Entering image-based, as usual.
Sure, CaC only comes a few times a year. I'll put you down for this month, and don't forget to check in early in the future.I just saw the contest today, can I still enter Image-Based this month? I want to get back to TCG faking (after a long time hahah)
Palkia Prism Star-Water-HP170
Basic
View attachment 16470
No. 484 Spatial Pokémon HT: 13’09” WT: 740.7lbs.
Ability: Infinity Warp
As long as this Pokémon is on your bench, you may retreat your Pokémon more than once per turn.
[W][W][W] Spatial Vortex 40x
This attack does 40 damage for each Pokémon in play with over 200HP.Discard all energy attached to this Pokémon.
Weakness: Electric (x2)
Resistance: Fire (-30)
Retreat: [C][C]
It is said to live in a gap in the spatial dimension parallel to ours. It appears in mythology.
I think it's kind of fitting that your entry would be for a past era, given what the Pokemon is. I don't know if it was intentional on your part, but it's neat.Kleavor {L} 100HP [G/F]
[Basic Pokémon]
[You can't have more than 1 Pokémon {L} in your deck.] [This Pokémon is both [G][F] type]
[Poké-BODY] Lord of the Wood
As long as Kleavor {L} is in play, all [G] Pokémon in play pay [G] to use it's attack.
[G][G][F][F] Frenzied Slash 50x
Flip a coin for each of you opponent's Pokémon. This attack does 50 damges times the number of head. Discard the top card of each player's deck for each tail.
w - [R/W] / r - [-] / rc - [C][C]
Extremely busted. Put a Big Charm on it, kill anything in the game for one Energy, and live to tell the tale. After you go down, Rescue Carrier it back into your hand and take your last 3 Prizes. Infinite Language is helpful I guess but I wouldn't rely on it. Even if you haven't discarded enough things to be dropping 400-HP nuke bombs quite yet, this card is still wildly efficient, being able to do substantial damage for a single attachment without having to rely on your opponent (like Galarian Zapdos V) or your hand (like the baby Galarian birds).Radiant Unown HP: 60 [P]
Basic
Radiant Pokémon Rule: You can't have more than 1 Radiant Pokémon in your deck.
Ability: Infinite Language
Once during your turn, if you have no cards in your discard pile with the same name and this Pokémon is in your discard pile, you may discard the top 3 cards of your deck. If you do, put this Pokémon onto your Bench.
[C] Strong Wording 20x
This attack does 20 damage for each card with a different name in your discard pile. If you have 2 cards with the same name in your discard pile, this Pokémon does 60 damage to itself. This attack's damage isn't affected by Weakness.
Weakness: [D] x2
Resistance: [F] -30
Retreat: [C]
Its flat, thin body is always stuck on walls. Its shape appears to have some meaning.
This card is way better than First Ticket. First Ticket needed to be in your opening hand to work; this card just needs to be in your deck, which it always will be. Decks will be forced to run this card just because getting to choose whether or not you go first can mean the difference between a win and a loss. This is especially important in game 2 situations, where the losing player could miss out on an advantageous start for them just because they didn't play this card.Cubone*X#- Fighting - HP 100
Basic - Single Strike
NO. 104 Lonely Pokémon HT: 1'4" WT: 14.3 lbs.
Ability: Lonely by Nature
Before you flip a coin to decide who goes first in a game, you may use this Ability. If you do, don't flip that coin, and reveal your deck. If this Pokémon is the only Pokémon with "Cubone" in its name you have in your deck, you decide which player goes first. (If each player reveals a Pokémon with Lonely by Nature Ability, flip the coin as normal.)
[F] Lonely One 20+
If you didn't flip a coin at the beginning of this game as the effect of this Pokémon's Ability, this attack does 20 more damage. If you have no Benched Pokémon, this attack also does 40 more damage. This attack's damage isn't affected by Resistance.
Weakness: [G]+20
Resistance: [L]-30
Retreat: [C]
*X#rule: You can't have more than 1 Pokémon*X#in your deck. When your Pokémon*X#is Knocked Out, your opponent flips 2 coins. Your opponent takes a Prize card for each heads.
I honestly don't even know what to make of this. Even assuming that the other "Organism" Ability cards are the other Deoxys formes, I have no way to gauge the strength of this card without know what those cards do. Are they all Prism Stars? What do these Abilities do? How are you supposed to realistically get 16 Space Virus counters when, assuming these are all Prism Stars, you would need to put them in play a total of seven separate times and thus can't ever have 4 Space Virus counters on your fourth Deoxys?[Basic] Deoxys-Attack {*} HP130
{*} (Prism Star) rule: You can’t have more than 1 {*} card with the same name in your deck. If a {*} card would go to the discard pile, put it in the Lost Zone instead.
Ability: Organism #2
When you play this Pokémon from your hand onto your Bench during your turn, you may put 1 Space Virus counter on it for each of your Pokémon in play that has the "Organism #1", "Organism #3", and "Organism #4" Abilities. If you do, draw a card for each Space Virus counter on this Pokémon.
[P][P][P] Psycho Boost 120
You may remove 4 Space Virus counters from each of your Pokémon in play that has the "Organism #1", "Organism #2", "Organism #3", or "Organism #4" Abilities. If you do, and if you removed 16 Space Virus counters, you win this game.
Weakness: [P]x2
Resistance: -
Retreat: [C]
Deoxys emerged from a virus that came from space. It is highly intelligent and wields psychokinetic powers. This Pokémon shoots lasers from the crystalline organ on its chest.