Official States Discussion Thread

^Everyone is all hyped up about that, but it isn't that good. The Weakness is going to get it, and 60+Poison is laughable late game. Plus Power Lock decks and Dusknoir. It's an OK option, but Dusknoir will just be too common. And that can one-shot it from Weakness.
 
^60+poison for 1 late game is great.. and there is a thing called azelf LV.X.... plsu dusky takes three turns to charge and i will have probably hit and killed 3 things, plsu i can just charge one on the bench :D. not to hard to counter dusky..
 
Celebi23 said:
^Everyone is all hyped up about that, but it isn't that good. The Weakness is going to get it, and 60+Poison is laughable late game. Plus Power Lock decks and Dusknoir. It's an OK option, but Dusknoir will just be too common. And that can one-shot it from Weakness.
It 2 shots everything and it takes 1 energy...on a 90 hp basic...hmm. :/ lol its not overhyped at all. Plus there are definately options for this deck (hounkrow, azelf X, cress) that win the dusk matchup (and most any psychic deck).
 
But what about the soon-to-become popular Mewtwo LV. X tech? This means adding evolved Pokemon to the deck, it actually takes 2 energy. You need that Trainer to make it one. And what about the mirror? It's just a low-HP basic form of Kingdra. You also need a Stadium for Stunktank. And at least Kingdra has a 2nd attack that can deal good damage late game.
 
Soon-to-become popular? X_X ummm, its far past its prime, espically with dialiga being teched into everyone's decks (galatics may run it 2-2 or 3-1 even).
 
Um... SP Pokemon are some of the most feared right now. Decks like Kingdra, Dusknoir and Raichu can snipe Dailga LV. X down. And Dusknoir can really take advantage of Mewtwo. Not to mention that both Regigigas and AMU will still be popular even if they aren't as played as they used to be.
 
^omg...
1. no one plays raichu, AND dialga prevents it from attacking twice in a row.
2. unown G takes care of dusknoir nicely. :)
3. umm. 5-6 turns to kill dialga G LV.X with kingdra... it doesn't even hurt them.
4. dialga G LV.X is VERY EASY to get out with stuff like warp, LV.X max, unown Q+retreat, die send it up then retreat, ect.
so dialga G LV.X>sniping stuff, plus it also gets to use power spray to stop stuff like dusknoir..
 
1. I'm not saying that Raichu is overplayed, I'm just saying it is a factor. So big deal. One more turn only hurts the long scheme of things in the most intense battles. I've flipped 4 tails on a Hurricane Punch twice in a row and still won.
2. But the tech room that requires. A 1-1 with an Azelf or 2-2, then 3 or 4 Unown G so the rest of your Pokemon don't end up defenseless.
3. It does hurt, sometimes, depending on what they tech. I've seen people snipe a Darkrai LV. X with Kingdra. What's one more turn?
4. Again, the tech space. At least a tech like Palkia LV. X will be useful every game. Not just the ones that use bodies. Dialga is not greater than all sniping stuff. And Power Spray is good, but a Toxitank deck could use it anyway. My point is that it slows it down to run a Dialga G LV. X line or an evolved line. Toxitank could work but there are too many counters, and countering too many counters slows a deck down.
 
Celebi23 said:
1. I'm not saying that Raichu is overplayed, I'm just saying it is a factor. So big deal. One more turn only hurts the long scheme of things in the most intense battles. I've flipped 4 tails on a Hurricane Punch twice in a row and still won.
2. But the tech room that requires. A 1-1 with an Azelf or 2-2, then 3 or 4 Unown G so the rest of your Pokemon don't end up defenseless.
3. It does hurt, sometimes, depending on what they tech. I've seen people snipe a Darkrai LV. X with Kingdra. What's one more turn?
4. Again, the tech space. At least a tech like Palkia LV. X will be useful every game. Not just the ones that use bodies. Dialga is not greater than all sniping stuff. And Power Spray is good, but a Toxitank deck could use it anyway. My point is that it slows it down to run a Dialga G LV. X line or an evolved line. Toxitank could work but there are too many counters, and countering too many counters slows a deck down.
1) I can easily poketurn dialgia back up and kill both a prize for you and killing dialgia. Yes you can get 2 shots off next turn but you probably have to aim them at dialgia for both or else its just goin to level up again next turn.
2) Why do I need G? Dusknoir and gengar are VERY easy to play around with basic.dec and toxicroak murders champ.
3) 4 Poketurn=kingdra's mewtwo tech never sees the field.
4) How does it slow it down? Dialgia is a VERY underrated attacker and I'm running 1 basic metal just because it can t2 alot of basics. Dialgia is pretty useful every matchup, given it has 120 hp. There are too many counters to toxitank? lol like what? And by adding a 1-1 (2-2/3-1) line slows down a deck full of basic pokemon...how? :/
 
I might also go with dusknoir with mewtwo since I got a lot of the stuff I needed today.
 
1. Obviously you fail to see my point that it slows it down. You focus 8 or 9 cards in your deck around getting and upholding a Dialga LV. X that could be speeding the deck up or helping another Pokemon in the deck out.
2. You don't one-shot Dusknoir, and Dialga G LV. X shuts your own body down, making you venerable. So you bring them to 70 with poison, then they one-shot you after LV. Xing and using Shadow Command. Bring another as they charge more on the bench, KO them, and activate the Stadium. And NIGHT SPIN. It one-shots Toxicroak then forces 3 energy on you. Dialga isn't going to help here. You aren't going to be wasting your time loading 3-4 energy on a Dialga.
3. How does that work?
4. Every spot in a deck counts. If you put a 2-2 Dialga G LV. X line in instead of 4 PlusPower, for example, you could lose your finals match by 10 damage. Sure, the Dialga may have been nice the one time you played vs. an Amphy-lock deck or saw that Mewtwo teched in, but there are still better options. A 1-1 Mismagius line can attack, search energy, disrupt your opponent and one-shot Mewtwo LV. X if you run enough tools. And that will be able to deal solid damage late game for no energy. That also gets around Mightyena who attacks to do that, whereas Dialga G sort of shuts down Toxicroak's body, letting Mightyena do that.
 
Didn't anyone thing about gengar? It looks like he's going to be a way bigger threat to us since handsome investigation is invented. Now every gengar player will know how many trainers we got in our hand AND will have the possibility to refresh our hand if we played all our trainers.
 
Celebi23 said:
1. Obviously you fail to see my point that it slows it down. You focus 8 or 9 cards in your deck around getting and upholding a Dialga LV. X that could be speeding the deck up or helping another Pokemon in the deck out.
2. You don't one-shot Dusknoir, and Dialga G LV. X shuts your own body down, making you venerable. So you bring them to 70 with poison, then they one-shot you after LV. Xing and using Shadow Command. Bring another as they charge more on the bench, KO them, and activate the Stadium. And NIGHT SPIN. It one-shots Toxicroak then forces 3 energy on you. Dialga isn't going to help here. You aren't going to be wasting your time loading 3-4 energy on a Dialga.
3. How does that work?
4. Every spot in a deck counts. If you put a 2-2 Dialga G LV. X line in instead of 4 PlusPower, for example, you could lose your finals match by 10 damage. Sure, the Dialga may have been nice the one time you played vs. an Amphy-lock deck or saw that Mewtwo teched in, but there are still better options. A 1-1 Mismagius line can attack, search energy, disrupt your opponent and one-shot Mewtwo LV. X if you run enough tools. And that will be able to deal solid damage late game for no energy. That also gets around Mightyena who attacks to do that, whereas Dialga G sort of shuts down Toxicroak's body, letting Mightyena do that.

ok, ima not start a flame war buuut, you said that dialga G LV.X shuts of my own body? *facepalm* re-read the card and come back to me :/ or if your to lazy, "each players pokemon (EXCLUDING SP POKEMON) can't use poke-bodys.
 
misdreavus said:
Didn't anyone thing about gengar? It looks like he's going to be a way bigger threat to us since handsome investigation is invented. Now every gengar player will know how many trainers we got in our hand AND will have the possibility to refresh our hand if we played all our trainers.

Ampharos shuts down its power 100% surefire. That and while Gengar COULD refresh your opponents hand, he might not get any trainers. I don't think Gengar gains a lot from this new set.
 
elekid957 said:
Celebi23 said:
1. Obviously you fail to see my point that it slows it down. You focus 8 or 9 cards in your deck around getting and upholding a Dialga LV. X that could be speeding the deck up or helping another Pokemon in the deck out.
2. You don't one-shot Dusknoir, and Dialga G LV. X shuts your own body down, making you venerable. So you bring them to 70 with poison, then they one-shot you after LV. Xing and using Shadow Command. Bring another as they charge more on the bench, KO them, and activate the Stadium. And NIGHT SPIN. It one-shots Toxicroak then forces 3 energy on you. Dialga isn't going to help here. You aren't going to be wasting your time loading 3-4 energy on a Dialga.
3. How does that work?
4. Every spot in a deck counts. If you put a 2-2 Dialga G LV. X line in instead of 4 PlusPower, for example, you could lose your finals match by 10 damage. Sure, the Dialga may have been nice the one time you played vs. an Amphy-lock deck or saw that Mewtwo teched in, but there are still better options. A 1-1 Mismagius line can attack, search energy, disrupt your opponent and one-shot Mewtwo LV. X if you run enough tools. And that will be able to deal solid damage late game for no energy. That also gets around Mightyena who attacks to do that, whereas Dialga G sort of shuts down Toxicroak's body, letting Mightyena do that.

ok, ima not start a flame war buuut, you said that dialga G LV.X shuts of my own body? *facepalm* re-read the card and come back to me :/ or if your to lazy, "each players pokemon (EXCLUDING SP POKEMON) can't use poke-bodys.

LOL. I forgot it said excluding SP. I still don't think it's the best option, but it is okay.
 
Celebi23 said:
80 from T2 is a scary thought.

No it's not. Auto-KO, 60 and 20 snipe, or 80 from T1 is a scary thought.

A few people are testing a not-so-sekrit deck on RS... If it goes well, I'll play it or states! >:D Since a lot of the other choices are just worse versions of existing decks (or just not that good).
 
Decks to watch out for at states: Gigas, Kingdra, Pokemon G, Dusknoir, Rampardos, and Shaymin + Grass attacker decks.
 
Ariadosguy said:
Celebi23 said:
80 from T2 is a scary thought.

No it's not. Auto-KO, 60 and 20 snipe, or 80 from T1 is a scary thought.

A few people are testing a not-so-sekrit deck on RS... If it goes well, I'll play it or states! >:D Since a lot of the other choices are just worse versions of existing decks (or just not that good).

Yeah... if only there was one card that could do all three of those. Champ is flippy, Kingdra demands sacrifice, and Rampardos sacrifice of its own HP... Hence, we have Sableye in a Tyranitar deck. Which has its own problems, like needing a Sp. Dark. Yaa! Go Farfetched! 3 heads for the win! It's flippy like Machamp, but it is a starter. At least decks that use it won't rely on flips to do main damage. But that has its own problems. So yeah, as of now, there is no perfect donker.

Someone's obviously going to disagree with something I said here. X_X But I'm interested to here what it is.
 
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