Discussion (M) Sceptile EX

jedimastercobra

Zygarde is Optimus Prime
Member
What is the best partner for Sceptile EX (AO) or M Sceptile EX (AO)?

I have seen many variants such as Sceptile/Ariados/Bats, M Sceptile/Bats, M Sceptile/Lugia and Sceptile/ Ariados, but which is the greatest? Recently, in Virginia Winter Regional Championships, Josh Lamb made top 8 in the senior's division with a Sceptile/Ariados variant and I recently made top 10 in a City Championships with a M Sceptile/Lugia/Ariados deck.

Which Variant is the greatest for stopping the current meta (Cough... Cough... Toad... Cough...)?
 
^Well, pretty much any Sceptile variant will do a nice chunk to Toad itself. What matters is the kind of deck you're facing, with or without Toad. I've been playing different variants of Sceptile-EX decks as my primaries on TCGO since AOR came out, so I'll run through the decks I commonly see and talk about those matchups. Please note, though, that the meta on TCGO is somewhat different from what we find IRL (I'm too poor to afford to buy the actual cards and see what the "real" meta is like, so your results may vary here). I also play Standard pretty much exclusively right now, so this might not serve you that well at Regionals, depending on which format your local tournament runs in.

-Night March: You either need to have M Sceptile out (preferably a couple of them) or have very easy access to a thick line of bats to beat Night March reliably because the Prize trade is so heavily stacked in their favor. If Ariados could attack for [G] instead of [G][C], it'd be a pretty decent matchup, but as it stands Night March is risky for us.

-YZG: Having M Sceptile out is actively disadvantageous to you at least as often as it helps. M Sceptile makes it slightly harder for Yveltal-EX and Zoroark to get kills, sure, and not needing Ariados to hit its best numbers is nice, but its lower damage output relative to base Sceptile with Ariados support is a crucial flaw against this deck in my experience. Being able to OHKO baby Yveltal (and Gallade, if the opponent bothers to bring it out) goes a long way toward slowing down the Energy streaming that makes Yveltal-EX into the huge threat it's trying to be. I've also seen a couple of weird variants carrying a copy or two of Zoroark BREAK, and against these cases, it's better for Foul Play to hit you for a maximum of 60 instead of 100.

-anything with Regice in it: All Sceptile variants I've experimented with have major problems with Regice because there just aren't any solid non-EX attackers that fit well in a Grass deck. Virizion AOR is OK, I guess, but it can't really do much unless you're behind on Prizes, which is a problem because Regice walls the hell out of everything else we carry and can 2HKO Virizion (Virizion can't 2HKO back unless you've got a Muscle Band on it). That promo Jirachi can slow it down if it's relying on DCE, possibly even long enough for Sceptile-EX to eliminate it next turn, but that goes out the window if Regice was powered up by M Manectric (which is what I see most often on TCGO, with the occasional Regice/Glalie-EX deck showing up). If you're running Sceptile/bats, you have a somewhat better chance against Regice in general, but the amount of deck space they take up makes it impractical to run them in the same deck as M Sceptile, so you've got a tough decision to make there.

-M Manectric variants: Thankfully not as common as they used to be, since Metal Ray isn't seen much anymore, but still potentially obnoxious. These wouldn't be so bad on the whole if it wasn't for Rough Seas, which turns your 2HKOs into 3HKOs (I'm assuming M Sceptile with Ariados support vs M Manectric; a base Sceptile with Ariados support gets the 2HKO either way and then gets killed right away by whatever M Manectric was powering up with Turbo Bolt). They also commonly run Regice, which is a pain in the ass, as I mentioned before.

-Entei/Charizard: There's been a dramatic increase in the number of Entei/Charizard decks recently, which is really bad for us because they set up incredibly fast, steamroll everything we carry, and have an advantage in the Prize trade because Entei isn't an EX. Entei is also extremely difficult to kill now that Fighting Fury Belt exists, turning what used to be a case of "almost an auto-loss" into "basically an auto-loss".

-Manectric/bats: M Sceptile is in a good position against any kind of bat deck due to Theta Stop, but Assault Laser is a bit of a pain. We fare about the same against Lucario/Hawlucha/bats decks, but I haven't seen any of those in a while.

-Toad/Garbodor: A big part of the reason I run Xerosic over Startling Megaphone, although I might just have to start carrying a copy of each. Either way, Toad decks really don't like us because we've got cheap attacks to hit Toad for Weakness, and if they don't get Garbodor up right away (or if we can get M Sceptile out before we're item-locked) then we can straight-up OHKO it. Garbodor is really the only thing that makes these decks annoying, since the lack of Ariados support takes away our OHKO potential. Still a favorable matchup overall, regardless of which Sceptile variant we're running.

-Fairy decks: These have maintained some sort of presence for a while despite unfavorable conditions, and bringing Max Potion back into Standard is going to result in a popularity spike for them, although they're certainly never hitting tier one on account of their terrible Night March matchup. I am REALLY not looking forward to the Fairy resurgence, as the near-impossibility of getting OHKOs on their main attackers with a Sceptile deck makes this a pretty unfavorable matchup for all Sceptile variants. Sceptile/bats fares a little better than the others, as a Sceptile-EX with Ariados support and a couple of Golbat (or one, if you have a Muscle Band equipped) can take out an unevolved Gardevoir-EX you Lysandre out, but if they manage to get M Gardevoir out it's still an uphill battle.

-Garchomp variants: You either need to get M Sceptile out FAST or have multiple Sceptile-EX on the field and quick access to bats/Muscle Band. Basically, who wins this one is determined by who sets up first. I'm so glad the new Garchomp is Grass-weak - it'd be a colossal pain in the ass otherwise, bigger even than the old Chomp decks from before the last rotation.

-Magnezone turbochargers: M Sceptile variants do better against these than bat variants. Base Sceptile-EX with Ariados support is all you need to smack around Magnezone and the deck's attackers, but having a Mega active decreases the likelihood of Fisherman-powered revenge-kills if they have multiple Pikachu-EX out.

-Turbo Dragons: I'm referring to those decks that use Turboblaze Reshiram to power up Giratina-EX and M Rayquaza-EX (Dragon). These aren't a very good matchup for Sceptile decks. The fact that all our attackers are EX cards means we don't get to really punish M-Ray's Energy discarding with a favorable Prize trade, damage reduction from Delta Wild makes M-Ray infuriatingly tough to kill, and Giratina-EX walls M Sceptile completely. Sceptile/Ariados/bats is the only Sceptile variant that can take this deck on semi-consistently.

-Trevenant lock decks: I've been seeing a ton of these over the past week or so for some reason. I'm not sure how much of it has to do with the utility of the deck itself and how much is just the novelty factor of Ascension Phantump making a quick lock possible. Anyway, once you have a fully energized Sceptile-EX and Ariados out, these decks crumble before you, but beware of the Breakpoint Trevenant that's usually teched in here as 1 or 2 of their count - that thing is a massive pain when combined with the large numbers of hammers these decks carry. That Trevenant is no longer a problem if you can evolve, but the evo is tough to manage if they have Trevenant XY. Lysandre is your friend here, basically. Sceptile/bats variants don't do as well against Trev-lock because the bats and Level Balls take up so much extra space.

-Mewtwo variants: I hear these are fairly rare in real life because of their bad matchup against Night March, but I see enough of them online that it's worth a passing mention. You really want M Sceptile out as fast as possible here for the increased longevity. As a bonus, a lot of these decks carry Shrine of Memories, which lets M Sceptile use Unseen Claw. Overall, probably a better-than-average matchup.

I get the feeling I'm forgetting one or two common decks, but I'm not sure. Chalk it up to being up past 3AM every night for the past few weeks, I guess.

Anyway, some final thoughts: based on matchups against the decks I see most commonly, the current meta doesn't seem especially well-suited to Sceptile-EX decks. There are a fair few decks we do pretty decently against, including YZG (which ties with Night March for best deck in format), but Sceptile-EX has almost no truly good matchups and hates a couple of common decks, and that really hurts it. The addition of Fighting Fury Belt is potentially advantageous to the Sceptile/bats variant, though, and that's one I'm going to be experimenting with a little more next week. Regardless of which variant you're running, Super Scoop Up is your friend! I don't even run a bat variant right now, but you'd be surprised how well including a couple of those will serve you in terms of resource conservation for M Sceptile decks. Oh yeah, and don't run Lugia-EX in any variant. It's pretty slow to set up and doesn't have a very good damage output for the modern meta.

I hope this wall of text was helpful! Good luck!
 
^Well, pretty much any Sceptile variant will do a nice chunk to Toad itself. What matters is the kind of deck you're facing, with or without Toad. I've been playing different variants of Sceptile-EX decks as my primaries on TCGO since AOR came out, so I'll run through the decks I commonly see and talk about those matchups. Please note, though, that the meta on TCGO is somewhat different from what we find IRL (I'm too poor to afford to buy the actual cards and see what the "real" meta is like, so your results may vary here). I also play Standard pretty much exclusively right now, so this might not serve you that well at Regionals, depending on which format your local tournament runs in.

-Night March: You either need to have M Sceptile out (preferably a couple of them) or have very easy access to a thick line of bats to beat Night March reliably because the Prize trade is so heavily stacked in their favor. If Ariados could attack for [G] instead of [G][C], it'd be a pretty decent matchup, but as it stands Night March is risky for us.

-YZG: Having M Sceptile out is actively disadvantageous to you at least as often as it helps. M Sceptile makes it slightly harder for Yveltal-EX and Zoroark to get kills, sure, and not needing Ariados to hit its best numbers is nice, but its lower damage output relative to base Sceptile with Ariados support is a crucial flaw against this deck in my experience. Being able to OHKO baby Yveltal (and Gallade, if the opponent bothers to bring it out) goes a long way toward slowing down the Energy streaming that makes Yveltal-EX into the huge threat it's trying to be. I've also seen a couple of weird variants carrying a copy or two of Zoroark BREAK, and against these cases, it's better for Foul Play to hit you for a maximum of 60 instead of 100.

-anything with Regice in it: All Sceptile variants I've experimented with have major problems with Regice because there just aren't any solid non-EX attackers that fit well in a Grass deck. Virizion AOR is OK, I guess, but it can't really do much unless you're behind on Prizes, which is a problem because Regice walls the hell out of everything else we carry and can 2HKO Virizion (Virizion can't 2HKO back unless you've got a Muscle Band on it). That promo Jirachi can slow it down if it's relying on DCE, possibly even long enough for Sceptile-EX to eliminate it next turn, but that goes out the window if Regice was powered up by M Manectric (which is what I see most often on TCGO, with the occasional Regice/Glalie-EX deck showing up). If you're running Sceptile/bats, you have a somewhat better chance against Regice in general, but the amount of deck space they take up makes it impractical to run them in the same deck as M Sceptile, so you've got a tough decision to make there.

-M Manectric variants: Thankfully not as common as they used to be, since Metal Ray isn't seen much anymore, but still potentially obnoxious. These wouldn't be so bad on the whole if it wasn't for Rough Seas, which turns your 2HKOs into 3HKOs (I'm assuming M Sceptile with Ariados support vs M Manectric; a base Sceptile with Ariados support gets the 2HKO either way and then gets killed right away by whatever M Manectric was powering up with Turbo Bolt). They also commonly run Regice, which is a pain in the ass, as I mentioned before.

-Entei/Charizard: There's been a dramatic increase in the number of Entei/Charizard decks recently, which is really bad for us because they set up incredibly fast, steamroll everything we carry, and have an advantage in the Prize trade because Entei isn't an EX. Entei is also extremely difficult to kill now that Fighting Fury Belt exists, turning what used to be a case of "almost an auto-loss" into "basically an auto-loss".

-Manectric/bats: M Sceptile is in a good position against any kind of bat deck due to Theta Stop, but Assault Laser is a bit of a pain. We fare about the same against Lucario/Hawlucha/bats decks, but I haven't seen any of those in a while.

-Toad/Garbodor: A big part of the reason I run Xerosic over Startling Megaphone, although I might just have to start carrying a copy of each. Either way, Toad decks really don't like us because we've got cheap attacks to hit Toad for Weakness, and if they don't get Garbodor up right away (or if we can get M Sceptile out before we're item-locked) then we can straight-up OHKO it. Garbodor is really the only thing that makes these decks annoying, since the lack of Ariados support takes away our OHKO potential. Still a favorable matchup overall, regardless of which Sceptile variant we're running.

-Fairy decks: These have maintained some sort of presence for a while despite unfavorable conditions, and bringing Max Potion back into Standard is going to result in a popularity spike for them, although they're certainly never hitting tier one on account of their terrible Night March matchup. I am REALLY not looking forward to the Fairy resurgence, as the near-impossibility of getting OHKOs on their main attackers with a Sceptile deck makes this a pretty unfavorable matchup for all Sceptile variants. Sceptile/bats fares a little better than the others, as a Sceptile-EX with Ariados support and a couple of Golbat (or one, if you have a Muscle Band equipped) can take out an unevolved Gardevoir-EX you Lysandre out, but if they manage to get M Gardevoir out it's still an uphill battle.

-Garchomp variants: You either need to get M Sceptile out FAST or have multiple Sceptile-EX on the field and quick access to bats/Muscle Band. Basically, who wins this one is determined by who sets up first. I'm so glad the new Garchomp is Grass-weak - it'd be a colossal pain in the ass otherwise, bigger even than the old Chomp decks from before the last rotation.

-Magnezone turbochargers: M Sceptile variants do better against these than bat variants. Base Sceptile-EX with Ariados support is all you need to smack around Magnezone and the deck's attackers, but having a Mega active decreases the likelihood of Fisherman-powered revenge-kills if they have multiple Pikachu-EX out.

-Turbo Dragons: I'm referring to those decks that use Turboblaze Reshiram to power up Giratina-EX and M Rayquaza-EX (Dragon). These aren't a very good matchup for Sceptile decks. The fact that all our attackers are EX cards means we don't get to really punish M-Ray's Energy discarding with a favorable Prize trade, damage reduction from Delta Wild makes M-Ray infuriatingly tough to kill, and Giratina-EX walls M Sceptile completely. Sceptile/Ariados/bats is the only Sceptile variant that can take this deck on semi-consistently.

-Trevenant lock decks: I've been seeing a ton of these over the past week or so for some reason. I'm not sure how much of it has to do with the utility of the deck itself and how much is just the novelty factor of Ascension Phantump making a quick lock possible. Anyway, once you have a fully energized Sceptile-EX and Ariados out, these decks crumble before you, but beware of the Breakpoint Trevenant that's usually teched in here as 1 or 2 of their count - that thing is a massive pain when combined with the large numbers of hammers these decks carry. That Trevenant is no longer a problem if you can evolve, but the evo is tough to manage if they have Trevenant XY. Lysandre is your friend here, basically. Sceptile/bats variants don't do as well against Trev-lock because the bats and Level Balls take up so much extra space.

-Mewtwo variants: I hear these are fairly rare in real life because of their bad matchup against Night March, but I see enough of them online that it's worth a passing mention. You really want M Sceptile out as fast as possible here for the increased longevity. As a bonus, a lot of these decks carry Shrine of Memories, which lets M Sceptile use Unseen Claw. Overall, probably a better-than-average matchup.

I get the feeling I'm forgetting one or two common decks, but I'm not sure. Chalk it up to being up past 3AM every night for the past few weeks, I guess.

Anyway, some final thoughts: based on matchups against the decks I see most commonly, the current meta doesn't seem especially well-suited to Sceptile-EX decks. There are a fair few decks we do pretty decently against, including YZG (which ties with Night March for best deck in format), but Sceptile-EX has almost no truly good matchups and hates a couple of common decks, and that really hurts it. The addition of Fighting Fury Belt is potentially advantageous to the Sceptile/bats variant, though, and that's one I'm going to be experimenting with a little more next week. Regardless of which variant you're running, Super Scoop Up is your friend! I don't even run a bat variant right now, but you'd be surprised how well including a couple of those will serve you in terms of resource conservation for M Sceptile decks. Oh yeah, and don't run Lugia-EX in any variant. It's pretty slow to set up and doesn't have a very good damage output for the modern meta.

I hope this wall of text was helpful! Good luck!

Thank you for replying!! This was definitely helpful in many ways. My most recent build of M Sceptile is M Sceptile/Bats and it has preformed well. I think the best variant might be sceptile/ariados/bats or M Sceptile/bats. I will continue to test different variants and find the best variant for the current metagame. :) Thank you for the help!
 
this deck is rely on speed , you can sycamore or ultra ball away things and get your pokemon back with sacred ash , and trainer mail will give you a lot of options , fisherman and energy retrieval will help you heal , you got 1 AZ and 1 Switch just incase for lysandre . shauna and sycamore and birch is there to help you with your hand and draw so you wont be decking out , mostly every draw , you'll get an energy , and you'll get the cards you'll need for every turn . but the annoying thing about this deck is , you will see a lot of healing and healing , your opponent might rage quit . i mean you can change things in here but i prefer it this way cus i been playing a lot of mega sceptile , i have a lot of different decks from it , and from experience , i think you might want to go the way im telling you to go with this deck and i also beat adam hawkins deck but not him but in a online game , someone else was using his deck and i beat it , yes i have run into it a couple times and still beat it with other different players , havent show case this deck yet , but i want too , and it really fun , you guys should try it out

(Stage 2 Sceptile Barrier trait))
can't be lysandre , team flare grunts or xerosic , so you can attach a muscle band or a hard charm it dce . any trainers wont work on him cus of the barrier trait ability , so trainer cards are useless against him , just try and get him out asap too and keep him on your bench for regice or any other pokemons that keeps blocking your ex's attack, you can charge him up quick with mega sceptile jagged saber ,

(Shaymin Ability Set Up) for draw support , you dont really need to set him up unless it an emergency or you need to speed to set up quick for advantage .

(Lugia) - for mewtwo ex , glalie ex , houndoom ex , tryanitar or megas that are OP that can be a threat to mega sceptile , just start filling up lugia with more energy and DCE to have your opponent think twice before he even attack

(Hoopa) for more pokemon on the bench if you feel like you have the need to have more pokemon on the bench , have the right cards in place to mega evolve

(Sceptile & Mega Sceptile) you only need to set up 2 Mega Sceptile for Healing and Retreat , tbh , when you go against a night march or raticate deck , make sure you dont take out lugia or shaymin in those type of match , you can just ultra ball them away so it wont distract your draws with shauna and birch or else he gonna get lysandre , make sure you only take 2 - 3 mega sceptile out and search for that forest of giant plants , mega sceptile are so good aginast them night marchers and raticate cus repeatedly all you do is heal and retreat . the good thing about mega sceptile not even goodnight babies or bats or any other ability wont effect him cus of his effect ability , anything with ability wont effect him .


3 Sceptile Ex (AO)
3 Mega Sceptile Ex (AO)
2 Lugia Ex (AO)
2 Shaymin Ex (RS)
1 Hoopa Ex (AO
2 Sceptile (Stage 2) Power Poison
3 Grovyle (Stage 1)
3 Treecko (Basic)

Trainer (29)
2 Energy Retrieval
1 Sacred Ash
1 Switch
1 AZ
4 Trainer Mail
4 Ultra Ball
3 VS Seekers
1 Fisherman
1 Lysander
1 Professor Birch's Observations
2 Professor Sycamore
2 Shauna
3 Forest Of Giant Plants
3 Sceptile Spirit Link

Energy (13)
3 Double Colorless Energy
10 Grass Energys

thank you for your day , have nice day , train on !
 
Jedimastercobra, I often pair Sceptile-EX with Ariados (AOR). M Sceptile may go well with Trevenant EX (PRC) or like JesusLowkz said, Lugia EX.
 
thanks ZygardeChronicles

if you guys want other sceptile decks , tips or anything of sceptile ex itself or mega sceptile , please let me know , i'll be here to help , it the only deck i like from all pokemon out there ,
i had combine it with very different type of pokemons in my own way creation , the way it works , i mean im here for anyone for a quick and speed sceptile decks to set up quickly . i love Sceptile cus i think it can win in the tops 3 or 5 maybe even in 1st in Nationals cus it kinda the same as (Virizion and Genesect combine) but healing all damage


if you want , you could remove couple things and add like
2 mega Turbo's for turn 1 mega sceptile ,
1 ace trainer for shotgun metagross deck ,
1 Hex for giratina ability but i hardly run into them and so giratina dont scare me cus i got lugia ,
4 scoop ups but they only a %60-%90 chance ,
1-2 battle compressor to thin out your deck a lil bit or throw cards away so they wont interrupt

but remember , fisherman , energy retrievals , energy recycle and superior energy are Mega Sceptile Favorite
9-13 energys are the max for mega sceptile

1-2 energy retrievals and 1 fisherman should be ok with every mega sceptile deck

Sceptile Ex it self can be really a good attacker with ariados , too load up quicker just 2-3 Ether or 2-3 Max Elixir to be load up . and 3 switch for type of deck like that

best combination with Mega Sceptile is
Lugia ex (AO)
Victrebeel (Ability)
Malamar ex
Venusaur ex
Trevenant ex
Stage 2 Sceptile (Poison Power)
Stage 2 Sceptile (Nurture and Heal)
Smeargle and Regice (AO)
Bats
Beautifly (Miraculous Scale Ability)
Ariados (AO)
Venomoth (Noxious Scales attack)
Shiftry Leaf Draw Ability
Miltank (Powerful Friends)
Dustox (Twilight Posion)
Chesnaught (Spikey Shield Ability)
Vileplume (AO) with just 2-3 fisherman instead of those energy retrievals
Virizion ex
Genesect ex
Tropious
Manectric Ex
Giratina Ex

if you guys want , you guys can add Hoopa Ex in almost every of his decks

if you guys gonna play those 3 line evolution with Mega sceptile , you can also replace those lugia ex for just 2-3 Miltank
 
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Currently, my favorite partner with Sceptile EX has been M Manectric EX. This deck has been quite successful for me and I plan to continue running it given the rise in some popular Grass-weak Pokemon (e.g., Garchomp).
 
you guys should try this deck i made up , since it celebi month

3x Sceptile Ex
3x Mega Sceptile Ex
2x Celebi ex
2x Shaymin ex
2x Spinarak
2x Ariados
1x Virizion
1x Hoopa ex

1x Professor letter
2x Mega Turbo
1x Sacred Ash
4x Super Scoop Up
4x Trainer Mail
4x Ultra Ball
3x Seekers
1x AZ
1x Fisherman
1x Hex
1x Lysandre
2x N
1x Birch
2x Sycamore
3x Giant Of Forest Plant
3x Sceptile Spirit Link

10 Grass Energy

-------------------------------------
*Draw Power Is Good
*Guaranteed You'll Start Of Good
*Been Tested On Every Deck (beats almost any deck) except for fire
*Speed Of This Deck Sets Up So Well (it's Insane)
*This Deck Has Everything You Need :)
-------------------------------------
*The main thing you wanna get out is only 2 Mega Sceptile (asap) , 1 Celebi and 1 Ariados and sometimes virizion for back up attacker .

*Once you have complete that , remove hoopa and shaymin out of your bench with super scoop up or az so they wont be a target .

*Gotta keep On using ariados (posionous nest) and after attack with mega sceptile Heal the other sceptile and retreating with both Mega Sceptile

*Celebi ex could be a backup attacker as well (if you want) but he sitting there on the bench for the ability and mega sceptile can use his previous attack which is "Unseen claw" all thanks to Celebi ex
-------------------------------------

well this is it , hope you guys love it , this is my originally deck idea :)
add me on ptcgo JesusLowkz is the username :)
 
Currently, my favorite partner with Sceptile EX has been M Manectric EX. This deck has been quite successful for me and I plan to continue running it given the rise in some popular Grass-weak Pokemon (e.g., Garchomp).
If you don't mind my asking, could you please pass along a copy of your decklist for that? I'm having trouble figuring out a solid build for a Sceptile/M-Manectric deck.

Also, general updates: I've been doing a lot of playtesting with Sceptile/Ariados/bats on TCGO, and it's been much more effective than any other Sceptile-EX deck I've run so far. I win pretty consistently against Night March, Vespiquen, and YZG, and the matchup against Trevenant BREAK has been interesting. I don't find myself losing to them as often as I expected I would when I wrote that wall of text up there, although it's still by no means a favorable matchup. At least half the Trevenant decks I've seen don't bother to tech in one of the BKP Trevenant like they did when the set was new, which makes things slightly easier on us despite the lack of working search options. (As an aside, I gotta say I massively underestimated how good Trevenant decks would be at the outset. Talk about obnoxious.) All the other major matchups seem to go more or less like I predicted in my previous post.
 
If you don't mind my asking, could you please pass along a copy of your decklist for that? I'm having trouble figuring out a solid build for a Sceptile/M-Manectric deck.
That particular list (pre- Break Point and Generations sets release) consisted of the following:

2 Ariados
3 M Manectric EX
4 Manectric EX
3 Sceptile EX
1 Shaymin EX
2 Spinarak

1 AZ
1 Enhanced Hammer
1 Hex Maniac
2 Judge
2 Level Ball
2 Lysandre
3 Manectric Spirit Link
4 Professor Birch's Observations
4 Professor Sycamore
1 Professor's Letter
3 Rough Seas
1 Startling Megaphone
1 Trainer's Mail
3 Ultra Ball
4 VS Seeker
1 Xerosic

4 Grass
7 Lightning
 
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