Magnezone (PS #46) {12/30/12}

Serperior

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Card of the Day: Magnezone​
46-magnezone.jpg
 
Thats a very playable card.

Ability: Very good! Have 2 cherens? Need lots of cards? Ability is for you!

Move: Very good for 3 energy. 80 and a switch for both.

Issue: May take awhile to be in bench
 
This is a terrible card. Very few decks actually have room for a(nother) stage 2 line, and those that do are generally not very set-up intensive so you don't need to be playing 2 supporters a turn to maintain them and therefore Magnezone is wasted space. 3 Retreat cost does allow it to be searched out via heavy ball but not many decks are playing heavy ball any more, and 3 retreat is terrible for a benchsitter. Its attack is also bad. The only deck that can actually use the attack would be Eels decks and technically Klinklang and Empoleon ones that run lots of Blend, but the latter won't want to spend 3 energy attachments and the former would rather use Darkrai and/or Keldeo to retreat it. 80 damage and a Pokemon Reversal is really not good on a stage 2 to warrant using it as an attacker, and if it gets Catchered up but not OHKOed (very unlikely anyway) then I don't want to be sticking 3 energy on a benchsitter in case it is catchered (and it'll waste your attack for the turn too). Theoretically you could use it with Gothitelle but that just seems really clunky. 140 hp is average for a stage 2, but it still leaves it able to be OHKOed by Hydreigon and fighting weakness really sucks (also makes Magnemites Lando donk bait).
 
Salamencetrainer34 said:
Thats a slightly playable card.

Ability: Very Okay! Have 2 cherens? Want to get N'd? Ability is for you!

Move: Very bad. 3 energy for 80 and an escape rope. Unless you play energy switch retreating would be better.

Issue: Stage 2.
Fixed :p

I don't know what deck has space for this card. It's clunky and the only use would be playing Skyla into another supporter. Some people might play it a 1-0-1 line though.
 
The problem is that it is a stage 2. The ability is very nice but trying to setup a stage 2 will take you a lot of time, space and resources. Maybe not terrible but it won't see play in this format. In another slower format, it would be very good. If a basic had that ability, it would be a must at least 1-of in every deck. Being a stage 2 means: almost no deck will use it.

Playability. 5/10
 
140 HP, Fighting Weakness, and 3 Retreat Cost seems average on a Stage 2, considering Blastoise and Charizard are like this. That Fighting Weakness will be abused a lot, sadly....

His Ability, Dual Brains, is far stronger than some people here are giving credit for.


You forget that we are getting a seriously disruptive Supporter, Ghetsis, at some point, and Dual Brains will make him extremely easy to get, because you retrieve him with Skyla. Guaranteed Ghetsis on Turn 2 is pretty damn smart. Also, being able to play 2 Supporter in one turn opens up the possibility of getting two Stage 2 Pokemon (same or different) onto the field in one turn! Think of how you've reduced your opponent to just an ordinary shmo when you shuffle in all his Item Cards, and then lock his Supporters with Stoutland BCR! Its still exquisitely seasoned Landorus EX bait, though...

Even so, that potential Deck still fares greatly against many other Decks in the format. Mewtwo EX only needs Energy to deal big attacks, after all. This card definitly opens doors to tricky combos we've never considered due to the game's own limitations, and for that, I give him an 8/10.

His single attack, Gyro Ball is fair, but Magnezone benefits you far more with his supportive Ability on the bench.
 
I would give this a 6 for playability. Good ability, but not worth a stage 2. Attack sucks too.

BUT I think it would be fun to combo this with TP snorlax. Attack, switch to snorlax, and prevent them from retreating out. This could be super annoying for your opponent. Snorlax retreat cost wouldn't be a problem because you'd have better odds of drawing into a switch by playing two supporters.
 
I may bump this up a bit because I think Magnezone/Stoutland/Hooligans could be a really annoying deck to be up against. Magnezone would allow you to play a supporter and hoolingans in the same turn, two hoolingans for double the disruption, or skyla for hooligans. Your opponents only chance would be a supporter which they won't be allowed to play with stoutland out.
 
Hahahaha no, Hooligans is a terrible card. It should not be played in any deck ever unless its a joke deck. Also, Magnezone is a terrible partner to Stoutland. as it adds even more cards that leave you donked by Landorus, a problem the deck already has, and it slows down a deck that is unviable primarily because of how slow it is.
 
When you need to set up a stage 2 in a deck using a stage 2 as an attacker, yeah, it does make the deck slow.
 
Needs better pre-evos. <60HP /w Fighting weakness is just too fragile with Landorus EX being around.
Playability: 5.5/10
 
If this ability were on a Basic that couldn't get donked, this would be very playable. Unfortunately, it's on a stage 2 with donk able pre evos. Any deck that would benefit from this doesn't have the space and making room for it would destroy the consistency that Magnezone is supposed to help with in the first place. Overall, not worth it.
 
Think about this. Magnezone Prime sank into obscurity a few sets before the format shift because the format was becoming too fast and powerful for it. The format is now faster and more powerful, and PlasmaZone is inferior to Magnezone Prime completely (you shouldn't need this explained, or be able to argue this point. If you think you can, stop right there). How is PlasmaZone going to be playable?
 
There are only 2 decks which you may play it:

The first one is Lugia. I will help having 2 supporters a turn but it is better to use the space in consistency cards or other attackers. Once Metagross comes out, players would prefer Metagross over Magnezone.

The second one, and the only one which has to imo, is Snorlax. This isn't meta the way I see it. Snorlax, being a Basic which needs more Plasma pokemon, needs Magnezone as a partner. The deck won't be good enough for it to be meta, though.
 
Wouldn't Metagross be better in the second one as well because it searches plasma Pokemon out?
 
It may be better but only time will tell. I haven't test Snorlax but it seems to me that it needs more draw engine.
 
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