• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

MetaLock (Metagross/Vileplume/Mismagius)

cambagaba

Fan #1 of Electivire
Member
Name: MetaLock

TOTAL CARDS: 60

POKEMON: 24
Stage 2: 5
2 : Vileplume, UD-24
3 : Metagross, UL-4
Stage 1: 8
1 : Gloom, UD-27
2 : Drifblim, UD-12
2 : Mismagius, CL-28
1 : Metang, UL-33
2 : Mismagius, UL-5
Basic: 11
2 : Drifloon, UD-46
3 : Beldum, UL-44
4 : Misdreavus, CL-65
2 : Oddish, UD-60

TRAINERS: 24
Trainers: 10
3 : Pokemon Communication, GS-98
4 : Rare Candy, UL-82
3 : Junk Arm, TM-87
Supporters: 14
2 : Professor Oak's New Theory, CL-83
3 : Professor Elm's Training Method, CL-82
2 : Seeker, TM-88
1 : Flower Shop Lady, UD-74
1 : Twins, TM-89
3 : Pokemon Collector, GS-97
2 : Interviewer's Questions, CL-79

ENERGY: 12
Special Energy: 2
2 : Double Colorless Energy, GS-103
Basic Energy: 10
10 : Psychic Energy, CL-92


Strategy:
I think this deck like a faster one, with the metagross body i can retreat for nothing. If you use the attack of Misdreavus Dual Draw 2 or 3 times its charge the opponent's hand with several trainers (and supporters). Then, when it evolves into Mismagius the damage is over 120. Metagross could be a second attacker. And i add driflim to send the opponents main attacker to its deck again.
 
In a Vileplume deck, you don't run 3-1-3 lines and 4 rare candy, vileplume nulls your own trainers. I'd change metagross to either a 2-2-2 line or a 3-3-3 line and lower rare candies to 2 or 3.
 
You already have a large amount of pokemon in the deck, I think trying to add more wouldn't work out.
 
Yeah, I'd remove a seeker or two and a rare candy, but 3 candies is still important to get vileplume in fast. I'd try to get PONT to 4 because you don't run any other hand refreshers.
 
Back
Top