The pokemon around in the Base set/Jungle were by no means strategic. Take the haymaker deck, for instance. All that deck did was DO DAMAGE. Sure, it took the right T/T/S to make it work, but still, you attached a few energies to your Hitmonchan or Electabuzz and they did some damage, no effects, no pokemon that you have to play at the right time, nothing like Claydol to make your deck run better and the Supporters were not as sophisticated like Wager. Personally, doing more damage makes it more strategic, not less, as you have to figure out how to keep your pokemon in the game for more than 2 turns. The HP on the pokemon has also increased along with the attack power. The usual Stage 2 has 120-130-140, rather than 100.
JMO.
JMO.