Okay, been testing in TCGO without Leles and its crap without Lele so there goes that for me :/. But anyways, i've concocted a list of what's absolutely nessescary:
2-2 Octillery
2 Lele
2x Brigette/Fan Club/Winona. This is what you need to get things moving the first turn.
3x Sycamore. I use these the second turn to try to set up an Octillery and get the engine out ASAP.
Plus sometimes you really need more than two cards.
3x Mallow
4x Ultra Ball
4x VS Seeker
22 Cards
Optional things:
Maintenance. If your deck isnt item heavy you need a way to shrink your hand. Plus without N these can prolong a deck out.
Acro Bike. I don't like these that much here after testing because they try to aggro the engine and it usually doesn't work, but they've been good ocassionally, mainly early game as they make Mallow less of a dead card in the start.
Trainer's Mail. Just a great card in general. This definitely functions without it though and in a Garb infested meta I would tend to lean against it.
Level Ball or Dive Ball. Definitely use these in a deck that can benefit from them anyways. Using them exclusively for getting Octillery out seems silly to me.
I think this would do wonders for any deck that just wants specific cards and not ridiculous burn your deck in five minutes kind of stuff, like @crystal_pidgeot showed in his M Pidgeot deck. Heres a more aggro version:
2-2 Octillery
2 Lele
2x Lillie. You can get sooo many cards on your first turn from this, and it combos with Maintenance, and we have Lele, and we can shrink our hand like mad with Ultra Ball as well, which makes it so you can pull nutty amounts of cards.
4x Acro Bike
4x Mallow
3x Maintenance
4x Ultra Ball
4x VS Seeker
27 cards.
Optional things:
Trainer's Mail. These could replace the Maintenances for added consistency of your combos. Also, if your deck has tons of space, use both!
Level Ball or Dive Ball. I think these are only strong options for decks that can benefit from them anyways, just like before.
Brigette/Fan Club/Winona. You could opt for these over Lillie, to insure a T1 Remoraid, but with Lillie you get more cards, plus im sure you'll be able to find an Ultra Ball or a Remoraid between Maintenance, Acro Bike, and Lillie.
I really like both versions of the engine and I wish I had Leles to test, but oh well. If ifs and buts were candies and nuts we sure would have a wonderful christmas . Also, if anyone does have Leles and can test, please let me know how it goes, I'd love to see
2-2 Octillery
2 Lele
2x Brigette/Fan Club/Winona. This is what you need to get things moving the first turn.
3x Sycamore. I use these the second turn to try to set up an Octillery and get the engine out ASAP.
Plus sometimes you really need more than two cards.
3x Mallow
4x Ultra Ball
4x VS Seeker
22 Cards
Optional things:
Maintenance. If your deck isnt item heavy you need a way to shrink your hand. Plus without N these can prolong a deck out.
Acro Bike. I don't like these that much here after testing because they try to aggro the engine and it usually doesn't work, but they've been good ocassionally, mainly early game as they make Mallow less of a dead card in the start.
Trainer's Mail. Just a great card in general. This definitely functions without it though and in a Garb infested meta I would tend to lean against it.
Level Ball or Dive Ball. Definitely use these in a deck that can benefit from them anyways. Using them exclusively for getting Octillery out seems silly to me.
I think this would do wonders for any deck that just wants specific cards and not ridiculous burn your deck in five minutes kind of stuff, like @crystal_pidgeot showed in his M Pidgeot deck. Heres a more aggro version:
2-2 Octillery
2 Lele
2x Lillie. You can get sooo many cards on your first turn from this, and it combos with Maintenance, and we have Lele, and we can shrink our hand like mad with Ultra Ball as well, which makes it so you can pull nutty amounts of cards.
4x Acro Bike
4x Mallow
3x Maintenance
4x Ultra Ball
4x VS Seeker
27 cards.
Optional things:
Trainer's Mail. These could replace the Maintenances for added consistency of your combos. Also, if your deck has tons of space, use both!
Level Ball or Dive Ball. I think these are only strong options for decks that can benefit from them anyways, just like before.
Brigette/Fan Club/Winona. You could opt for these over Lillie, to insure a T1 Remoraid, but with Lillie you get more cards, plus im sure you'll be able to find an Ultra Ball or a Remoraid between Maintenance, Acro Bike, and Lillie.
I really like both versions of the engine and I wish I had Leles to test, but oh well. If ifs and buts were candies and nuts we sure would have a wonderful christmas . Also, if anyone does have Leles and can test, please let me know how it goes, I'd love to see