I hope this is the right thread, if not--whoops!
Anyway, I want to talk about Ice-types. Now, hear me out before you roll your eyes and click "x" on this specific thread. I was working today, and for some reason, I couldn't stop thinking about Ice-types. Perhaps because it's my favorite type or the announcement next week or I want to make Ice-types more useful and fun. I'm not talking about switching resistances/weaknesses or whatever.
I heard that Ice-types are meant to be "glass cannon" type which is total bull. It's not fair to the Ice-types because other types are fine, no issues at all (some people might think Grass isn't perfect but it's fine, at least in my opinion.)
I though of new moves and abilities that definitely helps the Ice-types to be more useful, quite challenging and most importantly fun!
For example;
Ice Shield-This is a move and ability that casts a hard ice shield around yourself granting resistances to Normal, Flying, Poison and Bug for three minutes.
(Now, when I said "For three minutes" rather than turns. Honestly, they kept nerfing/fixing it and I'm tired of it. I think a timer's smooth and cool idea.)
Glacial Shield-Again, a move and ability that casts a gleaming glacial ice around yourself granting resistances to Dark, Fairy, and Electric for a while.
Benumb-a move that prevents healing moves such as Absorb and Draining Kiss and it also decrease your HP every turn.
Heat Loss-a move that reduce all your PPs to 5 PPs and also lose your resistances.
Snow Storm-In my humblest opinion, I don't think they gonna add anything to Hail. I have no idea why, so I thought "why not add another ice-type weather move?" This is a move that halves your speed, and bring flying types to the ground.
There are many more moves I thought of (Due to working for nine hours hehe) but I'll stop for now and let people think of this.
Anyway, I want to talk about Ice-types. Now, hear me out before you roll your eyes and click "x" on this specific thread. I was working today, and for some reason, I couldn't stop thinking about Ice-types. Perhaps because it's my favorite type or the announcement next week or I want to make Ice-types more useful and fun. I'm not talking about switching resistances/weaknesses or whatever.
I heard that Ice-types are meant to be "glass cannon" type which is total bull. It's not fair to the Ice-types because other types are fine, no issues at all (some people might think Grass isn't perfect but it's fine, at least in my opinion.)
I though of new moves and abilities that definitely helps the Ice-types to be more useful, quite challenging and most importantly fun!
For example;
Ice Shield-This is a move and ability that casts a hard ice shield around yourself granting resistances to Normal, Flying, Poison and Bug for three minutes.
(Now, when I said "For three minutes" rather than turns. Honestly, they kept nerfing/fixing it and I'm tired of it. I think a timer's smooth and cool idea.)
Glacial Shield-Again, a move and ability that casts a gleaming glacial ice around yourself granting resistances to Dark, Fairy, and Electric for a while.
Benumb-a move that prevents healing moves such as Absorb and Draining Kiss and it also decrease your HP every turn.
Heat Loss-a move that reduce all your PPs to 5 PPs and also lose your resistances.
Snow Storm-In my humblest opinion, I don't think they gonna add anything to Hail. I have no idea why, so I thought "why not add another ice-type weather move?" This is a move that halves your speed, and bring flying types to the ground.
There are many more moves I thought of (Due to working for nine hours hehe) but I'll stop for now and let people think of this.