I thought of this fun and somewhat effective deck that can be played in the future. The deck focuses on Gothitelle's (from dragon blade set) attack called "Death Sentence". I will explain the strategy as you see the decklist:
Gothitelle - Psychic - HP130
Stage 2- Evolves from Gothorita
[P][C] Death Sentence: Flip 2 coins. If both of them are heads, the Defending Pokemon is Knocked Out.
[P][C][C] Black Magic: 40+ damage. Does 20 more damage for each of your opponent's Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
POKEMON:
4 mew prime
4 celebi prime
2 ability victini
2 gothitelle (death sentence)
1 Zoroark (foul play)
TSS:
3 juniper
4 pont
4 twins
3 N
3 skyarrow bridge
4 dual ball
3 junk arm
2 switch
3 revive
2 energy retrieval
2 catcher
2 pokegear
ENERGY:
7 {G}
5 {P}
STRATEGY:
So mainly you want to see off Gothitelle into the lost zone turn 1, as well as skyarrow bridge. What you want to do is have set up Mew's, Celebi's, and a benched Victini. By doing so as early as possible you can use Mew's lost link pokebody and copy Death Sentence for a {P}{C}. Clearly the Celebi's are to accelerate the energies on Mew. If you flip 2 heads and knock out your opponent, your safe, but if you dont flip both heads your Mew is at great risk of being knocked out because of its low 60HP. That's why you have energy retrieval just encase you have no energies in your hand to put onto your next Mew. You use energy retrieval for {P}{G} energies and use Celbi's forrest breath and then manually attach the {P} energy to mew, and then free retreat your self back to bring up Mew and use Death Sentence again.
On the side note, Zoroark is meant for Mewtwo's. You see off Zoroark with Mew, and just encase you dont wanna take your chances with the coin flips with an opposing Mewtwo you use foul play for psydrive and OHKO Mewtwo just for discarding an energy off Mew. And Zoroark can be used for other useful things.
The deck is very well luck dependent, but can be deadly. Please tell me your thoughts and please also tell me improvements i can add on to the list
Gothitelle - Psychic - HP130
Stage 2- Evolves from Gothorita
[P][C] Death Sentence: Flip 2 coins. If both of them are heads, the Defending Pokemon is Knocked Out.
[P][C][C] Black Magic: 40+ damage. Does 20 more damage for each of your opponent's Benched Pokemon.
Weakness: Psychic (x2)
Resistance: none
Retreat: 2
POKEMON:
4 mew prime
4 celebi prime
2 ability victini
2 gothitelle (death sentence)
1 Zoroark (foul play)
TSS:
3 juniper
4 pont
4 twins
3 N
3 skyarrow bridge
4 dual ball
3 junk arm
2 switch
3 revive
2 energy retrieval
2 catcher
2 pokegear
ENERGY:
7 {G}
5 {P}
STRATEGY:
So mainly you want to see off Gothitelle into the lost zone turn 1, as well as skyarrow bridge. What you want to do is have set up Mew's, Celebi's, and a benched Victini. By doing so as early as possible you can use Mew's lost link pokebody and copy Death Sentence for a {P}{C}. Clearly the Celebi's are to accelerate the energies on Mew. If you flip 2 heads and knock out your opponent, your safe, but if you dont flip both heads your Mew is at great risk of being knocked out because of its low 60HP. That's why you have energy retrieval just encase you have no energies in your hand to put onto your next Mew. You use energy retrieval for {P}{G} energies and use Celbi's forrest breath and then manually attach the {P} energy to mew, and then free retreat your self back to bring up Mew and use Death Sentence again.
On the side note, Zoroark is meant for Mewtwo's. You see off Zoroark with Mew, and just encase you dont wanna take your chances with the coin flips with an opposing Mewtwo you use foul play for psydrive and OHKO Mewtwo just for discarding an energy off Mew. And Zoroark can be used for other useful things.
The deck is very well luck dependent, but can be deadly. Please tell me your thoughts and please also tell me improvements i can add on to the list