Team Magma/Aqua just went from 'I should probably purchase some Silent Labs' to 'Looks fun, I'll give it a try' to 'Wow, this could become a potential top tier archetype'.
Because of how there are less Team Magma/Aqua cards now then before, I assume that Aqua/Magma Energy will not be discarded at the end of your turn.
Also, I think this is the first Fighting Type Aggron since the Gen 3 era. Strange indeed...
Considering that Team Magma's Zangoose was a pretty strong attacker back in the day, it seems possible that it could turn out to be strong if it retains a more powerful version of his original attack. Maybe 20 per Magma card instead of 10?
Also seems like there might be a text change for Magma/Aqua ball, so they don't require a coin flip. Maybe I'm the only one that thinks that, but whatever.
Walrein gets ANOTHER card? If they can at least make it semi-playable, I won't be mad, but considering how pathetic Walrein FLF & PRC are, I have doubts.
Oh, Mightyena's back. I don't really have an honest opinion on Mightyena returning, since he was a pretty obvious choice, but I do hope that it at least is an interesting card. The last 2 Mightyena's were both really uninteresting and had no redeeming quality, so maybe they'll fix it here.