Leaf_Ranger said:
In my case it's the other way around: I don't like seeing these teams that look like something from super-heroes' movies, with bad guys that also seem to be full of cliches.
And about Hoenn, are you serious?
The routes may be straight in both cases, but the overall look of Hoenn seems more natural in S/R/E, while in AS/OR it seems just a rectangle between Fallarbor and Dewforw, while to the right there's a square with Fortree and Lilycove and then other small squares, it's simply awful.
I feel the exact opposite. The new Hoenn map is much more detailed and "true" to the actual in game map IMO, and is beautifully designed. The older map is much more simple and generic, and while it has most of the highlights in the region, its more of an "artists interpretation" than anything. The newer map seems like an exact layout that they could have used for referencing when creating each location, which in turn, allows us to pick it apart and find new areas and see updated locations without actually playing the game. Plus, the new map is much better suited for use as an actual MAP if you need a reference outside of the in game TOWN MAP, or FLYING MAP.
Also, the older map is drawn from a different perspective, so as to give the region a more "rounded" feel to it, whereas the newer one is basically a full on 7/8ish top down squaring the entire region off and laying perfectly over the actual in game maps.