Pokemon One Final Pokemon Game? How Could We Impove The Current Games?

Ho-oh EX

The Undaunted
Member
1st off, I'm not sure if I'm posting this in the right category. Apologies if not.

Anyway, something just struck my attention and I feel the need to share it. We all know Nintendo and Game Freak are reaching for ideas for new Pokemon. Pokemon themed after garbage bags and ice cream made that obvious. We all love Pokemon and don't want to see it come to an end, but nothing lasts forever. My idea for a final Pokemon game is this: Start out in Pallet Town, or something like the beginning towns and given the choice between any of the starters from any generation. Progress through each and every region, from Kanto all the way to Unova. All the regions. All the Gyms. All the Legendaries. All the story lines. All the Team Rocket ripoffs. Maybe end up meeting Red/Blue, Gold/Silver, etc. Teaming up with each protagonist from each generation? One giant Pokemon finale. If Nintendo/Game Freak ever did decide to bring the series to an end, I believe this is the way to do it. Comments? Thoughts? Opinions? Feel free to share.
 
RE: One final Pokemon Game?

When will people understand how utterly stupid this idea is? That's just way too much content to put in one game. The memory couldn't possibly hold all 5 regions, and keep in mind that as the series continues this will get harder and harder to do. Also, there's the issue of pacing. Usually, by the time you get through just one region, your Pokemon are all around Lv. 50-60. But then you still have 4+ regions to go, and they'll reach Lv. 100 long before you're done with the game. From then, the game stops being interesting because your Pokemon can't get any stronger. It's just way too much for one game to handle, the best they can do is 2 regions, maybe 3 if they're small enough, and even that's stretching it.
 
RE: One final Pokemon Game?

I'm afraid your rejection of the idea was quite premature. Clearly the post isn't a true practicality as since when does Game Freak take suggestions form external sources... Rather than use incredibly lame reasons such as "limited memory" to dispute the feasibility of this "final game", I'm going to treat this as a hypothetical discussion of how a multi-region game could climax the series.

Honestly, the Pokemon games are rather convoluted, and conjoining them all together would lead to an excess of content, I agree. In addition, slimming down the games to adapt may eliminate content we all wish to see. In this a potential solution could be creating a more modern version of Pokemon. Just to throw an idea out there, players could work through some Japanese area regions like Kanto or Hoenn to get a plane ticket to some sort of world championships in Unova. All in all, there are many different ways to combine games in a spectacular culmination in a manner that could be possible.
 
RE: One final Pokemon Game?

This would be epic.
But what would the gym levels be?
 
RE: One final Pokemon Game?

If this happened, the storyline would have to be cut dramatically. It would have to be a new story about a trainer wanting to collect every badge from every region. Defeating evil teams would get really repetitive, besides, their world domination plots would interfere.

To fix the level problem, they could either increase the max level cap (which would create a lot more problems tbh) or they could just change the way EXP works and make Pokemon level very slowly.

...

I think a better game option would be to wipe out a linear plot altogether. I'd like to see a Pokemon game where the only objective is to become champion, and make it a CHALLENGE. Every gym starts at LV 40+ so they are already all tough. When you get your starter, the first thing you do is travel and train to build a team. From there, you battle any gym you want in any order. Every time you beat a gym leader, the other gyms get stronger.
 
RE: One final Pokemon Game?

safariblade said:
If this happened, the storyline would have to be cut dramatically. It would have to be a new story about a trainer wanting to collect every badge from every region. Defeating evil teams would get really repetitive, besides, their world domination plots would interfere.

To fix the level problem, they could either increase the max level cap (which would create a lot more problems tbh) or they could just change the way EXP works and make Pokemon level very slowly.

...

I think a better game option would be to wipe out a linear plot altogether. I'd like to see a Pokemon game where the only objective is to become champion, and make it a CHALLENGE. Every gym starts at LV 40+ so they are already all tough. When you get your starter, the first thing you do is travel and train to build a team. From there, you battle any gym you want in any order. Every time you beat a gym leader, the other gyms get stronger.

That idea sounds very boring and repetitive. You're focusing on only one aspect of the adventure, and that's when the game stops being fun. The current setup is better since you're on an adventure fully of plenty of things to do, and full of surprises. Limiting the game to just one and removing the surprise element from the series ruins that adventure feeling.
 
RE: One final Pokemon Game?

Bolt the Cat said:
When will people understand how utterly stupid this idea is? That's just way too much content to put in one game. The memory couldn't possibly hold all 5 regions, and keep in mind that as the series continues this will get harder and harder to do. Also, there's the issue of pacing. Usually, by the time you get through just one region, your Pokemon are all around Lv. 50-60. But then you still have 4+ regions to go, and they'll reach Lv. 100 long before you're done with the game. From then, the game stops being interesting because your Pokemon can't get any stronger. It's just way too much for one game to handle, the best they can do is 2 regions, maybe 3 if they're small enough, and even that's stretching it.

maybe raise the level cap?
 
RE: One final Pokemon Game?

Bolt the Cat said:
Limiting the game to just one and removing the surprise element from the series ruins that adventure feeling.

When, if at all, was a Pokemon game surprising? An adventure where your not interrupted by the usual format, which I am sure much of the fan base is bored of by now, would be much more 'surprising'.
A game where you are essentially a trainer in the Pokemon world, period, sounds much more appealing and the way the series should head.
Being the hero and savior of whatever region the Pokemon game is set has gotten way too stale. A game where every region is accessible is in no way out of reach. The current generation systems are easily capable of this.

If Nintendo and Game Freak really care about the series, and want it to continue, they will take the main games to whole new depths.
 
RE: One final Pokemon Game?

safariblade said:
If this happened, the storyline would have to be cut dramatically. It would have to be a new story about a trainer wanting to collect every badge from every region. Defeating evil teams would get really repetitive, besides, their world domination plots would interfere.
Not if things are planned carefully.


Everything would have to be revamped, yes, but if done right, it can work. So, while going through Kanto, you have brief encounters with Archie and Maxie, either talking ideals or bickering in general. So after Kanto is done, you move directly to Hoenn, where the normal plot plays out but with Cyrus traveling through the region, again talking about ideals. Three years would pass, and you'd go to Johto, where you find Archie and Maxie in remote caves, planning a la Giovanni in the Celebi event. There'd be a secret sequence in cave on Route 48 where they find Kyogre and Groudon and flee. Then comes Sinnoh, but at the end of the Distortion World, there would be a minor cutscene hinting that Cyrus escaped.

Many years pass, then Unova. At the very point near the end of BW where Plasma brags they're better than Rocket, Giovanni and his admins show up out of nowhere. Cue a sidestory the anime would have had in Castelia. Giovanni is forced to retreat; two years pass, BW2 happens. I don't know what happens at the end of that, but pretending nothing, the player would eventually reach Undella again. Bam, Archie and Maxie come out of nowhere, this time on the same side. They whisk you away to... the Orange Islands, maybe the Sevii Islands.

As you go through them, you find that Cyrus came back here to rethink his life. He doesn't get far enough into that until he promises Archie and Maxie he can help them greatly. And when the player reaches Trainer Tower, it starts out as something like a gym instead of a challenge; at the top you find Giovanni a la the manga. Him having Deoxys would be a bit of a stretch, so let's just say he's trying to rebuild his empire. All four teams meet up, and start seeing how they can help each other, when bam, Gordon of the Go-Rock Squad flies in a Z.Z. Flyer, backed by Blake and Purple Eyes.

To venture in the radically different style of Ranger would be crazy, but since it does take place on the same world, they could still realistically meet up. So Gordon and co. begin having words with the four leaders, when suddenly a Ludicolo interrupts. Cue: Miror B. For Some reason, he and the others all flee to Orre, where you see a post-XD. Not sure what you'd do there, but at the very end, Arceus would show up.

Purple Eyes would recognize it, and in a bout of fury, would cause Arceus to transport everyone to ancient-Oblivia. At this time, Arceus would call ALL the legendaries; Lugia for Miror B, Kyogre and Groudon, Dialga and Palkia, Reshiram and Zekrom, Raikou, Entei, and Suicune for Gordon, Darkrai for Blake, Mewtwo for Purple Eyes. And then, every leader, E4 member, and champion would show up, followed by the Ranger protagonists and Michael. Cue one last fight. End.

Is that insanely complicated, long, and confusing? Yes. Could something be done in that style to make a long RPG a la Xenoblade? Yes.


Delta said:
Bolt the Cat said:
Limiting the game to just one and removing the surprise element from the series ruins that adventure feeling.

When, if at all, was a Pokemon game surprising?

Lostlorn Forest, BW2. End of Ranger 3.
 
RE: One final Pokemon Game?

Delta said:
Bolt the Cat said:
Limiting the game to just one and removing the surprise element from the series ruins that adventure feeling.

When, if at all, was a Pokemon game surprising? An adventure where your not interrupted by the usual format, which I am sure much of the fan base is bored of by now, would be much more 'surprising'.
A game where you are essentially a trainer in the Pokemon world, period, sounds much more appealing and the way the series should head.
Being the hero and savior of whatever region the Pokemon game is set has gotten way too stale. A game where every region is accessible is in no way out of reach. The current generation systems are easily capable of this.

If Nintendo and Game Freak really care about the series, and want it to continue, they will take the main games to whole new depths.

i agree with him ^ Also, the only reason I bring the topic up is in the original Gold/Silver/Crystal games, I absolutely fell in love with the fact that you could travel to the Kanto Region and beat the original gym leaders (With the exceptions of Blue replacing Giovanni and Koga's daughter replacing him while he went on to the elite 4.) I just love the idea of backtracking/moving forward to more than 1 region per game and I think it would revolutionary to include all 5 Regions and an epic story into 1 game.
 
RE: One final Pokemon Game?

Ho-oh EX said:
maybe raise the level cap?

Maybe, but the game would still be too long. Many of these regions were designed to take up an entire game by themselves, you'd be spending way too much time on them.

Delta said:
When, if at all, was a Pokemon game surprising? An adventure where your not interrupted by the usual format, which I am sure much of the fan base is bored of by now, would be much more 'surprising'.

Anything you're not outright told is going to happen. Your rival comes up to battle you. A particular area is for some reason blocked off. The evil team invades a city and you have to fend them off. Plot twists. That's what his idea is missing, something that changes the what you're doing in the game. It's too formulaic, catch some Pokemon, battle some trainers, train your Pokemon, beat the gym leader. Lather, rinse, repeat. And the fact that it drags on five times as long as the normal games makes it even more boring.


Delta said:
A game where you are essentially a trainer in the Pokemon world, period, sounds much more appealing and the way the series should head.

I'm not sure I understand what you're saying here.

Delta said:
Being the hero and savior of whatever region the Pokemon game is set has gotten way too stale.

Now this I can definitely agree with. Future games should try something different than the usual "fill the Pokedex, get 8 badges, fight the evil team, become Champion" formula.

Delta said:
A game where every region is accessible is in no way out of reach. The current generation systems are easily capable of this.

On the handhelds? Never. On the home consoles? Maybe. But either way, they'd likely have to dumb the regions down to get them all to fit.

Ho-oh EX said:
i agree with him ^ Also, the only reason I bring the topic up is in the original Gold/Silver/Crystal games, I absolutely fell in love with the fact that you could travel to the Kanto Region and beat the original gym leaders (With the exceptions of Blue replacing Giovanni and Koga's daughter replacing him while he went on to the elite 4.) I just love the idea of backtracking/moving forward to more than 1 region per game and I think it would revolutionary to include all 5 Regions and an epic story into 1 game.

Okay, but there's a difference. Back then, there were only 2 regions, so it was very manageable to do so. But even then, there were still problems. Look at the regional design for both Johto and Kanto in GSCHGSS. Johto was a fairly small region (incredibly tiny by today's standards), there weren't very many places to go, the gyms were all cramped, and in general it felt like half a region. Now look at Kanto, especially at how it compares to RBYFRLG. Kanto was dumbed down a bit as well, several areas were closed or made smaller (especially in GSC), making it a shell of its former self. Now imagine what would happen if they tried this on a larger scale. All of the regions would feel equally shallow, if not worse.
 
RE: One final Pokemon Game?

Bolt the Cat said:
Anything you're not outright told is going to happen. Your rival comes up to battle you. A particular area is for some reason blocked off. The evil team invades a city and you have to fend them off. Plot twists. That's what his idea is missing, something that changes the what you're doing in the game. It's too formulaic, catch some Pokemon, battle some trainers, train your Pokemon, beat the gym leader. Lather, rinse, repeat. And the fact that it drags on five times as long as the normal games makes it even more boring.

I have never been surprised by being halted and my rival walking up from behind me. Annoyed that I couldn't get to the Pokemon center and excited to see how his progress has got on, but never surprised. Neither have I been shocked that there is another evil organization. The core of the game may get too repetitive now and again, but this is why others think it would be a good idea to change the game, to keep it fresh, but keep the elements of what we love most about the game. The design of a game can go a long way; even making the mind numbing repetitiveness seem fun.

Bolt the Cat said:
On the handhelds? Never. On the home consoles? Maybe. But either way, they'd likely have to dumb the regions down to get them all to fit.

You...do realize just how much data can be held on a microchip right? Let alone a Blu-ray, once Nintendo gets that far of course.
 
RE: One final Pokemon Game?

Delta said:
I have never been surprised by being halted and my rival walking up from behind me. Annoyed that I couldn't get to the Pokemon center and excited to see how his progress has got on, but never surprised. Neither have I been shocked that there is another evil organization. The core of the game may get too repetitive now and again, but this is why others think it would be a good idea to change the game, to keep it fresh, but keep the elements of what we love most about the game. The design of a game can go a long way; even making the mind numbing repetitiveness seem fun.

This is quite possibly the most backwards logic I've ever heard. Repetitiveness does not make the game any more fun. If you don't find the current format to be "surprising", okay, that's fine, I respect that (and kind of agree). But you don't fix that by making the game more formulaic and less surprising, you have to add a new twist to the game that the player won't be expecting and constantly keep them on their toes. You keep the game fresh and fun by adding onto it, not removing from it.
 
RE: One final Pokemon Game?

Chariblaze said:
safariblade said:
If this happened, the storyline would have to be cut dramatically. It would have to be a new story about a trainer wanting to collect every badge from every region. Defeating evil teams would get really repetitive, besides, their world domination plots would interfere.
Not if things are planned carefully.


Everything would have to be revamped, yes, but if done right, it can work. So, while going through Kanto, you have brief encounters with Archie and Maxie, either talking ideals or bickering in general. So after Kanto is done, you move directly to Hoenn, where the normal plot plays out but with Cyrus traveling through the region, again talking about ideals. Three years would pass, and you'd go to Johto, where you find Archie and Maxie in remote caves, planning a la Giovanni in the Celebi event. There'd be a secret sequence in cave on Route 48 where they find Kyogre and Groudon and flee. Then comes Sinnoh, but at the end of the Distortion World, there would be a minor cutscene hinting that Cyrus escaped.

Many years pass, then Unova. At the very point near the end of BW where Plasma brags they're better than Rocket, Giovanni and his admins show up out of nowhere. Cue a sidestory the anime would have had in Castelia. Giovanni is forced to retreat; two years pass, BW2 happens. I don't know what happens at the end of that, but pretending nothing, the player would eventually reach Undella again. Bam, Archie and Maxie come out of nowhere, this time on the same side. They whisk you away to... the Orange Islands, maybe the Sevii Islands.

As you go through them, you find that Cyrus came back here to rethink his life. He doesn't get far enough into that until he promises Archie and Maxie he can help them greatly. And when the player reaches Trainer Tower, it starts out as something like a gym instead of a challenge; at the top you find Giovanni a la the manga. Him having Deoxys would be a bit of a stretch, so let's just say he's trying to rebuild his empire. All four teams meet up, and start seeing how they can help each other, when bam, Gordon of the Go-Rock Squad flies in a Z.Z. Flyer, backed by Blake and Purple Eyes.

To venture in the radically different style of Ranger would be crazy, but since it does take place on the same world, they could still realistically meet up. So Gordon and co. begin having words with the four leaders, when suddenly a Ludicolo interrupts. Cue: Miror B. For Some reason, he and the others all flee to Orre, where you see a post-XD. Not sure what you'd do there, but at the very end, Arceus would show up.

Purple Eyes would recognize it, and in a bout of fury, would cause Arceus to transport everyone to ancient-Oblivia. At this time, Arceus would call ALL the legendaries; Lugia for Miror B, Kyogre and Groudon, Dialga and Palkia, Reshiram and Zekrom, Raikou, Entei, and Suicune for Gordon, Darkrai for Blake, Mewtwo for Purple Eyes. And then, every leader, E4 member, and champion would show up, followed by the Ranger protagonists and Michael. Cue one last fight. End.

Is that insanely complicated, long, and confusing? Yes. Could something be done in that style to make a long RPG a la Xenoblade? Yes.


Delta said:
When, if at all, was a Pokemon game surprising?

Lostlorn Forest, BW2. End of Ranger 3.

You are amazing.

@ Bolt The Cat, Pokemon games at short, the story is so predictable. Oh look a large cave to the next city I bet my rival will battle me here *3 minutes later*. "I'm a better trainer than you and I'm gonna prove it!". Oh boy. What fun.
 
RE: One final Pokemon Game?

If they decided to make a "climax game" or "finale" like this, they could have a bunch of sequels on all different consoles.
So say, the first game is for DS and has Kanto and Johto.
Then, maybe a year or two later, the next game is on Wii and has Hoenn and Sinnoh.
Then, as for the last game we end the story in Unova on a combination of Wii and DS versions.
Or we work our way backward using the same system, Unova to Kanto. And since the technology of each region is different, it would be challenging to get around and communicate with other trainers and such. We can also put much more emphasis and insight on the lore of each region, and the landmarks. Like the Burnt Tower in Johto, Mt. Moon, ect.
And for goodness sake, EXPLAIN THAT CREEPY ASS MANSION IN DIAMOND/PEARL/PLATINUM.
 
RE: One final Pokemon Game?

Blui129 said:
@ Bolt The Cat, Pokemon games at short, the story is so predictable. Oh look a large cave to the next city I bet my rival will battle me here *3 minutes later*. "I'm a better trainer than you and I'm gonna prove it!". Oh boy. What fun.

I'm not arguing with that, I'm just saying in terms of plot twists, they need to do at least as good as if not better than that, not worse.
 
RE: One final Pokemon Game?

Wow! These are all pretty good ideas you guys have come up with so far. If Pokemon ever decided to do an endgame project thing, I think one of the FIRST things they could do is try to branch out to different genre's of gaming! I'd LOVE to see a Pokemon game of the Fighting genre, or Platformer genre!

EDIT: Oh wait. Pokepark Wii kind of counts as a platformer, to a modest extent, but we still haven't seen a serious Pokemon game of the fighting genre, right? Something along the mechanics of Street Fighter, or Dream Mix TV. World Fighters.
 
RE: One final Pokemon Game?

/thread
 
RE: One final Pokemon Game?

I think the last game will be a stadium game for the last gen. MAYBE with all the main games on it. or hav 2 versions of it one with green/red/yellow/gold/crystal/ruby/emerald/diamond/platinum/white/black 2/so on and then the opposites (But then there'd be people saying "I want Diamond and Blue on the same one!!" I'd call it something like "Pokemon:Final Collection"
 
RE: One final Pokemon Game?

Cooltrainer Alan said:
I think the last game will be a stadium game for the last gen. MAYBE with all the main games on it. or hav 2 versions of it one with green/red/yellow/gold/crystal/ruby/emerald/diamond/platinum/white/black 2/so on and then the opposites (But then there'd be people saying "I want Diamond and Blue on the same one!!" I'd call it something like "Pokemon:Final Collection"

So like, a box full of all the Pokemon games on one console?
 
Back
Top