Discussion Ok, Mismagius (Crimson Invasion) is Broken in Expanded

AFEX

Serena is too cute!
Member
In standard, Mismagius is pretty good, in expanded, the card is gonna be broken. i will show you its attacks and such, and show you why it will be broken as heck.
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Mismagius – Psychic – HP110
Stage 1 – Evolves from Misdreavus

[P] Chaos Wheel: 30 damage. Your opponent can’t play any Pokemon Tool, Special Energy, or Stadium cards from their hand during their next turn.

[P][C][C] Black Magic: 20x damage. This attack does 20 damage times the number of cards in your opponent’s hand.

Weakness: Darkness (x2)
Resistance: Fighting (-20)
Retreat: 1
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You're probably saying, "Oh, Giratina." Yes, Giratina, but there is a deadly combo this card has, and will be the most broken card since FOGP and Archeops. Ladies and Gentleman, Boys and Girls, Moms and Dads, Grandmas and Grandpas, Germs and Bacteria, and everyone in-between, I present you with the most broken combo of cards since FOGP and every grass type ever....

Mismagius+Dimension Valley

Yup. Dimension Valley makes Mismagius a fricking god. If you forgot what Dimension Valley was, or at least what it did, it was a stadium card that made psychic Pokemon's attacks cost 1 colorless less, you probably want to slap me and say, "YOU IDIOT, ITS FIRST ATTACK ISN'T FOR 1 COLORLESS, ITS FOR 1 PSYCHIC!" Yes I know, did i say it was for its first attack (yes i did imply in the beginning by saying Giratina, but... that's not what I meant), I was saying it for the second, and you're again saying "SO WHAT? YOU STILL NEED 1 PSYCHIC AND A COLORLESS!" Yes, I know, that's where counter energy comes in handy.
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Counter Energy – Special Energy

This card provides 1 [C] Energy.

When this card is attached to 1 of your Pokemon (excluding Pokemon-GX and Pokemon-EX) and you have more Prize cards remaining than your opponent, this card provides 2 Energy of every type.
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This single energy provides Mismagius the ability to use her second attack, for 1 counter nrg attachment, as well as her first attack, then you can use Chaos Wheel with the usual Chaos Wheel effects, next turn Black Magic with a choice band for a good amount of damage, with some supporter cards to help out. If you really wanted to make this deck a true beast, you could go risky and play a Vileplume line from AOR, and just rare candy into vileplume on turn 2 or so, wally and evosoda could help that goal. For the one potiential Darkrai Match-up in expanded, you could use weakness policy to nullify extra weakness damage (not that Mismagius has a whole ton of HP, for that to be truly viable to use)

Here's the gist for the brokeness of the card- Mismagius+Vileplume+Garbodor (Eh, that's more optional)+Dimension Valley+Counter Energy (single attachment to Mismagius)= 50 damage per turn with Chaos wheel against EX's or GX's, or potientally even more damage with Black Magic.

I rest my case- AFEX
 
That seems like a much larger card combo than dimension valley + Necrozma + dce; Baby Lele + psychic energy. We should have this by the time SM4 comes out.
 
How about Mismagius/Trevenant? Pick Item lock or Special Energy/Stadium lock, whichever hurts your opponent more.

Not to mention that Item lock keeps cards in your opponent's hand for Mismagius's second attack.
 
That seems like a much larger card combo than dimension valley + Necrozma + dce; Baby Lele + psychic energy. We should have this by the time SM4 comes out.

The trick is all those cards can be played in quick succesion of each other, potinetially all on the same turn, and/or can be dug for in the same turn.
 
How about Mismagius/Trevenant? Pick Item lock or Special Energy/Stadium lock, whichever hurts your opponent more.

Not to mention that Item lock keeps cards in your opponent's hand for Mismagius's second attack.

Yes, well Mismagius+Dimension Valley was only a small example of how far this card can go in terms of being broken.
 
Using dimension valley to accelerate a mediocre second attack when you could be accelerating something like silent fear or black ray isn't broken in any way.

Chaos wheel is the only good part of mismagius. Don't pretend otherwise.
 
Using dimension valley to accelerate a mediocre second attack when you could be accelerating something like silent fear or black ray isn't broken in any way.

Chaos wheel is the only good part of mismagius. Don't pretend otherwise.

Ok fine, Black Magic isn't great, but locking certain cards, THEN using Black Magic is good. Like I said, if you use Vileplume to lock supporters along with chaos wheel, it's ridic. Black Magic is just the heavy hitter, if your opponent has a fresh Sycamore'd hand, you can easily take advantage of that, (assuming not many cards were used).

Also, you didn't have to prove your point by being disrespectful, telling people not to pretend something is very much that, you could have said that in a much better tone.
 
Mismagius is likely never going to see play. If it does, it's going to be a cute 1-1 line in something for no reason. Chaos Wheel is a great attack, but Giratina did it much better. DDE helped accelerate it, and it's partners such as Darkrai-EX, and the 100 damage that turned into 110-120 with Fury Belt and Muscle Band respectively meant you 2 shot about everything in the game(in its time), while putting down an annoying and sometimes fatal lock with a Pokemon that was hard to kill and took prizes. Mismagius doesn't have the HP, nor the damage output to be broken. If you're going as far to play Counter Energy and Dimension Valley to use a mediocre second attack, why not play Night March or the Grass Trev, since both of those decks do what this strategy is, but better. Also keep in mind that you must be behind on prizes for Counter Energy to work, so you're telling us that you plan to lose with the deck. If you really, truly want to play Mismagius, play a 1-1 line in something like straight Toad.
 
Just seems like a lot of work to set up a stage 1 pokemon with 110 hp. In theory it sounds pretty good but even under the lock condition your opponent will likely be able to set up and start taking KOs. Just a turn or 2 later.

Edit: I am intrigued by this though. Worth testing it.
 
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Just seems like a lot of work to set up a stage 1 pokemon with 110 hp. In theory it sounds pretty good but even under the lock condition your opponent will likely be able to set up and start taking KOs. Just a turn or 2 later.

Edit: I am intrigued by this though. Worth testing it.

Thank you, let me know how it is when the card releases!
 
I think with the release of Cynthia and its usage over N, there will be more chances to use its second attack too. I think it's a great card, but i dunno if it will get any better than maybe a Sylveon deck :(
 
....or you could test it yourself before the card releases by using proxies?

  1. More data usually means a better conclusion. The amount of testing a single individual can do is rather limited. To truly, truly vet something even in a single situation, you've got to put it in that situation a couple hundred times, preferably a few thousand or even tens of thousands. Most of us... can't do that. XD
  2. Not everyone can proxy. I'm a PTCGO player; to proxy, I've got to proxy entire physical decks. If you have no one willing to face you with proxies, results can be skewed anyway as it is difficult to minimize your own biases and play against yourself without acting upon the knowledge you would not have if facing another person. The opposite extreme also becomes a risk: you overcorrect and now you're playing like an idiot against yourself so that you don't "cheat" and take advantage of knowing the other guy's deck and hand (because the other guy is also you XP).
 
  1. More data usually means a better conclusion. The amount of testing a single individual can do is rather limited. To truly, truly vet something even in a single situation, you've got to put it in that situation a couple hundred times, preferably a few thousand or even tens of thousands. Most of us... can't do that. XD
  2. Not everyone can proxy. I'm a PTCGO player; to proxy, I've got to proxy entire physical decks. If you have no one willing to face you with proxies, results can be skewed anyway as it is difficult to minimize your own biases and play against yourself without acting upon the knowledge you would not have if facing another person. The opposite extreme also becomes a risk: you overcorrect and now you're playing like an idiot against yourself so that you don't "cheat" and take advantage of knowing the other guy's deck and hand (because the other guy is also you XP).
1. Of course. But in this game, it isn’t just strength in numbers that accelerated the testing process, it’s also the skill levels of the players testing it and how they craft their decks. A good player could come with completely different results than a mediocre player. I feel that if he really wants this testing done himself, then he should do it. Only by personal experience can one truly understand the intricacies of certain decks and matchups.

2. If you have to proxy whole decks, then maybe you shouldn’t proxy lol
 
I think with the release of Cynthia and its usage over N, there will be more chances to use its second attack too. I think it's a great card, but i dunno if it will get any better than maybe a Sylveon deck :(
We'll just have to wait and see.
 
The problem Mismagius has is 110 HP and an awful Weakness. Dark is so big in Expanded that Mismagius might be able to chuckle a few Chaos Wheels but they will hardly matter with Darkrai running rampant and not needing more than a turn to do anything. Mismagius would have to be played similarly to Trevenant, in that you'd Wally into a T1 Chaos Wheel, to be even somewhat effective. The fact you still have access to Supporters and other Items still means you can Max Elixir, Battle Compressor, Dark Patch, Computer Search, etc to what you need.

Chaos Wheel is very easy to play around. And by only doing 30 damage at a time, your opponent will more than likely figure out how to before you can even take a Knock Out.

EDIT: About Weakness Policy...um. Field Blower works under Chaos Wheel. So. Rip.
 
The problem Mismagius has is 110 HP and an awful Weakness. Dark is so big in Expanded that Mismagius might be able to chuckle a few Chaos Wheels but they will hardly matter with Darkrai running rampant and not needing more than a turn to do anything. Mismagius would have to be played similarly to Trevenant, in that you'd Wally into a T1 Chaos Wheel, to be even somewhat effective. The fact you still have access to Supporters and other Items still means you can Max Elixir, Battle Compressor, Dark Patch, Computer Search, etc to what you need.

Chaos Wheel is very easy to play around. And by only doing 30 damage at a time, your opponent will more than likely figure out how to before you can even take a Knock Out.

EDIT: About Weakness Policy...um. Field Blower works under Chaos Wheel. So. Rip.

Well you could run this card with the new solgaleo where all of your Pokémon have no weakness
 
Well you could run this card with the new solgaleo where all of your Pokémon have no weakness
Way too clunky for Expanded. And that doesn't help your damage output problem.

Mismagius may see play teched into Garbodor or Trevenant or Toad in Expanded just to deal with DCE decks. It isn't it's own deck because most decks don't care at all about Chaos Wheel's lock (or can play around it), and 30 damage per turn is, frankly, terribad. You can't compare it to Toad because Toad is a Basic, has a much better lock, and has 70 more HP, so only 30 damage with Toad is fine. Not to mention the fact that Toad as a deck isn't even that great anymore, so why would a slower deck with a worse lock be good? Black Magic is too situational and even with D-Valley you're commiting two attachments to a frail Pokémon that will be K.Oed in order to do what will probably be 2HKO damage.
 
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