this team has bean working ok for me but i would like some help with it.
Aerodactyl (M) @ Focus Sash
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Stone Edge
- Earthquake
ok first off this is my favorite lead as it lets me set sr up as well as taunt.
areodactyl has also sweapt a few teams with stone edge/ EQ.
Porygon2 @ Evolution Stone
Trait: Download
EVs: 148 Def / 252 SAtk / 108 SDef
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Ice Beam
- Thunderbolt
- Recover
this is a great wall and i can switch in against almost anything.
recover is my main source of recovery tri attack is for a stab move and the bolt beam combo is for type coverage.
Infernape (M) @ life orb
Trait: Iron Fist
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- ThunderPunch
- Fire Punch
- Mach Punch
- Acrobat/U-Turn
this is my main sweeper, i chose mach punch over close combat because its always nice to have a priority move. i'm not sure wether to give it acrobat or U-Turn because u-turn can be used for scouting but acrobat has a higher base power and is nice for K.O.ing roobishin. T.punch and fire punch are nice for type coverage and do a fair amount with iron fist.
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Toxic Spikes
- Spikes
- Rapid Spin
- Payback
foretress is my rapidspiner/spiker
it helps me get both spikes up aswell as being amune to toxic spikes. payback is to ko pesky ghosts.
Magnezone @ Balloon
Trait: Magnet Pull
EVs: 56 HP / 252 SAtk / 200 SDef
Modest Nature (+SAtk, -Atk)
- Volt Change
- Signal Beam
- Flash Cannon
- Hidden Power [Grass]
magnazone is great to ko almost everything and is my other sweeper.
balloon lets me switch in on ground types and ko with hp grass and i decided to run it over choice scarf. volt change over t-bolt is for scouting.flash canon is a great stab move and signal beam is for grass types.
Desukan (M) @ Leftovers
Trait: Mummy
EVs: 200 HP / 52 Def / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Will-O-Wisp
- Evil Eye
- Destiny Bond
- mean look
desukan is my main wall. will-o-wisp is to give everything that is amune to toxic spikes a burn and therfore bost evil eye's power to 100. destiny bond is to take out things that would usely 2ko it and psychic is a filler move
thanks in advance,
infernape1010
Aerodactyl (M) @ Focus Sash
Trait: Pressure
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Stealth Rock
- Taunt
- Stone Edge
- Earthquake
ok first off this is my favorite lead as it lets me set sr up as well as taunt.
areodactyl has also sweapt a few teams with stone edge/ EQ.
Porygon2 @ Evolution Stone
Trait: Download
EVs: 148 Def / 252 SAtk / 108 SDef
Modest Nature (+SAtk, -Atk)
- Tri Attack
- Ice Beam
- Thunderbolt
- Recover
this is a great wall and i can switch in against almost anything.
recover is my main source of recovery tri attack is for a stab move and the bolt beam combo is for type coverage.
Infernape (M) @ life orb
Trait: Iron Fist
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- ThunderPunch
- Fire Punch
- Mach Punch
- Acrobat/U-Turn
this is my main sweeper, i chose mach punch over close combat because its always nice to have a priority move. i'm not sure wether to give it acrobat or U-Turn because u-turn can be used for scouting but acrobat has a higher base power and is nice for K.O.ing roobishin. T.punch and fire punch are nice for type coverage and do a fair amount with iron fist.
Forretress (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Careful Nature (+SDef, -SAtk)
- Toxic Spikes
- Spikes
- Rapid Spin
- Payback
foretress is my rapidspiner/spiker
it helps me get both spikes up aswell as being amune to toxic spikes. payback is to ko pesky ghosts.
Magnezone @ Balloon
Trait: Magnet Pull
EVs: 56 HP / 252 SAtk / 200 SDef
Modest Nature (+SAtk, -Atk)
- Volt Change
- Signal Beam
- Flash Cannon
- Hidden Power [Grass]
magnazone is great to ko almost everything and is my other sweeper.
balloon lets me switch in on ground types and ko with hp grass and i decided to run it over choice scarf. volt change over t-bolt is for scouting.flash canon is a great stab move and signal beam is for grass types.
Desukan (M) @ Leftovers
Trait: Mummy
EVs: 200 HP / 52 Def / 4 SAtk / 252 SDef
Calm Nature (+SDef, -Atk)
- Will-O-Wisp
- Evil Eye
- Destiny Bond
- mean look
desukan is my main wall. will-o-wisp is to give everything that is amune to toxic spikes a burn and therfore bost evil eye's power to 100. destiny bond is to take out things that would usely 2ko it and psychic is a filler move
thanks in advance,
infernape1010