Hmm, Shadow Era eh? What's with Game Developers these days trying to make TCG/CCG's into OCG's as in "Online Card Game" not "Original Card Game"? If I want to play a TCG/CCG I would rather have the actual cards and play out of my house instead of playing with digital cards online. What's the problem with that? Oh that's right cause we are still in a Recession (which people claim has ended in 2009 when it hasn't) and there's a lack of Teenager Capital (due to Middle Class Warfare) or that there's been a Generation Gap that seperates current gamers from those who are slaves to the mainstream media that have no idea what they are missing.
I know Wizards of the Coast has already put in place a patent on the TCG/CCG Genre and it doesn't expire until 2016 which is 4 years from now. Because Game Developers aren't able to pay the royalties to produce their own TCG/CCG's to bring forth more innovation in the actual Genre, Wizards was greedy cause they were worried that they would end up losing the majority of their playerbase in Magic The Gathering to other TCG/CCG's like Pokemon and Yu-Gi-Oh! when they still have a huge playerbase regardless of it because it was the first of it's kind that started a great Genre. I think another reason why they placed the patent was due to cards in the Reserved List that were rising in Collector's Value, and because that those cards aren't allowed to be reprinted again they are catering more to the Collector's than the people who play Magic.
It's like If back in the early days of video games in the late 1970's and early 80's If Atari ended up placing a patent on the video game genre thus hindering the success of Japanese video game companies like Nintendo and Sega from ever flourishing in the United States. There were probably laws back then where you couldn't place a patent on something from a foreign country and in this case it was in essence outside U.S. jurisdiction which is why Japan got away with spreading the video game genre in the U.S. with Nintendo and Sega. So yeah If Atari had their way I wouldn't be posting on this thread right now. Remember how the Atari Jaguar was a huge flop? Yeah Nintendo's time will come with the Wii U just you wait...
I've been around the block long enough to see various TCG/CCG's come and go, some dead while some survive to this day. I don't think the Online route with TCG/CCG's is the way to go cause you aren't getting the full experience of playing someone at a card game but instead it's like you're playing a random online game or a MMORPG that is void with no metagame, it's completely random, and even those that have played the Old Score DBZ/GT Card game are going by the Online bandwagon and I don't think it feels right. What's the point of playing a card game If you aren't actually using cards in your hand? They are digital, I mean I can see how playing card games online helps with playtesting certain decks and helps save money on cards you aren't sure about getting yet but have some freakin' common sense people.
We need more TCG/CCG's in the Secondary Market but the problem like I said is that Wizards won't allow it. They label them as blatant "copycat" games with minor tweaks in them and some people label these games as playing exactly like Magic when that's usually not the case at all. Call those tweaks "minor" for what you will but remember that each TCG/CCG has it's own style and different decks/archetypes. This is just a power grab by Wizards cause they don't want to share what they created as a genre, they need to quit hurting their own genre. Perhaps they are banking on the Global Economy being more fixed and stable by 2016 by the time their patent ends so that game developers can breathe new blood in the genre itself.
I know Wizards of the Coast has already put in place a patent on the TCG/CCG Genre and it doesn't expire until 2016 which is 4 years from now. Because Game Developers aren't able to pay the royalties to produce their own TCG/CCG's to bring forth more innovation in the actual Genre, Wizards was greedy cause they were worried that they would end up losing the majority of their playerbase in Magic The Gathering to other TCG/CCG's like Pokemon and Yu-Gi-Oh! when they still have a huge playerbase regardless of it because it was the first of it's kind that started a great Genre. I think another reason why they placed the patent was due to cards in the Reserved List that were rising in Collector's Value, and because that those cards aren't allowed to be reprinted again they are catering more to the Collector's than the people who play Magic.
It's like If back in the early days of video games in the late 1970's and early 80's If Atari ended up placing a patent on the video game genre thus hindering the success of Japanese video game companies like Nintendo and Sega from ever flourishing in the United States. There were probably laws back then where you couldn't place a patent on something from a foreign country and in this case it was in essence outside U.S. jurisdiction which is why Japan got away with spreading the video game genre in the U.S. with Nintendo and Sega. So yeah If Atari had their way I wouldn't be posting on this thread right now. Remember how the Atari Jaguar was a huge flop? Yeah Nintendo's time will come with the Wii U just you wait...
I've been around the block long enough to see various TCG/CCG's come and go, some dead while some survive to this day. I don't think the Online route with TCG/CCG's is the way to go cause you aren't getting the full experience of playing someone at a card game but instead it's like you're playing a random online game or a MMORPG that is void with no metagame, it's completely random, and even those that have played the Old Score DBZ/GT Card game are going by the Online bandwagon and I don't think it feels right. What's the point of playing a card game If you aren't actually using cards in your hand? They are digital, I mean I can see how playing card games online helps with playtesting certain decks and helps save money on cards you aren't sure about getting yet but have some freakin' common sense people.
We need more TCG/CCG's in the Secondary Market but the problem like I said is that Wizards won't allow it. They label them as blatant "copycat" games with minor tweaks in them and some people label these games as playing exactly like Magic when that's usually not the case at all. Call those tweaks "minor" for what you will but remember that each TCG/CCG has it's own style and different decks/archetypes. This is just a power grab by Wizards cause they don't want to share what they created as a genre, they need to quit hurting their own genre. Perhaps they are banking on the Global Economy being more fixed and stable by 2016 by the time their patent ends so that game developers can breathe new blood in the genre itself.