Omega Ruby
Treecko 60 HP [G]
Basic Pokémon
#252. Wood Gecko Pokémon HT: 1'08", WT: 11.0 lbs.
[C] Wall Climber
Return this Pokémon to your hand (discard all cards attached to it).
[G][C] Absorb -- 20
Heal 10 damage from Treecko.
Weakness - [R] // Resistance - [W] // Retreat - [C]
Small hooks on the bottom of its feet catch on walls and ceilings. That is
how it can hang from above.
1/105 (OR) (Common)
Basic Pokémon
#252. Wood Gecko Pokémon HT: 1'08", WT: 11.0 lbs.
[C] Wall Climber
Return this Pokémon to your hand (discard all cards attached to it).
[G][C] Absorb -- 20
Heal 10 damage from Treecko.
Weakness - [R] // Resistance - [W] // Retreat - [C]
Small hooks on the bottom of its feet catch on walls and ceilings. That is
how it can hang from above.
1/105 (OR) (Common)
Ninjask 70 HP [G]
Stage 1 Pokémon - Evolves from Nincada
#291. Ninja Pokémon HT: 2'07", WT: 26.5 lbs.
[Ability] Discarded Shell
When you play this Pokémon from your hand to evolve 1 of your Pokémon,
you may search your deck for Shedinja and put it on your Bench (you can't
use this Ability if your Bench is full). Shuffle your deck afterward.
[C][C][C] Ninja Switch -- 30
Switch Ninjask with 1 of your Benched Pokémon. Then, you may move as
many Energy attached to Ninjask to your new Active Pokémon as you like.
Weakness - [R] // Resistance - [F] // Retreat - 0
Because it moves so quickly, it sometimes becomes unseeable. It
congregates around tree sap.
8/105 (OR) (Uncommon)
Stage 1 Pokémon - Evolves from Nincada
#291. Ninja Pokémon HT: 2'07", WT: 26.5 lbs.
[Ability] Discarded Shell
When you play this Pokémon from your hand to evolve 1 of your Pokémon,
you may search your deck for Shedinja and put it on your Bench (you can't
use this Ability if your Bench is full). Shuffle your deck afterward.
[C][C][C] Ninja Switch -- 30
Switch Ninjask with 1 of your Benched Pokémon. Then, you may move as
many Energy attached to Ninjask to your new Active Pokémon as you like.
Weakness - [R] // Resistance - [F] // Retreat - 0
Because it moves so quickly, it sometimes becomes unseeable. It
congregates around tree sap.
8/105 (OR) (Uncommon)
Roselia 70 HP [G]
Basic Pokémon
#315. Thorn Pokémon HT: 1'0", WT: 4.4 lbs.
[C] Harvest Plant
If this Pokémon doesn't have a Pokémon Tool attached to it,
search your deck for a Pokémon Tool with Berry in its' name and
attach it to this Pokémon.
[G][G] Nature's Energy -- 20+
If this Pokémon has a Pokémon Tool with Berry in its' name attached
to it, this attack does 40 more damage and use the effect of that
Pokémon Tool as the effect of this attack (you don't need to discard the Berry).
Weakness - [R] // Resistance - [W] // Retreat - [C]
Roselia that drink nutritionally rich springwater are said to reveal
rare coloration when they bloom.
10/105 (OR) (Rare)
Basic Pokémon
#315. Thorn Pokémon HT: 1'0", WT: 4.4 lbs.
[C] Harvest Plant
If this Pokémon doesn't have a Pokémon Tool attached to it,
search your deck for a Pokémon Tool with Berry in its' name and
attach it to this Pokémon.
[G][G] Nature's Energy -- 20+
If this Pokémon has a Pokémon Tool with Berry in its' name attached
to it, this attack does 40 more damage and use the effect of that
Pokémon Tool as the effect of this attack (you don't need to discard the Berry).
Weakness - [R] // Resistance - [W] // Retreat - [C]
Roselia that drink nutritionally rich springwater are said to reveal
rare coloration when they bloom.
10/105 (OR) (Rare)
Torchic 60 HP [R]
Basic Pokémon
#255. Chick Pokémon HT: 1'04", WT: 5.5 lbs.
[C] Chirp
Search your deck for a basic [C] Pokémon with [F] Resistance and put it on
your Bench (you can't use this attack if your Bench is full). Shuffle your
deck afterward.
[R][C] Ember -- 30
Flip a coin. If tails, discard 1 [R] Energy attached to Torchic.
Weakness - [W] // Resistance - none // Retreat - [C]
A fire burns inside, so it feels very warm to hug. It launches fireballs of
1,800 degrees Fahrenheit.
12/105 (OR) (Common)
Basic Pokémon
#255. Chick Pokémon HT: 1'04", WT: 5.5 lbs.
[C] Chirp
Search your deck for a basic [C] Pokémon with [F] Resistance and put it on
your Bench (you can't use this attack if your Bench is full). Shuffle your
deck afterward.
[R][C] Ember -- 30
Flip a coin. If tails, discard 1 [R] Energy attached to Torchic.
Weakness - [W] // Resistance - none // Retreat - [C]
A fire burns inside, so it feels very warm to hug. It launches fireballs of
1,800 degrees Fahrenheit.
12/105 (OR) (Common)
Blaziken 130 HP [R]
Stage 2 Pokémon - Evolves from Combusken
#257. Blaze Pokémon HT: 6'03", WT: 114.6 lbs.
[Ability] Spreading Blaze
Once during your turn, before your attack, you may attach a basic [R]
Energy from your hand to 1 of your [R] Pokémon.
[R][R][C] Blaze Kick -- 50+
Flip a coin. If heads, this attack does 30 more damage and your
opponent's Active Pokémon is now Burned.
Weakness - [W] // Resistance - none // Retreat - [C][C]
When facing a tough foe, it looses flames from its wrists. Its powerful
legs it jump clear over buildings.
14/105 (OR) (Rare Holo)
Stage 2 Pokémon - Evolves from Combusken
#257. Blaze Pokémon HT: 6'03", WT: 114.6 lbs.
[Ability] Spreading Blaze
Once during your turn, before your attack, you may attach a basic [R]
Energy from your hand to 1 of your [R] Pokémon.
[R][R][C] Blaze Kick -- 50+
Flip a coin. If heads, this attack does 30 more damage and your
opponent's Active Pokémon is now Burned.
Weakness - [W] // Resistance - none // Retreat - [C][C]
When facing a tough foe, it looses flames from its wrists. Its powerful
legs it jump clear over buildings.
14/105 (OR) (Rare Holo)
Camerupt 110 HP [R]
Stage 1 Pokémon - Evolves from Numel
#323. Eruption Pokémon HT: 6'03", WT: 485.0 lbs.
[R][C] Flare -- 40
Flip a coin. If tails, discard 1 [R] Energy attached to this Pokémon.
[R][C][C][C] Magma Earthquake -- 60
Your opponent's Active Pokémon is now Burned. Flip a coin for each [F]
Energy attached to this Pokémon. This attack does 10 damage times
the number of heads to each Pokémon on each player's Bench (don't
apply Weakness or Resistance for Benched Pokémon).
Weakness - [W] // Resistance - [L] // Retreat - [C][C][C]
The volcanoes on its back have a major eruption every 10 years -- or
whenever it becomes really angry.
17/105 (OR) (Rare)
Stage 1 Pokémon - Evolves from Numel
#323. Eruption Pokémon HT: 6'03", WT: 485.0 lbs.
[R][C] Flare -- 40
Flip a coin. If tails, discard 1 [R] Energy attached to this Pokémon.
[R][C][C][C] Magma Earthquake -- 60
Your opponent's Active Pokémon is now Burned. Flip a coin for each [F]
Energy attached to this Pokémon. This attack does 10 damage times
the number of heads to each Pokémon on each player's Bench (don't
apply Weakness or Resistance for Benched Pokémon).
Weakness - [W] // Resistance - [L] // Retreat - [C][C][C]
The volcanoes on its back have a major eruption every 10 years -- or
whenever it becomes really angry.
17/105 (OR) (Rare)
Torkoal 80 HP [R]
Basic Pokémon
#324. Coal Pokémon HT: 1'08", WT: 177.2 lbs.
[C] White Smoke -- 10
Until the end of your opponent's next turn, your opponent's Active
Pokémon has no Abilities.
[R][R][C] Magma Shell -- 30+
You may discard 1 [R] Energy attached to this Pokémon. If you do,
this attack does 30 more damage and your opponent's Active Pokémon is
now Burned.
Weakness - [W] // Resistance - none // Retreat - [C][C][C]
It burns coal inside its shell for energy. It blows out black soot if it
is endangered.
18/105 (OR) (Common)
Basic Pokémon
#324. Coal Pokémon HT: 1'08", WT: 177.2 lbs.
[C] White Smoke -- 10
Until the end of your opponent's next turn, your opponent's Active
Pokémon has no Abilities.
[R][R][C] Magma Shell -- 30+
You may discard 1 [R] Energy attached to this Pokémon. If you do,
this attack does 30 more damage and your opponent's Active Pokémon is
now Burned.
Weakness - [W] // Resistance - none // Retreat - [C][C][C]
It burns coal inside its shell for energy. It blows out black soot if it
is endangered.
18/105 (OR) (Common)
Castform (Sun) 70 HP [R]
Basic Pokémon
#351. Weather Pokémon HT: 1'00", WT: 1.8 lbs.
[Ability] Forecast
Whenever you attach a basic Energy from your hand to this Pokémon, you may
search your deck for a Castform of the same type as that Energy card and
switch it with this Pokémon (shuffle this Pokémon back into your deck). Any
cards attached to this Pokémon, damage counters, Special Conditions, turns
in play, and any other effects remain on the new Pokémon.
[C][C][C] Weather Ball -- 30+
If this Pokémon has any [R] Energy attached to it, you may discard 1 of
them. If you do, this attack does 40 more damage and your opponent's Active
Pokémon is now Burned.
Weakness - [W] // Resistance - none // Retreat - [C]
This Pokémon can change its cells, taking different forms based on the
temperature and humidity.
19/105 (OR) (Uncommon)
Basic Pokémon
#351. Weather Pokémon HT: 1'00", WT: 1.8 lbs.
[Ability] Forecast
Whenever you attach a basic Energy from your hand to this Pokémon, you may
search your deck for a Castform of the same type as that Energy card and
switch it with this Pokémon (shuffle this Pokémon back into your deck). Any
cards attached to this Pokémon, damage counters, Special Conditions, turns
in play, and any other effects remain on the new Pokémon.
[C][C][C] Weather Ball -- 30+
If this Pokémon has any [R] Energy attached to it, you may discard 1 of
them. If you do, this attack does 40 more damage and your opponent's Active
Pokémon is now Burned.
Weakness - [W] // Resistance - none // Retreat - [C]
This Pokémon can change its cells, taking different forms based on the
temperature and humidity.
19/105 (OR) (Uncommon)
Barboach 60 HP [W]
Basic Pokémon
#339. Whiskers Pokémon HT 1'04", WT: 4.2 lbs.
[C] Mud Ball - 10
If this Pokémon has any [F] Energy attached to it, this attack does 10
damage to 1 of your opponent's Benched Pokémon.
[W] Slippery Dodge
If this Pokémon is your Active Pokémon and would be damaged by an opponent's
attack during your opponent's next turn, you may switch this Pokémon with 1
of your Benched Pokémon. All effects of that attack, including damage, are
done to your new Active Pokémon instead.
Weakness - [G] // Resistance - [L] // Retreat - [C]
It coats its entire body with a slimy fluid so it can squirm and slip
away if grabbed.
20/105 (OR) (Common)
Basic Pokémon
#339. Whiskers Pokémon HT 1'04", WT: 4.2 lbs.
[C] Mud Ball - 10
If this Pokémon has any [F] Energy attached to it, this attack does 10
damage to 1 of your opponent's Benched Pokémon.
[W] Slippery Dodge
If this Pokémon is your Active Pokémon and would be damaged by an opponent's
attack during your opponent's next turn, you may switch this Pokémon with 1
of your Benched Pokémon. All effects of that attack, including damage, are
done to your new Active Pokémon instead.
Weakness - [G] // Resistance - [L] // Retreat - [C]
It coats its entire body with a slimy fluid so it can squirm and slip
away if grabbed.
20/105 (OR) (Common)
Whiscash 110 HP [W]
Stage 1 Pokémon - Evolves from Barboach
#340. Whiskers Pokémon HT 2'11", WT: 52.0 lbs.
[F][F] Earthquake -- 80
Does 10 damage to each of your Benched Pokémon.
[C][C][C] Muddy Water - 20+
Does 20 more damage for each basic [W] Energy attached to Whiscash. Then,
this attack does 10 damage to each of your opponent's Benched Pokémon for
each basic [F] Energy attached to Whiscash.
Weakness - [G] // Resistance - [L] // Retreat - [C][C]
It makes its nest at the bottom of swamps. It will eat anything--if it is
alive, Whiscash will eat it.
21/105 (OR) (Uncommon)
Stage 1 Pokémon - Evolves from Barboach
#340. Whiskers Pokémon HT 2'11", WT: 52.0 lbs.
[F][F] Earthquake -- 80
Does 10 damage to each of your Benched Pokémon.
[C][C][C] Muddy Water - 20+
Does 20 more damage for each basic [W] Energy attached to Whiscash. Then,
this attack does 10 damage to each of your opponent's Benched Pokémon for
each basic [F] Energy attached to Whiscash.
Weakness - [G] // Resistance - [L] // Retreat - [C][C]
It makes its nest at the bottom of swamps. It will eat anything--if it is
alive, Whiscash will eat it.
21/105 (OR) (Uncommon)
Castform (Hail) 70 HP [W]
Basic Pokémon
#351. Weather Pokémon HT: 1'00", WT: 1.8 lbs.
[Ability] Forecast
Whenever you attach a basic Energy from your hand to this Pokémon, you may
search your deck for a Castform of the same type as that Energy card and
switch it with this Pokémon (shuffle this Pokémon back into your deck). Any
cards attached to this Pokémon, damage counters, Special Conditions, turns
in play, and any other effects remain on the new Pokémon.
[C][C][C] Weather Ball -- 30
If this Pokémon has any [W] Energy attached to it, this attack does 10
damage to each of your opponent's Benched Pokémon.
Weakness - [M] // Resistance - none // Retreat - [C]
This Pokémon can change its cells, taking different forms based on the
temperature and humidity.
22/105 (OR) (Uncommon)
Basic Pokémon
#351. Weather Pokémon HT: 1'00", WT: 1.8 lbs.
[Ability] Forecast
Whenever you attach a basic Energy from your hand to this Pokémon, you may
search your deck for a Castform of the same type as that Energy card and
switch it with this Pokémon (shuffle this Pokémon back into your deck). Any
cards attached to this Pokémon, damage counters, Special Conditions, turns
in play, and any other effects remain on the new Pokémon.
[C][C][C] Weather Ball -- 30
If this Pokémon has any [W] Energy attached to it, this attack does 10
damage to each of your opponent's Benched Pokémon.
Weakness - [M] // Resistance - none // Retreat - [C]
This Pokémon can change its cells, taking different forms based on the
temperature and humidity.
22/105 (OR) (Uncommon)
Electrike 60 HP [L]
Basic Pokémon
#309. Lightning Pokémon HT: 2'00", WT: 33.5 lbs.
[L] Static Field
If your opponent attaches an Energy card to 1 of their Pokémon during their
next turn, put 2 damage counters on that Pokémon.
[L][C] Uncontrolled Sparks
Flip 2 coins. For each heads, choose 1 of your opponent's Pokémon and do 20
damage to it. For each tails, choose 1 of your Pokémon and do 20 damage to it.
Weakness - [F] // Resistance - none // Retreat - 0
It stores static electricity in its fur for discharging. It gives off sparks
if a storm approaches.
26/105 (OR) (Common)
Basic Pokémon
#309. Lightning Pokémon HT: 2'00", WT: 33.5 lbs.
[L] Static Field
If your opponent attaches an Energy card to 1 of their Pokémon during their
next turn, put 2 damage counters on that Pokémon.
[L][C] Uncontrolled Sparks
Flip 2 coins. For each heads, choose 1 of your opponent's Pokémon and do 20
damage to it. For each tails, choose 1 of your Pokémon and do 20 damage to it.
Weakness - [F] // Resistance - none // Retreat - 0
It stores static electricity in its fur for discharging. It gives off sparks
if a storm approaches.
26/105 (OR) (Common)
Manectric 90 HP [L]
Stage 1 Pokémon - Evolves from Electrike
#310. Discharge Pokémon HT: 4'11", WT: 88.6 lbs.
[L] Static Buildup
Search your deck for a basic [L] Energy card and attach it to this Pokémon.
[L][L][L] Electrical Interference -- 60
Flip a coin for each [L] Energy attached to this Pokémon. For each heads,
choose a random card from your opponent's hand. Your opponent reveals them,
then shuffles them back into their deck. Then, your opponent draws a card.
Weakness - [F] // Resistance - none // Retreat - 0
It discharges electricity from its mane. It creates a thundercloud overhead
to drop lightning bolts.
27/105 (OR) (Rare Holo)
Stage 1 Pokémon - Evolves from Electrike
#310. Discharge Pokémon HT: 4'11", WT: 88.6 lbs.
[L] Static Buildup
Search your deck for a basic [L] Energy card and attach it to this Pokémon.
[L][L][L] Electrical Interference -- 60
Flip a coin for each [L] Energy attached to this Pokémon. For each heads,
choose a random card from your opponent's hand. Your opponent reveals them,
then shuffles them back into their deck. Then, your opponent draws a card.
Weakness - [F] // Resistance - none // Retreat - 0
It discharges electricity from its mane. It creates a thundercloud overhead
to drop lightning bolts.
27/105 (OR) (Rare Holo)
Mega Manectric 120 HP [L]Mega Evolution Pokémon - Put onto Manectric
[Ability] Flowing Current
As often as you like during your turn (before your attack), you may move
a [L] Energy attached to 1 of your Pokémon to another of your Pokémon.
If the Pokémon it was moved to is not [L] type, put 1 damage counter on
that Pokémon.
[L][L][L][C] Electrocutor -- 90
Flip a coin. If heads, the Defending Pokémon is now Burned and Paralyzed. If
tails, this Pokémon does 30 damage to itself.
Weakness - [F] // Resistance - none // Retreat - [C]
Mega Evolution Rule: Put onto your Active Manectric. This Pokémon can use
any attacks and Abilities of the Pokémon underneath it. You may only
have 1 Mega Evolution Pokémon in play at any time.
28/105 (OR) (Ultra Rare)
[Ability] Flowing Current
As often as you like during your turn (before your attack), you may move
a [L] Energy attached to 1 of your Pokémon to another of your Pokémon.
If the Pokémon it was moved to is not [L] type, put 1 damage counter on
that Pokémon.
[L][L][L][C] Electrocutor -- 90
Flip a coin. If heads, the Defending Pokémon is now Burned and Paralyzed. If
tails, this Pokémon does 30 damage to itself.
Weakness - [F] // Resistance - none // Retreat - [C]
Mega Evolution Rule: Put onto your Active Manectric. This Pokémon can use
any attacks and Abilities of the Pokémon underneath it. You may only
have 1 Mega Evolution Pokémon in play at any time.
28/105 (OR) (Ultra Rare)
Minun 60 HP [L]
Basic Pokémon
#312. Cheering Pokémon HT: 1'04", WT: 9.3 lbs.
[Ability] Minus Guard
If Plusle is on your Bench, damage done to your Active Pokémon by attacks is
reduced by 20.
[L] Blue Spark -- 10+
If your opponent's Active Pokémon is a Pokémon-EX or an Evolved Pokémon,
this attack does 30 more damage.
Weakness - [F] // Resistance - none // Retreat - [C]
It cheers on friends. If its friends are losing, its body lets off more and
more sparks.
29/105 (OR) (Common)
Basic Pokémon
#312. Cheering Pokémon HT: 1'04", WT: 9.3 lbs.
[Ability] Minus Guard
If Plusle is on your Bench, damage done to your Active Pokémon by attacks is
reduced by 20.
[L] Blue Spark -- 10+
If your opponent's Active Pokémon is a Pokémon-EX or an Evolved Pokémon,
this attack does 30 more damage.
Weakness - [F] // Resistance - none // Retreat - [C]
It cheers on friends. If its friends are losing, its body lets off more and
more sparks.
29/105 (OR) (Common)
Shedinja 10 HP [P]
Restored Pokémon - Put this card onto your Bench only with the effect of Ninjask's
Ability
#292. Shed Pokémon HT: 2'07", WT: 2.6 lbs.
[Ability] Wonder Guard
Whenever this Pokémon would be damaged by an attack, if this
Pokémon has any Energy attached to it, prevent all damage done to
this Pokémon by that attack (any other effects of attacks still happen).
Then, flip a coin. If tails, discard all Energy attached to this Pokémon.
[C] Shadow Sneak
Choose 1 of your opponent's Pokémon. This attack does 40 damage to
that Pokémon. Apply Weakness and Resistance.
Weakness - [D] // Resistance - [F] // Retreat - 0
A discarded bug shell that came to life. Peering into the crack on its back is said
to steal one's spirit.
30/105 (OR) (Rare)
Restored Pokémon - Put this card onto your Bench only with the effect of Ninjask's
Ability
#292. Shed Pokémon HT: 2'07", WT: 2.6 lbs.
[Ability] Wonder Guard
Whenever this Pokémon would be damaged by an attack, if this
Pokémon has any Energy attached to it, prevent all damage done to
this Pokémon by that attack (any other effects of attacks still happen).
Then, flip a coin. If tails, discard all Energy attached to this Pokémon.
[C] Shadow Sneak
Choose 1 of your opponent's Pokémon. This attack does 40 damage to
that Pokémon. Apply Weakness and Resistance.
Weakness - [D] // Resistance - [F] // Retreat - 0
A discarded bug shell that came to life. Peering into the crack on its back is said
to steal one's spirit.
30/105 (OR) (Rare)
Gulpin 60 HP [P]
Basic Pokémon
#316. Stomach Pokémon HT: 1'04", WT: 22.7 lbs.
[P] Big Gulp -- 10+
If your opponent's Active Pokémon has less remaining HP than Gulpin, this
attack does 20 more damage.
[P][C] Toxic Breath -- 20
Your opponent's Active Pokémon is now Poisoned.
Weakness - [P] // Resistance - none // Retreat - [C][C]
There is nothing its stomach can't digest. While it is digesting, vile,
overpowering gases are expelled.
33/105 (OR) (Common)
Basic Pokémon
#316. Stomach Pokémon HT: 1'04", WT: 22.7 lbs.
[P] Big Gulp -- 10+
If your opponent's Active Pokémon has less remaining HP than Gulpin, this
attack does 20 more damage.
[P][C] Toxic Breath -- 20
Your opponent's Active Pokémon is now Poisoned.
Weakness - [P] // Resistance - none // Retreat - [C][C]
There is nothing its stomach can't digest. While it is digesting, vile,
overpowering gases are expelled.
33/105 (OR) (Common)
Swalot 110 HP [P]
Stage 1 Pokémon - Evolves from Gulpin
#317. Poison Bag Pokémon HT: 5'07", WT: 176.4 lbs.
[Ability] Toxin Explosion
Once during your turn, before your attack, you may Knock Out this Pokémon.
If you do, your opponent's Active Pokémon is now Poisoned and put 3 damage
counters instead of 1 on it between turns. Then, this Ability does 10 damage
to each Pokémon in play (don't apply Weakness or Resistance).
[P] Nasty Acid -- 30
Your opponent's Active Pokémon has no Abilities until the end of your
opponent's next turn.
Weakness - [P] // Resistance - none // Retreat - [C][C][C]
It swallows anything whole. It sweats toxic fluids from its follicles to
douse foes.
34/105 (OR) (Uncommon)
Stage 1 Pokémon - Evolves from Gulpin
#317. Poison Bag Pokémon HT: 5'07", WT: 176.4 lbs.
[Ability] Toxin Explosion
Once during your turn, before your attack, you may Knock Out this Pokémon.
If you do, your opponent's Active Pokémon is now Poisoned and put 3 damage
counters instead of 1 on it between turns. Then, this Ability does 10 damage
to each Pokémon in play (don't apply Weakness or Resistance).
[P] Nasty Acid -- 30
Your opponent's Active Pokémon has no Abilities until the end of your
opponent's next turn.
Weakness - [P] // Resistance - none // Retreat - [C][C][C]
It swallows anything whole. It sweats toxic fluids from its follicles to
douse foes.
34/105 (OR) (Uncommon)
Baltoy 60 HP [P]
Basic Pokémon
#343. Clay Doll Pokémon HT: 1'08", WT: 47.4 lbs.
[C] Spinning Top -- 10
Switch Baltoy with 1 of your Benched Pokémon.
[P] Group Bonding
Search your deck for a basic Pokémon named Baltoy and put it on your Bench
(you can't use this attack if your Bench is full).
Weakness - [P] // Resistance - [L] // Retreat - [C]
It moves while spinning around on its single foot. Some Baltoy have been
seen spinning on their heads.
35/105 (OR) (Common)
Basic Pokémon
#343. Clay Doll Pokémon HT: 1'08", WT: 47.4 lbs.
[C] Spinning Top -- 10
Switch Baltoy with 1 of your Benched Pokémon.
[P] Group Bonding
Search your deck for a basic Pokémon named Baltoy and put it on your Bench
(you can't use this attack if your Bench is full).
Weakness - [P] // Resistance - [L] // Retreat - [C]
It moves while spinning around on its single foot. Some Baltoy have been
seen spinning on their heads.
35/105 (OR) (Common)
Claydol 90 HP [P]
Stage 1 Pokémon - Evolves from Baltoy
#344. Clay Doll Pokémon HT: 4'11", WT: 238.1 lbs.
[Ability] Ancient Awakening
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you
may draw cards until you have 7 cards in your hand.
[F][F] Sandstorm
Put 3 damage counters on each Pokémon in play that doesn't have any [F]
Energy attached to it.
Weakness - [P] // Resistance - [L] // Retreat - [C][C][C]
It is said that it originates from clay dolls made by an ancient
civilization.
36/105 (OR) (Rare)
Stage 1 Pokémon - Evolves from Baltoy
#344. Clay Doll Pokémon HT: 4'11", WT: 238.1 lbs.
[Ability] Ancient Awakening
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you
may draw cards until you have 7 cards in your hand.
[F][F] Sandstorm
Put 3 damage counters on each Pokémon in play that doesn't have any [F]
Energy attached to it.
Weakness - [P] // Resistance - [L] // Retreat - [C][C][C]
It is said that it originates from clay dolls made by an ancient
civilization.
36/105 (OR) (Rare)
Dusclops 110 HP [P]
Stage 1 Pokémon - Evolves from Duskull
#356. Beckon Pokémon HT: 5'03", WT: 67.5 lbs.
[Ability] Spirit Stealer
Once during your turn (before your attack), you may discard
1 Pokémon from your hand. If you do, heal 30 damage from
this Pokémon.
[P][C][C] Siphon Energy -- 50
Before doing damage, you may move an Energy card attached
to your opponent's Active Pokémon to 1 of your opponent's
Benched Pokémon.
Weakness - [D] // Resistance - [F] // Retreat - [C][C]
Anyone who dares peer into its body to see its spectral ball of
fire will have their spirit stolen away.
38/105 (OR) (Rare Holo)
Stage 1 Pokémon - Evolves from Duskull
#356. Beckon Pokémon HT: 5'03", WT: 67.5 lbs.
[Ability] Spirit Stealer
Once during your turn (before your attack), you may discard
1 Pokémon from your hand. If you do, heal 30 damage from
this Pokémon.
[P][C][C] Siphon Energy -- 50
Before doing damage, you may move an Energy card attached
to your opponent's Active Pokémon to 1 of your opponent's
Benched Pokémon.
Weakness - [D] // Resistance - [F] // Retreat - [C][C]
Anyone who dares peer into its body to see its spectral ball of
fire will have their spirit stolen away.
38/105 (OR) (Rare Holo)
Wynaut 40 HP [P]
Basic Pokémon
#360. Bright Pokémon HT: 2'00", WT: 30.9 lbs.
[Ability] Encore
Once during your turn (before your attack), if Wynaut is your
Active Pokémon, you may choose 1 of your opponent's Active
Pokémon's attacks. That Pokémon can only use that attack
during your opponent's next turn.
[P] Play Tag -- 10
Switch this Pokémon with 1 of your Benched Pokémon (if you
don't have any Benched Pokémon, this attack does nothing).
Weakness - [P] // Resistance - none // Retreat - [C]
It tends to move in a pack with others. They cluster in a tight
group to sleep in a cave.
40/105 (OR) (Common)
Basic Pokémon
#360. Bright Pokémon HT: 2'00", WT: 30.9 lbs.
[Ability] Encore
Once during your turn (before your attack), if Wynaut is your
Active Pokémon, you may choose 1 of your opponent's Active
Pokémon's attacks. That Pokémon can only use that attack
during your opponent's next turn.
[P] Play Tag -- 10
Switch this Pokémon with 1 of your Benched Pokémon (if you
don't have any Benched Pokémon, this attack does nothing).
Weakness - [P] // Resistance - none // Retreat - [C]
It tends to move in a pack with others. They cluster in a tight
group to sleep in a cave.
40/105 (OR) (Common)
Deoxys-EX 140 HP [P]
Basic Pokémon
[P][C] Destructive Laser
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that
Pokémon and if it has any Energy attached to it, choose 1 and discard it.
[P][C][C] Psycho Boost -- 40x
Does 40 damage times the number of [P] Energy attached to this Pokémon.
This Pokémon can't use Psycho Boost during your next turn.
Weakness - [P] // Resistance - none // Retreat - [C][C]
When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
41/105 (OR) (Ultra Rare)
Basic Pokémon
[P][C] Destructive Laser
Choose 1 of your opponent's Pokémon. This attack does 30 damage to that
Pokémon and if it has any Energy attached to it, choose 1 and discard it.
[P][C][C] Psycho Boost -- 40x
Does 40 damage times the number of [P] Energy attached to this Pokémon.
This Pokémon can't use Psycho Boost during your next turn.
Weakness - [P] // Resistance - none // Retreat - [C][C]
When a Pokémon-EX has been Knocked Out, your opponent takes 2 Prize cards.
41/105 (OR) (Ultra Rare)
Breloom 90 HP [F]
Stage 1 Pokémon - Evolves from Shroomish
#286. Mushroom Pokémon HT: 3'11", WT: 86.4 lbs.
[C][C] Pollen Punch -- 20
If there are any [F] Energy attached to this Pokémon, this attack's base
damage is 40 instead of 20. If there are any [G] Energy attached to this
Pokémon, your opponent's Active Pokémon is now Asleep and Poisoned.
[F][F][F] Focus Punch -- 120
If this Pokémon (or the Pokémon it evolved from) was not your Active Pokémon
or was damaged by an opponent's attack during your opponent's last turn,
this attack does nothing.
Weakness - [P] // Resistance - none // Retreat - [C][C]
Its short arms stretch when it throws punches. Its technique is equal
to that of pro boxers.
42/105 (OR) (Rare)
Stage 1 Pokémon - Evolves from Shroomish
#286. Mushroom Pokémon HT: 3'11", WT: 86.4 lbs.
[C][C] Pollen Punch -- 20
If there are any [F] Energy attached to this Pokémon, this attack's base
damage is 40 instead of 20. If there are any [G] Energy attached to this
Pokémon, your opponent's Active Pokémon is now Asleep and Poisoned.
[F][F][F] Focus Punch -- 120
If this Pokémon (or the Pokémon it evolved from) was not your Active Pokémon
or was damaged by an opponent's attack during your opponent's last turn,
this attack does nothing.
Weakness - [P] // Resistance - none // Retreat - [C][C]
Its short arms stretch when it throws punches. Its technique is equal
to that of pro boxers.
42/105 (OR) (Rare)
Nosepass 80 HP [F]
Basic Pokémon
#299. Compass Pokémon HT: 3'03", WT: 213.8 lbs.
[Ability] Magnetic Pull
If this Pokémon is on your Bench, whenever a [L] Pokémon becomes your opponent's
Active Pokémon, switch your Active Pokémon with this Pokémon. If this Pokémon is
your Active Pokémon, your opponent's [L] Pokémon can't retreat.
[F] Rock Throw -- 20
Flip a coin. If heads, this attack does 10 damage to 1 of your opponent's
Benched Pokémon.
Weakness - [G] // Resistance - none // Retreat - [C][C]
Its magnetic nose always faces north and draws iron objects to its body to
protect itself better.
45/105 (OR) (Common)
Basic Pokémon
#299. Compass Pokémon HT: 3'03", WT: 213.8 lbs.
[Ability] Magnetic Pull
If this Pokémon is on your Bench, whenever a [L] Pokémon becomes your opponent's
Active Pokémon, switch your Active Pokémon with this Pokémon. If this Pokémon is
your Active Pokémon, your opponent's [L] Pokémon can't retreat.
[F] Rock Throw -- 20
Flip a coin. If heads, this attack does 10 damage to 1 of your opponent's
Benched Pokémon.
Weakness - [G] // Resistance - none // Retreat - [C][C]
Its magnetic nose always faces north and draws iron objects to its body to
protect itself better.
45/105 (OR) (Common)
Altaria 90 HP [N]
Stage 1 Pokémon - Evolves from Swablu
#334. Humming Pokémon HT: 3'07", WT: 45.4 lbs.
[Ability] Shrouding Mist
As long as this Pokémon is in play, Energy attached to Pokémon with
[W] or [Y] Energy attached to them can't be discarded except by effects
of that Pokémon's own attacks.
[W][Y][C] Purifying Song -- 40
Each Active Pokémon is no longer affected by any Special Conditions.
Heal 30 damage from each of your Pokémon.
Weakness - [Y] // Resistance - [F] // Retreat - [C]
It flies gracefully through the sky. Its melodic humming makes you
feel like you're in a dream.
61/105 (OR) (Rare Holo)
Stage 1 Pokémon - Evolves from Swablu
#334. Humming Pokémon HT: 3'07", WT: 45.4 lbs.
[Ability] Shrouding Mist
As long as this Pokémon is in play, Energy attached to Pokémon with
[W] or [Y] Energy attached to them can't be discarded except by effects
of that Pokémon's own attacks.
[W][Y][C] Purifying Song -- 40
Each Active Pokémon is no longer affected by any Special Conditions.
Heal 30 damage from each of your Pokémon.
Weakness - [Y] // Resistance - [F] // Retreat - [C]
It flies gracefully through the sky. Its melodic humming makes you
feel like you're in a dream.
61/105 (OR) (Rare Holo)
Shelgon 80 HP [N]
Stage 1 Pokémon - Evolves from Bagon
#372. Endurance Pokémon HT: 3'07", WT: 243.6 lbs.
[Ability] Impenetrable Shell
This Pokémon can't be affected by Special Conditions. Whenever an
attack does damage to this Pokémon, reduce that damage by 10 (after
applying Weakness and Resistance).
[R][W] Rolling Rampage
Flip a coin until you get tails. For each heads, choose 1 of your
opponent's Pokémon and do 20 damage to it. If you dealt more than 60
damage in this way, Shelgon is now Confused.
Weakness - [Y] // Resistance - [R] // Retreat - [C][C][C]
Its armored body makes all attacks bounce off. The armor is too tough,
however, making it heavy and somewhat sluggish.
63/105 (OR) (Uncommon)
Stage 1 Pokémon - Evolves from Bagon
#372. Endurance Pokémon HT: 3'07", WT: 243.6 lbs.
[Ability] Impenetrable Shell
This Pokémon can't be affected by Special Conditions. Whenever an
attack does damage to this Pokémon, reduce that damage by 10 (after
applying Weakness and Resistance).
[R][W] Rolling Rampage
Flip a coin until you get tails. For each heads, choose 1 of your
opponent's Pokémon and do 20 damage to it. If you dealt more than 60
damage in this way, Shelgon is now Confused.
Weakness - [Y] // Resistance - [R] // Retreat - [C][C][C]
Its armored body makes all attacks bounce off. The armor is too tough,
however, making it heavy and somewhat sluggish.
63/105 (OR) (Uncommon)
Zigzagoon 50 HP [C]
Basic Pokémon
#263. Tiny Raccoon Pokémon HT: 1'04", WT: 38.6 lbs.
[C] Pickup
Put an Item card from your discard pile into your hand.
[C][C] Fury Swipes -- 20x
Flip 3 coins. Does 20 damage times the number of heads.
Weakness - [F] // Resistance - none // Retreat - [C]
It walks in zigzag fashion. It's good at finding items in the grass and
even in the ground.
65/105 (OR) (Common)
Basic Pokémon
#263. Tiny Raccoon Pokémon HT: 1'04", WT: 38.6 lbs.
[C] Pickup
Put an Item card from your discard pile into your hand.
[C][C] Fury Swipes -- 20x
Flip 3 coins. Does 20 damage times the number of heads.
Weakness - [F] // Resistance - none // Retreat - [C]
It walks in zigzag fashion. It's good at finding items in the grass and
even in the ground.
65/105 (OR) (Common)
Slakoth 50 HP [C]
Basic Pokémon
#287. Slacker Pokémon HT: 2'07", WT: 52.9 lbs.
[Ability] Contagious Laziness
Whenever this Pokémon becomes Asleep, your opponent's Active
Pokémon is also now Asleep.
[C] Nap
Heal 30 damage from this Pokémon. This Pokémon is now Asleep.
Weakness - [F] // Resistance - none // Retreat - [C][C]
The way Slakoth lolls around makes anyone who watches it feel like doing
the same.
67/105 (OR) (Common)
Basic Pokémon
#287. Slacker Pokémon HT: 2'07", WT: 52.9 lbs.
[Ability] Contagious Laziness
Whenever this Pokémon becomes Asleep, your opponent's Active
Pokémon is also now Asleep.
[C] Nap
Heal 30 damage from this Pokémon. This Pokémon is now Asleep.
Weakness - [F] // Resistance - none // Retreat - [C][C]
The way Slakoth lolls around makes anyone who watches it feel like doing
the same.
67/105 (OR) (Common)
TRAINER [Item]
Acro Bike
Draw cards until you have 4 cards in your hand.
You may play as many Item cards as you like during your turn (before your
attack).
72/105 (OR) (Uncommon)
Acro Bike
Draw cards until you have 4 cards in your hand.
You may play as many Item cards as you like during your turn (before your
attack).
72/105 (OR) (Uncommon)
TRAINER [Stadium]
Berry Fields
Once during either player's turn (before their attack), that player may
search their deck for a Pokémon Tool card with Berry in its' name, reveal
it, and put it in their hand. That player shuffles their deck afterward.
This card stays in play when you play it. Discard this card if another
Stadium comes into play. If another card with the same name is in play,
you can't play this card.
74/105 (OR) (Uncommon)
Berry Fields
Once during either player's turn (before their attack), that player may
search their deck for a Pokémon Tool card with Berry in its' name, reveal
it, and put it in their hand. That player shuffles their deck afterward.
This card stays in play when you play it. Discard this card if another
Stadium comes into play. If another card with the same name is in play,
you can't play this card.
74/105 (OR) (Uncommon)
TRAINER [Supporter]
Day Care Man
Search your deck for a Basic Pokémon and a Basic Energy card of the same
type, reveal them, then put the Pokémon on your Bench with the Energy
attached (you can't play this card if your Bench is full). Shuffle your
deck afterward.
You may only play 1 Supporter card per turn (before your attack).
75/105 (OR) (Uncommon)
Day Care Man
Search your deck for a Basic Pokémon and a Basic Energy card of the same
type, reveal them, then put the Pokémon on your Bench with the Energy
attached (you can't play this card if your Bench is full). Shuffle your
deck afterward.
You may only play 1 Supporter card per turn (before your attack).
75/105 (OR) (Uncommon)
TRAINER [Item]
Energy Retrieval
Put 2 basic Energy cards from your discard pile into your hand.
You may play as many Item cards as you like during your turn (before your
attack).
76/105 (OR) (Common)
Energy Retrieval
Put 2 basic Energy cards from your discard pile into your hand.
You may play as many Item cards as you like during your turn (before your
attack).
76/105 (OR) (Common)
TRAINER [Item]
Energy Search
Search your deck for a basic Energy card, reveal it, and put it in
your hand.
You may play as many Item cards as you like during your turn (before
your attack).
77/105 (OR) (Common)
Energy Search
Search your deck for a basic Energy card, reveal it, and put it in
your hand.
You may play as many Item cards as you like during your turn (before
your attack).
77/105 (OR) (Common)
TRAINER [Supporter]
May
Shuffle your hand into your deck, then draw 5 cards.
You may only play 1 Supporter card per turn (before your attack).
84/105 (OR) (Common)
May
Shuffle your hand into your deck, then draw 5 cards.
You may only play 1 Supporter card per turn (before your attack).
84/105 (OR) (Common)
TRAINER [Item]
Oran Berry
Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't
already have a Pokémon Tool attached to it.
At any time between turns, if the Pokémon Oran Berry is attached to has
3 or more damage counters on it, heal 30 damage from that Pokémon. Then,
discard Oran Berry.
You may play as many Item cards as you like during your turn (before
your attack).
85/105 (AS) (Common)
Oran Berry
Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't
already have a Pokémon Tool attached to it.
At any time between turns, if the Pokémon Oran Berry is attached to has
3 or more damage counters on it, heal 30 damage from that Pokémon. Then,
discard Oran Berry.
You may play as many Item cards as you like during your turn (before
your attack).
85/105 (AS) (Common)
TRAINER [Supporter]
PokéMart Worker
Discard 1 card from your hand (if you can't, you can't play this card).
Search your deck for up to 2 Item cards and put them in your hand. Shuffle
your deck afterward.
You may only play 1 Supporter card per turn (before your attack).
86/105 (OR) (Uncommon)
PokéMart Worker
Discard 1 card from your hand (if you can't, you can't play this card).
Search your deck for up to 2 Item cards and put them in your hand. Shuffle
your deck afterward.
You may only play 1 Supporter card per turn (before your attack).
86/105 (OR) (Uncommon)
TRAINER [Item]
Potion
Heal 30 damage from 1 of your Pokémon.
You may play as many Item cards as you like during your turn (before
your attack).
88/105 (OR) (Common)
Potion
Heal 30 damage from 1 of your Pokémon.
You may play as many Item cards as you like during your turn (before
your attack).
88/105 (OR) (Common)
TRAINER [Item]
Razor Claw
Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't
already have a Pokémon Tool attached to it.
The attacks of the Pokémon this card is attached to (excluding Pokémon-EX)
do 10 more damage to Active Pokémon (before applying Weakness and
Resistance).
You may play as many Item cards as you like during your turn (before
your attack).
90/105 (OR) (Uncommon)
Razor Claw
Pokémon Tool: Attach a Pokémon Tool to 1 of your Pokémon that doesn't
already have a Pokémon Tool attached to it.
The attacks of the Pokémon this card is attached to (excluding Pokémon-EX)
do 10 more damage to Active Pokémon (before applying Weakness and
Resistance).
You may play as many Item cards as you like during your turn (before
your attack).
90/105 (OR) (Uncommon)