Please update your post to include which sets your Pokemon are from. I literally thought you meant the other Flygon for the longest time :p

Ah, sorry D: I've done that now!
 
RE: M-Heracross / Flygon / Meloetta

Why not use Royal Heal Serperior? That heals all your Pokémon for 10HP between every turn and does that by just sitting on the bench.
 
RE: M-Heracross / Cherubi / Dusknoir

Milennin said:
Why not use Royal Heal Serperior? That heals all your Pokémon for 10HP between every turn and does that by just sitting on the bench.

I don't think that card is legal anymore. D:
Anyways, I've updated the deck.
 
Milennin said:
y0rshee said:
I don't think that card is legal anymore. D:
Anyways, I've updated the deck.

Legendary Treasures is legal.
Oh, is it in that set too? I had no idea.
Still, I dunno if I should use it. If I use it instead of Cherrim, then it sorta competes with Dusknoir with who gets to use the Rare Candies since then I'll have two three-stage evolutionary lines, and if I use it instead of Dusknoir then that just seems like a bad idea to me 'cause Dusknoir can heal way more than 10 damage from its teammates, even if he does have to take the damage himself.
 
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