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Mew Prime + Rhyperior LV.X

LoppyThug

Aspiring Trainer
Member
12 Pokemon
4 Chatot MD
4 Mew Prime
2 Rhyperior LV.X
2 Kingdra LA

18 T/S/S
3 Snowpoint Temple
3 Expert Belt
4 Pokemon Collector
4 Pokemon Communication
4 Professor Oak’s New Theory

30 Energy
22 {W} Energy
4 Rainbow Energy
4 {P} Energy

Mew gets Kingdra and Rhyperior into the Lost Zone and then uses Rhyperior's attack to inflict massive early damage (T4) and then Kingdra's to clean up and do more damage. Expert Belt and Snowpoint Temple (barely) let Mew live longer, although I usually reserve Expert Belt for my second Mew. (The first one often goes getting Rhyperior and Kingdra to the Lost Zone). Chatot, Collector, New Theory, and Communication allow for a speedy setup, while water energies are used for Rhyperior's and Kingdra's attacks. The psychic and Rainbow Energies are for Mew to use its attack and also for Rhyperior and Kingdra.
 
You're going to need to put the Division and the Event this is for in the title. Thanks.

dmaster out.
 
I think you need Pokemon Rescue for rescuing dead Mews. And more Psychic Energy in order to use Mew's attack.
 
Modified, local tournament.

I disagree with the need for Relicanth; it becomes a) 50 damage less for Hard Crush b) a dead draw c) another demand for energy and d) an easy prize. It is also almost redundant with Pokemon Communication, which will just put what I need to get to the lost zone back into my deck.

Pokemon Rescue is an excellent idea; it will also help to recover Blazkien FBs lost to Hard Crush (see below).

I agree that Dialga G LV.X and Mewtwo LV.X are autolosses, but I disagree that this will be the case with Scizor LV.X due, mostly, to its non-existance. Mewtwo LV.X will be rotated out in the next format anyway, leaving Dialga G LV.X as this deck's single greatest threat. I am debating between teching Houndom G or Blaziken FB LV.X, but I think I will go with Blaziken due to it's lower energy cost.

Thus:

-1 Snowpoint Temple
-1 Expert Belt
-4 Chatot MD
-1 {W} Energy

+3 Pokemon Rescue
+2-2 Blaziken FB LV.X


Thoughts?
 
You put ryperior or kingdra in the lost zone with relican. You would be better off haveing the curse gengar in there instead of kingdra so take out a kingdra and put in the curse gengar and take out four water energy and put in spiritombs.
 
As I explained above, Relicanth's role would be nill, while its inhibitions would be terrible. Cursegar has almost nothing to offer this deck, and Spiritomb has even less. I'm not certain you understand the purpose of this deck. Please read my initial post.
 
Well expert belt they take two prizez if you get knocked out and and snow point temple can be replaced. If you have relican in here they would be attacking relican not mew. But if you had the curse gengar one mew could last a long time. And there's a lot of cards that would make a auto lost of this deck but if you did this i think it would improve it.
 
Attacking Relicanth is a bad thing; it will get knocked out easily, and with its retreat cost it would just slow down the deck drasitcally. Cursegar would demand more energy, and would really just (barely) prolong the inevitable. Mews will get knocked out, the point is to make sure they take stuff down first.
 
>Local tournament, eh?

To the casual deck garage there we go, since the author admitted it is for his local tournaments, the forum is for premier event tournaments only (BRs, Cities, States,etc)
 
5-gliscor.jpg

tech one or 2 of those in. then get it into lost zone then when you think your active mew is about to die use gliscors top attack. :)

oh and can mew definatly use the attacks of lvl x's in the lost zone?
 
Mew can use any attacks from any Pokemon (including Lv.X) in the Lost Zone, but it needs the Energy required on the Pokemon to do so.

dmaster out.
 
Here is the list I made up for my cousin and its really consistent.

4 mew primes
4 sableye sf
2 rhyperior lv x
2 kingdra la

3 pokemon collector
2 palmer's contribution
4 energy exchange unit
2 expert belts
2 snowpoint temple
4 PONT

19 water energy
8 psychic energy
4 rainbow energy (this will be replaced by something else, maybe add 2 psychic and 2 water, since I thought rainbow energies worked as water energies in the discard but they dont, they only count as water energies when they r on the field)

Other thing that worked well is for all the useless water energies in your hand just keep on attaching them to your active mew, so when he dies they go straight in the discard for more dmg with kingdra to recover your energies.

All you need in your hand for a perfect start is a psychic energy or energy exchange unit, mew and one sableye. It happens like 6 out of 10 times.
 
"Mew can use any attacks from any Pokemon (including Lv.X) in the Lost Zone, but it needs the Energy required on the Pokemon to do so."

What about Legend Pokemon?
 
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