It is.4x not supporter boss, only needing an item and a stage one doesn’t seem bad at all
With that much effort you might aswell just assemble pidgeot ex and achieve the same thing
It is.4x not supporter boss, only needing an item and a stage one doesn’t seem bad at all
I don't really understand the Pidgeot ex comparison tbh. Pidgeot ex is a Stage 2 with a once-per-turn deck search ability, while Meowstic is a Stage 1 with Boss' Orders as an ability. They're completely different cards.It is.
With that much effort you might aswell just assemble pidgeot ex and achieve the same thing
I don't really understand the Pidgeot ex comparison tbh. Pidgeot ex is a Stage 2 with a once-per-turn deck search ability, while Meowstic is a Stage 1 with Boss' Orders as an ability. They're completely different cards.
You have to assemble this and assemble noctowl every turn. Is an absurd asking price.Despite the high asking price, gusting effects are always worth a look and this one is no different. Relaxing Teaser is just a worse Wait and See Hammer but Meowstic giving it use after the first turn means it might actually be worth using.
It turns all your Arven into gusting cards. Your Noctowl can now find Relaxing Teaser and free up your Supporter for turn for something else. It's not an auto-include in every deck, or even most decks, I think, but the use cases are there. It'll see play for sure.
Nah, if you had to use the single card effect, you were losing the game lol. The problem was that you could never build a gameplan that included gust because it had so much variation that it wasn't reliable.I’d push back on that a bit, I thought it was fun to have to work a bit harder for the gust, plus the single custom catcher effect meant that it was never the end of the world if you only had 1 in hand
Pidgeot does not itself provide gust though, it only searches it out, meaning you need to use up more deck space to utilize gusting cards alongside it. It also requires two cards to evolve turn 2 versus Meowstic needing just one. And Meowstic's item card isn't equivalent to Rare Candy, it's equivalent to a gusting card itself, and it being an item creates a ton of combos with things like Arven, Pokestop, Iono, etc.Not really.
To do a gust with this card you need:
The basic, the stage 1 and the item
To do a gust with pidgeot ex you need:
The basic, the stage 2 & 1 candy
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So 1 basic, 1 evolution card and 1 item card for each. It takes the same exact amount of effort, except that pidgeot ex is a superior card in every way, shape or form. Pidgeot has more hp, no retreat cost, the attack comes up in some MU's, it grabs any card and it can do more than gusting.
"But is a stage 1 and pidgeot is a stage 2" is completely irrelevant at the second the stage 1 needs an item to function. At that point, the candy is the same as the item you need fpr meowstic.
The comparison is quite valid.
Custom Catcher becoming a guaranteed staple going forward would definitely be interesting.Boss not getting a reprint would be incredible.
But replacing Boss a benchhogger that every deck would have to run would be equally awful.
Just reprint Custom Catcher.
The item card is the same as candy the first time as it effectively does nothing.Pidgeot does not itself provide gust though, it only searches it out, meaning you need to use up more deck space to utilize gusting cards alongside it. It also requires two cards to evolve turn 2 versus Meowstic needing just one. And Meowstic's item card isn't equivalent to Rare Candy, it's equivalent to a gusting card itself, and it being an item creates a ton of combos with things like Arven, Pokestop, Iono, etc.
Of course, Pidgeot can be used to search out any card, not just gust, and that's such a good ability that decks which play Pidgeot right now will likely have no need to play Meowstic. Pidgeot doesn't fit into every deck though, and its overall functionality is pretty different, so it doesn't directly outclass Meowstic.
Actually, this is totally my bad. I mixed up custom catcher and counter catcher. I like counter catcher, custom catcher is just kinda mid in my opinion. I would love something like Great Catcher again though.Did you play when custom catcher was legal?
I played through the Sun & Moon formats that boss was not legal (I guess this is from Unified Minds through Sword & Shield base set) and it wasn't particularly fun. Not having a reliable gust option took away that complexity of the game and having a really bad gust option was almost infuriating because in order to unlock the very powerful effect of gusting, you needed to play bad cards and get lucky. Plus, I never want to play in a format where flip a coin items are viable and unfortunately pokemon catcher becomes very enticing when boss is off the table.
Once ADP released, the game was not super fun for that reason but I remember that not having gust in the Unified Minds format felt super limiting.