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Masochistic Tendencies (Primal Whiscash / Seismitoad EX)

Nythraxid

Aspiring Trainer
Member
Pokemon:

  • 4 Barboach
    4 Whiscash (Alpha Growth)
    3 Seismitoad EX
    2 Suicune (Safeguard)
    1 Mr. Mime (Bench Barrier)
    - 14 Pokemon
Trainers/Supporters/Stadiums:

  • 4 N
    4 Professor Sycamore
    1 Colress
    2 Skyla
    2 Lysandre
    1 Xerosic
    1 Lysandre's Trump Card
    1 Pokemon Fan Club
    - 16 Supporters

    2 VS Seeker
    2 Dive Ball
    2 Muscle Band
    1 Enhanced Hammer
    1 Profesor's Letter
    1 Superior Energy Retrieval
    2 Float Stone
    1 Escape Rope
    1 Startling Megaphone
    1 Tool Retriever
    1 Computer Search
    - 15 Items

    3 Rough Sea
    - 3 Stadiums
Energy:

  • 8 Water Energy
    4 Double Colorless Energy
    - 12 Water Energy

Strategy:

Planning on building the deck for Local leagues once Primal Clash comes out :3

The main strategy is to quickly set up a Wisclash or Seismitoad to deal their strongest moves to dispatch enemies as fast as possible. Suicune, Mr. Mime and Rough Sea are used as a Damage sink for the lashback that Earthquake and Grenade Hammer.

I added Energy Retrievals in case my attacker gets knocked out to minimize downtime between attacks. Lysandre's Trump Card is there for Discard Pile hate.

Any Constructive critisism and suggestions are highly valued, thanks in advance :)

Edited to coincide with the rules! :D Please remember not to use Bulbapedia links in the future -- we have all but Manaphy on the front page as it stands! :D ~Kecleon
 
I would undo what ur friend done because if u get for example 2 water energies on ur prizes, and considering u have 7 it wont be so rare, u will have 5 energies in ur deck and 2 professor letter, considering u draw some water energies, in the late game the chance u draw professor letter with nothing to take from ur deck or only 1 energy isnt that low). I know my explanation looks confusing but i wouldnt put 2 professor letter in this deck. So:
-1 professor letter
+1 water energy
And i prefer computer search.
Other things i would do:
-1 professor birch(i dont like this card much)
+1 colress
-2 ultra balls( the only thing it takes that dive ball dont is mr mime so:)
+1 dive ball
+1 fan club (can be pretty good in first turns to help u setup)
-1 xerosic(i dont like this card much :/ even though 1 of this card in a deck is pretty acceptable and good cuz it could be taken by vs seeker to be used again)
+1 enhanced hammer( u already have a good number of supporters and even more considering the fan club i added so this can be very better than xerosic in some cases, i think ur deck will run better, u can draw this card with a supporter and use in the same turn)
-1 professor birch
+1 N (I love Ns thats personal)
-2 superior energy retrieval(didnt understand why u run 3)
+1 startling megafone(reason is similar to enhanced hammer and is to equalize with no xerosics and u can also search this and hammer with skyla)
+1 Bike( a lil more of draw power)

And ONLY if u choose dowsing machine:
-1 tool retriever(because u wont have to worry much about float stones and muslce bands going to discard pile cuz u will be able to get them back with this and u will also have lysandre trump card, but tool retriever would be also useful to reorganize ur tools in play but i would drop it anyway)
+1 Muscle band

Thats only my opinion, feel gree to argue, im available, we can have a good and fruitful discussion. :)
 
@Moderators: Sorry, fairly new to the forums, will keep that in mind next time :)

@Lara538, Thanks for the input, I agree with you on the Energy count part as well as on some of those additions, however...
- I simply cant replace Xeroxic, sadly because my area sees some seriously Heavy Play of Item lock Pokemon like Seismitoad & Trevenant... He's also useful in removing those pesky Head Ringers which people here tend to pack into their decks (most decks here have EXs by default) :)
- Tool Retriever I also use it as a Secondary removal for head Ringers as well as to switch from Float Stone to Muscle Band
- The goal of the deck is to Blitz through your opponent's pokemon, so I think that one more N will hamper me more than help me on card advantage
Will try the 3 Dive Ball + 1 Pokemon Fan Club combination though, seems like a good replacement for the current 2-2 Dive/Ultra Ball setup

Anyways, Here's the latest form:

8 Water Energy
4 Double Colorless Energy
- 12 Water Energy

4 Barboach
4 Wisclash (Alpha Growth)
3 Seismitoad EX
2 Suicune (Safeguard)
1 Mr. Mime
- 14 Pokemon

3 N
3 Professor Sycamore
1 Colress
2 Skyla
2 Lysandre
1 Xerosic
1 Lysandre's Trump Card
1 Pokemon Fan Club
- 14 Supporters

2 VS Seeker
3 Dive Ball
1 Bicycle
2 Muscle Band
1 Enhanced Hammer
1 Profesor's Letter
1 Superior Energy Retrieval
2 Float Stone
1 Escape Rope
1 Startling Megaphone
1 Tool Retriever
1 Computer Search
- 17 Items

3 Roaring Sea
- 3 Stadiums
 
Your revised list is stronger, IMO; however, I offer the following thoughts/comments for your consideration:


  • As you've stated, your area has "Heavy Play of Item lock..." With 17 Items currently in your deck, you may want to re-balance this count with your Supporters (suggestions to follow).

    There are currently only 7 card-draw Supporters in the deck. I run a minimum of 10 (2 Colress, 4 N and 4 P Juniper), plus 2 VS Seeker in order to provide/support smooth and effective deck operations. So, consider -1 Bicycle and +1 P Sycamore in order to boost your card-draw power. Further, by increasing your Supporter count for card drawing (remember point #1 above), you'll have less reliance upon Items for Poké searching (which you may not eve be able to play given your area's metagame). So, -1 Dive Ball and +1 N.

    Relative to your strategy regarding "blitzing through opponent's Pokémon," that may not happen too often. The Whiscash only has 110 HP and the max damage output requires you load your Pokémon with either 3 or 4 energy. Decks running Deoxys EX, Mewtwo EX, Yveltal EX, etc. will take advantage of that requirement and most likely will 1HKO your Poké without your being able to probably respond with a 1HKO. So, what about more Muscle Bands and using Hard Charms, Ht Lasers, etc?
I hope you find these comments helpful.
 
Abt the xerosic i think i agree with u, specially if theres lots of item locks. And i agree with tuxedoblack that u should do -1 bike +1 sycamore -1 dive ball +1 N if there is a lot of item locks in ur region. Also, update the first post so its easier to visualize and suggest.
 
Good points there @TuxedoBlack :) Interested on adding more Muscle Bands as well as about 2 Hard Charms, any suggestions on what cards to replace them with? Also, what card should I replace the 2nd Colress with?

@Lara, okay, will update the list of the first post from now on :)

Edit: Updated list on First post to add suggestions from TuxedoBlack ;)
 
IMO, you are at a point where you may just be fine tuning your list. So, further adjustments are based upon your priorities such as deck strategy, playing style and your area's metagame.

Consider the following:

  • With 2 Float Stones and an Escape Rope, maybe the Escape Rope should be replaced by a Cassius (or something you feel may have higher priority) because there is a likelihood your opponent could Item-lock you too. Cassius can be used to recover a wounded Poké (e.g., your starting Seismitoad EX) or one that just don't want to wake up... lol.
  • With Xerosic, the Tool Retriever can be "sacrificed" (IMO) for a higher priority card.
  • The Rough Sea Stadiums are mainly for your Seismitoad EX (right?) since I would expect your Whiscash to get KOd "easily." But given Whiscash's total damage output potential, it may well be worth it. Would 2 total Stadiums be enough to provide sufficient healing coverage for your 'Toads?
Given the above comments, you have some identified card targets that could be replaced with more Muscle Bands or Hard Charms.

Lastly, just proxy a deck and play-test till you find a combination you like best.

I hope you find these comments helpful.
 
Sorry for the late reply, had to attend to some pressing matters...

@TuxedoBlack, points taken :) Seeing your point of view, I'm thinking of replacing the cards that you said :) About the Rough Sea Stadiums though... It's there mainly to deal with the aftermath of Earthquake/Grenade Hammer in case Mr. Mime is prized/not around as well as to displace Virbank... in the case of me deciding to cut off one copy, will reducing the number of copies to 2 greatly affect the chances of me drawing it?

@CollectiveCubchoo, Cant test this deck on PTCGO though, some cards aren't even out yet. BTW what's TCGone?
 
Nythraxid said:
@TuxedoBlack, points taken ...in the case of me deciding to cut off one copy, will reducing the number of copies to 2 greatly affect the chances of me drawing it?
After play-testing 10-20 times with just 2 Stadiums, I would think you would then have a good feel how many Stadiums you like. Also, during your play-testing consider using Dowsing Machine instead of Computer Search. DM provides another alternative to get your "third" Stadium.
 
TuxedoBlack said:
After play-testing 10-20 times with just 2 Stadiums, I would think you would then have a good feel how many Stadiums you like. Also, during your play-testing consider using Dowsing Machine instead of Computer Search. DM provides another alternative to get your "third" Stadium.

ok, will do, thanks @TuxedoBlack! :)
 
I don't think Whiscash is all that great to be honest. I think you're better off pairing Seismitoad with the new PLC Swampert or PHF Slurpuff. Those cards help you draw cards quickly while denying your opponent any draw support. If you want strong attackers to pair with Seismitoad, I would try Mewtwo-EX or Landorus-EX.
 
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