For those of you who have not played HoPe. It is basically a deck that revolves around honchkrow and shuppet, since you will use these two about every game and techs to counter the metagame. This deck may or may not work in your metagame since it is made for mine. My metagame consists of: luxchomp, vileplume variants, dialgachomp, tyrannitar, steelix, donphan, and other random underused decks.
My List:
Pokemon: 24
2-1 luxray GL X
1-1 staraptor FB X
1-1 banette (mewtwo counter)
2 weavile G
2 honchkrow G
2 crobat G
1 roserade GL (spiritomb/sableye counter)
1 promocroak G (luxray/tyrannitar/regigigas counter)
1 froslass GL (helps to bring out high HP pokemon)
1 houndoom G (dialga G X/steelix counter)
1 toxicroak G (machamp counter)
1 skuntank G (poison)
1 bronzong G
1 ambipom G (garchomp counter, disrupts energy)
1 azelf
1 unown Q
1 sableye (helps with trainer lock)
Trainers/Supporters/Stadiums: 30
4 cyrus conspiracy
3 pokemon collector
2 bebes search
2 aaron's collection
1 department store girl
1 looker's investigation
4 poketurn
3 energy gain
3 sp radar
3 power spray
2 expert belt
1 champion's room
1 pokemon contest hall
Energy: 6
2 lightning
2 psychic
2 dark
No use in explaining the strategy since it is different pretty much every game depending on my start, my hand and my opponent's board.
The decks that I mainly have trouble with are: tyrannitar, donphan, and sometimes dialga G and steelix. What should I take out and put in?
My List:
Pokemon: 24
2-1 luxray GL X
1-1 staraptor FB X
1-1 banette (mewtwo counter)
2 weavile G
2 honchkrow G
2 crobat G
1 roserade GL (spiritomb/sableye counter)
1 promocroak G (luxray/tyrannitar/regigigas counter)
1 froslass GL (helps to bring out high HP pokemon)
1 houndoom G (dialga G X/steelix counter)
1 toxicroak G (machamp counter)
1 skuntank G (poison)
1 bronzong G
1 ambipom G (garchomp counter, disrupts energy)
1 azelf
1 unown Q
1 sableye (helps with trainer lock)
Trainers/Supporters/Stadiums: 30
4 cyrus conspiracy
3 pokemon collector
2 bebes search
2 aaron's collection
1 department store girl
1 looker's investigation
4 poketurn
3 energy gain
3 sp radar
3 power spray
2 expert belt
1 champion's room
1 pokemon contest hall
Energy: 6
2 lightning
2 psychic
2 dark
No use in explaining the strategy since it is different pretty much every game depending on my start, my hand and my opponent's board.
The decks that I mainly have trouble with are: tyrannitar, donphan, and sometimes dialga G and steelix. What should I take out and put in?