New Decks In B&W-On Format

Emopanda133

Aspiring Trainer
Member
With the major change in format, making stage 2's a little more playable, what do you think will be the the top 5 decks in the B&W-On format? Here's my list of what I think they will be.

1. Gartaria
2. Eels
3. Empoleon/Terrakion
4. Darkrai EX
5. Blaziken/Entei
 
Entei/Blaziken is just a tier 2 or so rogue. Darkrai/Hydreigon and possibly techs is easily top 2 with Altarchomp (I'm not quite sure which is first and second yet though) and imo Eelbox in third. I'd say Terratechs is up there in the top 5 as well but not with Empoleon - there is pretty much nothing in the top 3 decks that Empoleon actually KOs in less turns than Terrakion, and its a stage 2, making the deck more inconsistent. Other than this the format becomes more varied and its harder to say.
 
1. Darkrai/Hydreigon
2. Garchomp/Altaria
3. Zekrom/Eelektrik/Mewtwo EX
4. Speed Darkrai EX
5. Accelgor/Gothitelle

I think those five are the best decks out. The fifth spot is hard to choose so I put Accelock there.
 
As far as number five goes, I don't see that Accelgor being good without Sunflora, especially since your ball engine doesn't have Junk Arm. Along with the fact that Mewtwo EX makes quick work of Gothitelle. I'd say, if you wanna run Gothitelle, pair him with Fliptini and another strong attacker. It can OHKO anything with two heads, and it's second attack has a damage cap of 140 (280 with weakness) and can be used T2.

I actually thought of a different #5. Golurk/Shedinja. It might take a bit to set up Golurk, but if you can a Shedinja out and set up, you can place free damage counters, then use Golurk to take care of the rest. If you get his second attack up and running, you can hit for 90 a turn and not have to worry about his weakness to Dark. Plus his first attack helps a lot when dealing with Garchomp. If Garchomp has 20 damage on it from Shedinja, and you Expert Punch Garchomp, you take away the top stage, and Gabite only has 80 HP, effectivly, you can KO it, same with Altaria, except you don't need to place the damage counters. The main problems with this deck though are Golurk's Dark weakness and the DCE problem (Enhanced Hammer, Garchomp's first attack)
 
^I don't think you understand which Gothitelle he is talking about. Blui meant the Trainer lock Gothitelle. And I think that Darkrai/Heidreigon and Alteriachomp are completely equal. It depends on how/if they get set up.
 
I knew which one, and like I said, Accelgor is only viable till rotation. Without Junk Arm, you'd lose before a maximum of 13 turns. Gothitelle would be good if Mewtwo EX wasn't around, but Mewtwo would drop your Gothitelle's before you could do any real damage with Accelgor. Without Sunflora, Dual Ball, and Collector, you have to rely on Ultra Ball and Level Ball. At least on if not 2 Ultra Ball would go to get Gothitelle out, and another 4 Level Ball, along with DCE and/or basic energys to build up two Accelgor, and without Junk Arm, the only thing you have to get Accelgor back is your T/S/S line, which by then you should've used 4 or five of your Draw support, meaning by the time you get toward your last Draw Support (assuming you get one every turn) you will have been donked. Decks that require constant search are no-playable without Junk Arm or Sableye. That's the blunt truth.
 
Gistica said:
^I don't think you understand which Gothitelle he is talking about. Blui meant the Trainer lock Gothitelle. And I think that Darkrai/Heidreigon and Alteriachomp are completely equal. It depends on how/if they get set up.

Not completely equal, but close. If they play against eachother, Gartaria with win, but DnH has better matchups around the board.
 
Hydreigon/Darkrai
Eelz
Terrakion EX Varients
Garchomp/Alteria
Darkrai w/Sableye and hammers

But there are so many other decks you could make, it's not even funny. It is usually difficult to pick which bad deck(s) to put in the top 5, but this time it was difficult to pick only 5.
 
There are so many decks that are viable.

Darkrai/Hydreigon
Darkrai/Sableye/Hammers
Darkrai/Tornadus
Darkrai/Terrakion/Mewtwo EX
Garchomp/Altaria
Eelektrik variants- there are so many directions one could take with this deck
Figthing decks will get much better with Terrakion EX (Quad Terrakion, Quad Groudon will get a boost from it)
Quad Entei

IMO those will all be Tier 1 after the rotation, maybe excluding some of the quad decks which could go in Tier 2.
 
BDIFs (Not in order):
Darkrai/Hydreigon
Garchomp/Altaria
Mewtwo/Terrakion EX/techs

Other viable decks (In order of viability):
Eelektrik variations
Darkrai variations
Accelgor/Gothitelle
Empoleon/Terrakion
 
My top 5:
1. Garchomp/Altaria Swarm
Can outspeed zekeels and can take many easy prizes. It can use Terrakions to beat Darkrai varients.
Not to mention that its incredibly consistent.

2nd- Zekeels/Eel variants
Without junk arm, Darkrai loses some consistency. Eels can take out Darkrais with Terrakions. Darkrai can still outspeed Eels, so they could be switched.

3rd- Darkrai/Hydreigon or other variants
Fast, hard to Ko w/o Terraks and can demolish most decks. I placed it lower b/c it loses Smeargle, Shaymin, and Junk Arm, cards that boosted the decks greatness in this format. Its ability to abuse Max Potion makes it seem invincible.

4th- Empoleon/stuff
With its built in draw and quick attacks, it could easily be a top contender.

5th- Quad stuff
Slow, but consistent. Hard to Ohko.
I believe that Entei will rise in play.
Edit: I can't believe I forgot Terrakion EX.....nvm Terrakion will rise in play because it ACTUALLY has acceleration. Terrakion can deal out hits and take hits as well. Problem is, like regular Terrakion, you still need 3 Turns to set up, and by that time, your Terrakion EX could be Koed.
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This may sound weird, but I think Durant could b used in BW-on. I understand that it loses many Extremely Vital cards in the rotation, but with the Juniper abuse and "slower" format, it may do well. But, it will not be Big tourney worthy b/c it can lose easily. I just wanted to say it isn't exactly dead BW-on. After all, 4 catcher, hammers, and Hooligans could really tick people off. :p
Accelock will b ok, but it loses Twins and is inconsistent. Mew EX would work better as the attacker, but the deck would die to Mew2 EX if damage is miscalculated and the KO goes into the opponents turn.
 
I'm noticing that Terrakion EX is a major part of the next meta, this should be intresting. I hated the rotation, but now I think September is gonna be fun.:)
 
Terrakion EX is the best card being released in the next set. Once set up, the acceleration is insane. You can power up another Terrakion in one turn. Garchomp Altaria is easily the worst deck that I have ever seen hyped. Don't just say "but japan", actually think about the cards. Once one Garchomp dies, the whole deck crumbles. Just because something can hit for 100 damage, doesn't mean it belongs in the metagame. It seems I'm the only one who thinks this, so I'll try not to sound too stupid. Hydreigon is an interesting card. Moving Blend Energy is pretty awesome. Rayquaza will probably see some play, but it isn't a tier one deck. Besides all that, I'm expecting everything to remain the same.
 
^ Hasn't tested Garchomp/Altaria.

It's an amazing deck. It's swarming capabilities are mighty impressive, with Gabite's ability you can evolve every Gible on your bench into a Gabite and still be able to Rare Candy your last one into a Garchomp. Basically every pokemon in the deck is searchable with Level Ball. Garchomp can OHKO everything it needs to, and it can 2HKO most EXs. Personally it's not my favorite deck, but it's very powerful.
 
I made the Garchomp/Altaria, and let me just say, it is extremely fast and consistent, even for a Stage 2. It hits hard and takes multiple Kos before being Koed. Its ability to keep setting up Garchomps OVER and OVER makes it an amazing deck.

Vulpix Yolk said:
Garchomp Altaria is easily the worst deck that I have ever seen hyped. Don't just say "but japan", actually think about the cards. Once one Garchomp dies, the whole deck crumbles. Just because something can hit for 100 damage, doesn't mean it belongs in the metagame.

I don't think you understand. Garchomp can do 60 for 1 with no backfire. Gabite can search out any Dragon type you need. You can set up 2 Gabites before 1 dies, which means next Turn, 2 more Chomps. I have no idea why you think the whole deck dies when one Chomp is Koed.
 
I'm actually curious to see how Gartaria does in the meta. Zekrom EX and Rayquaza EX should be able to beat it with a decent set up, and if one Altaria gets KO'd now you can't OHKO Zekrom, but he can OHKO you.
 
Someone should PM me a list. Things that I sometimes forget to take into account: Altaria's ability stacking, the good Gabite. I've been pretty out of it lately lol.
 
Emopanda133 said:
I'm actually curious to see how Gartaria does in the meta. Zekrom EX and Rayquaza EX should be able to beat it with a decent set up, and if one Altaria gets KO'd now you can't OHKO Zekrom, but he can OHKO you.

Thats why I put in 2 Terrakions. Zekrom EX pretty much kills your Chomps, so Terrakion OHKOs them. Also, most lists not run Terrakion, so they won't expect it. Rayquaza EX shouldn't be a problem. I get 2 Prizes every Rayquaza EX KO, you get one for every Chomp KO. 2 Altarias in play and your first attack OHKOs Rayquaza. Rayquaza isn't a huge problem.
Garchomp is definitally the deck I'm playin. I think its so fun.
 
I think rogue decks are going to control the meta during the B&W-On format. I'm starting to think that there won't be any BDIF's after rotation, simply because anything becomes viable now.
 
Emopanda133 said:
I think rogue decks are going to control the meta during the B&W-On format. I'm starting to think that there won't be any BDIF's after rotation, simply because anything becomes viable now.

What kinds of rogues do you mean? Like Accelgor? Or like Terrakion EX/Six Corners?
 
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