Plasma Storm discussion

Blah said:
Puckstopper20 said:
Well, apparently some of the cards are up for pre order on T&T.. Lugia is at 40 already..

Interesting, I didn't think the price would hike due to Lugia doing so poorly in Japan (I think it's a terrible card also, but this isn't the place for that discussion.) I guess all the ridiculous hype for it allows T&T to set those kind of prices.

I agree. It's at most, 20$
 
Only 40?! I don't really think it will do well either, but considering Mewtwo EX and Darkrai EX were like 60 for pre-order, and Landorus and Keldeo were around 50 (that's what I remember, at least. I could be wrong), I'm surprised they didn't make it 50 to 60.
 
Flygon2071 said:
Rayquaza-XD said:
I feel Plasma klinklang is very underrated. The majority of the current format's tier 1 decks rely on EXs. Assuming Klinklang gets onto the field consistently, I believe it really can be something hard to beat, especially since cards like Skyla and CP-search make it easier to get early stage 2's. The only deck which relies on EX attackers which I can think of which might stand a chance would be a Garbodor deck.
Questions:
What attackers would you run in this deck? Would you run the shift gear klinklang? Are there any other ways around this deck?

1. Registeel to tank. I think that it is much better than Cobalion EX because it can tank with its second attack even if it needs 4 energies.

2. If I use Registeel EX I will probably use BW Klinklang to move energies because of the high energy cost and to tank more with Max Potion. Sigilyph and BOuffalant would have a hard time going through this

3. Terrakion and Reshiram are what comes to my mind. That and Garbodor


I think that the list might be inconsistent. With a good list and a fast set up, it would be monster. I don't really think it is underrated because you need to get that Klingklang and if it gets KO, you could say goodbye.
Proven by Blastoise and Hydreigon, early stage twos are not hard to get. Bouffalant (unless there's aspertia, :( dat aspertia) and sigilyph lose to Cobalion EX, and all EXs are 2HKO by its second attack (except aspertia + Tornadus EX + Big cape)
One prominent counter would be Victini NV which does 100 for (R)(C) and is fire type, althouh there may be problems with fitting it in a deck and that it can easily be revenge KO'd. Another counter are Hammers, although ether will be around at that time.
Perhaps it isn't as amazing as I originally thought though.
 
So either plasma energy value will go up or Lugia EX value gos down. It's a tricky card he can win in 3-5 turns depending on the combo and strategy so it's not horrible. Gotta get those plasmas flowing! It's gonna be a horrible card to play at prerelease though! :p

It may be the mascot of this set but it will probably lose value once people realize it takes too much effort and stick to Mewtwo or Keldeo. Good for me cause I love Lugia and will keep multiple copied of that card. Of Colress might break expectations and help keep the hype up for Lugia...
 
Hey you guys. I just wanted to say that Plasma Storm is going to open the fudge out of donking strategies if we get Ether, so you guys better watch your butts for that, because now it should be a lot easier to get 3 basic Energy together in one turn, let alone Double Colorless!

And just imagine, what should we replace in our Decks for 4 Bicycle, hmm? Probably Bianca or Cheren. Gwehehehe! Add in Virbank Gym and Hypnotoxic Lazer, and you have some obscene pain in your hand...


Edit: Lol, censorship.
 
Machamp the Champion said:
Is thread going to be used for other things besides guessing the set list? I think the set will be filled with a lot of really dumb and powerful cards, I'm especially looking forward to the Plasma Klinklang and Cobalion EX. What do you guys think of Klinklang decks?

I, personally, will be running Klinklang once PS comes out, with this pokemon line (or similar):

3 Cobalion EX- Main attacker, 2HKOs everything, kills Sigilyph and Bouffalant, as well as Hydreigon and DCE-reliant things.

2 Registeel EX- Tank. Extremely hard to kill, especially with eveiolite and Safeguard.

2 Cobalion NV- Non-EX Attacker. Locking is cool, and can stop Terrakions and things in their tracks

1 Keldeo EX- Helps your retreat issues, and deals with the occasional Reshiram or Entei.

2-2 Lucario PS- Coverage and Shaymin EX-esque comeback potential, and you're still EX-proof. What more do you want?

2 Durant DRX- Let's take Sableye UD, and give it Sigilyph's ability. It lets you reuse catchers, means Hammerspam doesn't beat you so easily, gets back Blend WLFMs, and acts as a free Revive. Seems cool to me.

4-2-2-2 Klinklang BW/PS- Main engine of the deck. Immunity to EXes means nothing's gonna be OHKOing you, and Max Potion means nothing's gonna be 2HKOing you, so you're basically invincible. Means that the deck runs a lot like Quad Sigilyph.
 
Puckstopper20 said:
Well, apparently some of the cards are up for pre order on T&T.. Lugia is at 40 already..

Wow thats a total ripoff and Lugia isnt that good either. Id rather just buy the Lugia box.
 
Guys! Pre-release dates going on now! I got one on the 3rd!

Go here for the tourney finder:https://www.pokemon.com/us/account/events/
 
Puff-Sun said:
Machamp the Champion said:
Is thread going to be used for other things besides guessing the set list? I think the set will be filled with a lot of really dumb and powerful cards, I'm especially looking forward to the Plasma Klinklang and Cobalion EX. What do you guys think of Klinklang decks?

I, personally, will be running Klinklang once PS comes out, with this pokemon line (or similar):

3 Cobalion EX- Main attacker, 2HKOs everything, kills Sigilyph and Bouffalant, as well as Hydreigon and DCE-reliant things.

2 Registeel EX- Tank. Extremely hard to kill, especially with eveiolite and Safeguard.

2 Cobalion NV- Non-EX Attacker. Locking is cool, and can stop Terrakions and things in their tracks

1 Keldeo EX- Helps your retreat issues, and deals with the occasional Reshiram or Entei.

2-2 Lucario PS- Coverage and Shaymin EX-esque comeback potential, and you're still EX-proof. What more do you want?

2 Durant DRX- Let's take Sableye UD, and give it Sigilyph's ability. It lets you reuse catchers, means Hammerspam doesn't beat you so easily, gets back Blend WLFMs, and acts as a free Revive. Seems cool to me.

4-2-2-2 Klinklang BW/PS- Main engine of the deck. Immunity to EXes means nothing's gonna be OHKOing you, and Max Potion means nothing's gonna be 2HKOing you, so you're basically invincible. Means that the deck runs a lot like Quad Sigilyph.

-Personally, I don't think the registeel tanking is going to do much difference if they can get past Klinklang's ability, as those counters would most likely a fire type OHKOing, or Bouffalant, which still two shots even if you' eviolited.
-The difference between sableye and durant is that sableye has free retreat while durant doesn't. This limits how well it can be used since you discard an energy. This problem is also with Keldeo. Once you rush in, losing two energies is not a good thing, especially in a deck which essentially only attaches manually ( don't absolutely rely on ether). I suppose one option would be to run skyarrow, giving durant free retreat and Keldeo one, but people playing Lugia will run plasma frigate and fitting the skyarrow into the deck might be a challenge.
-Thinking ahead, the winner of the mirror match will be decided by whoever sets up a Cobalion EX first.
-Questions: How many of each Klinklang would you run? I would run 3 PS and 1 BW, but I wanna know some opinions.
Assuming you run DCE, how many would you run?
Can you think up of a way to get around the retreat problem?
 
Personally, I don't think the registeel tanking is going to do much difference if they can get past Klinklang's ability, as those counters would most likely a fire type OHKOing, or Bouffalant, which still two shots even if you' eviolited.
Registeel needs to be 3HKOd by Bouffalant as long as it uses it's second attack first.
The difference between sableye and durant is that sableye has free retreat while durant doesn't. This limits how well it can be used since you discard an energy.
Sableye has 1 retreat, same as Durant.
Assuming you run DCE, how many would you run?
2 DCE at most. Remember, we'll also have Ether (hopefully).
Can you think up of a way to get around the retreat problem?
Use Switch and Keldeo
How many of each Klinklang would you run? I would run 3 PS and 1 BW, but I wanna know some opinions.
2-2 or 3-1 Klinklang, depending on how you want to play.
 
Rayquaza-XD said:
Puff-Sun said:
I, personally, will be running Klinklang once PS comes out, with this pokemon line (or similar):

3 Cobalion EX- Main attacker, 2HKOs everything, kills Sigilyph and Bouffalant, as well as Hydreigon and DCE-reliant things.

2 Registeel EX- Tank. Extremely hard to kill, especially with eveiolite and Safeguard.

2 Cobalion NV- Non-EX Attacker. Locking is cool, and can stop Terrakions and things in their tracks

1 Keldeo EX- Helps your retreat issues, and deals with the occasional Reshiram or Entei.

2-2 Lucario PS- Coverage and Shaymin EX-esque comeback potential, and you're still EX-proof. What more do you want?

2 Durant DRX- Let's take Sableye UD, and give it Sigilyph's ability. It lets you reuse catchers, means Hammerspam doesn't beat you so easily, gets back Blend WLFMs, and acts as a free Revive. Seems cool to me.

4-2-2-2 Klinklang BW/PS- Main engine of the deck. Immunity to EXes means nothing's gonna be OHKOing you, and Max Potion means nothing's gonna be 2HKOing you, so you're basically invincible. Means that the deck runs a lot like Quad Sigilyph.

-Personally, I don't think the registeel tanking is going to do much difference if they can get past Klinklang's ability, as those counters would most likely a fire type OHKOing, or Bouffalant, which still two shots even if you' eviolited. People are scared enough of Keldeo to run a fire deck. Bouffalant doesn't 2HKO it because of prtect charge + eviolite. Even reshiram can't OHKO it with eviolite + protect charge and getting the damage Max potion away, would lead into a KO on reshiram instead.
-The difference between sableye and durant is that sableye has free retreat while durant doesn't. This limits how well it can be used since you discard an energy. This problem is also with Keldeo. Once you rush in, losing two energies is not a good thing, especially in a deck which essentially only attaches manually ( don't absolutely rely on ether). I suppose one option would be to run skyarrow, giving durant free retreat and Keldeo one, but people playing Lugia will run plasma frigate and fitting the skyarrow into the deck might be a challenge.Sableye grabs 2 while Durant only grabs 1. Nothing else is needed against it.
-Thinking ahead, the winner of the mirror match will be decided by whoever sets up a Cobalion EX first.Normal Cobalion will be useful too but I agree. Also Lucario will help too.

Answers are in bold. For the questions:

1. None max 2.

2. Keldeo/Switch.

3. 2-2

Ninja'd.
 
I think it's going to be tough for Klinklang decks to find a balance between the old Klinklang decks with Keldeo and Darkrai, and the new one with it's Cobalions and Registeels. I would probably run Darkrai and Keldeo with Prism in mine, plus 3 Cobalion EX and 1 or 2 non EX, and maybe Lucario and Registeel. I think the deck will be so much weaker if it can be catcher stalled so easily. But it might be a bit crammed for space.
 
Here's a list that I made up:
1/135 Turtwig
2/135 Grotle
3/135 Toterra
4/135 Cherubi
5/135 Cherrim
6/135 Combee
7/135 Vespiqueen
8/135 Sewaddle
9/135 Swadloon
10/135 Leavanny
11/135 Maractus
12/135 Foongus
13/135 Amoongus
14/135 Moltres-EX
15/135 Chimchar
16/135 Monferno
17/135 Infernape
18/135 Victini-EX
19/135 Pansear
20/135 Simisear
21/135 Litwick
22/135 Heatmor
23/135 ???
24/135 Squirtle
25/135 Articuno-EX
26/135 Lotad
27/135 Lombre
28/135 Ludicolo
29/135 Carvanha
30/135 Sharpedo
31/135 Manaphy
32/135 Vanillite
33/135 Vanillish
34/135 Vanilluxe
35/135 Frillish
36/135 Jellicent
37/135 Cubchoo
38/135 Beartic
39/135 ???
40/135 ???
41/135 ???
42/135 Magnemite
43/135 Magnemite
44/135 Magneton
45/135 Magneton
46/135 Magnezone
47/135 Magnezone
48/135 Zapdos-EX
49/135 Rotom
50/135 Joltik
51/135 Galvantula
52/135 Zubat
53/135 Zubat
54/135 Golbat
55/135 Crobat
56/135 Koffing
57/135 Koffing
58/135 Wheezing
59/135 Ralts
60/135 Kirlia
61/135 Gallade
62/135 Giratina
63/135 Trubbish
64/135 Trubbish
65/135 Garbodor
66/135 Garbodor
67/135 Elgyem
68/135 Elgyem
69/135 Beheeyem
70/135 Phanphy
71/135 Donphan
72/135 Lunatone
73/135 Solrock
74/135 Riolu
75/135 Lucario
76/135 Timburr
77/135 Gurdurr
78/135 Conkeldurr
79/135 Purrloin
80/135 Liepard
81/135 Scaggy
82/135 Scrafty
83/135 ???
84/135 ???
85/135 ???
86/135 ???
87/135 Skarmory
88/135 Klink
89/135 Klang
90/135 Klinklang
91/135 Durant
92/135 Durant
93/135 Cobalion-EX
94/135 Druddigon
95/135 Black Kyurem-EX
96/135 White Kyurem-EX
97/135 Clefairy
98/135 Clefable
99/135 Doduo
100/135 Dodrio
101/135 Snorlax
102/135 Togepi
103/135 Togetic
104/135 Togekiss
105/135 ???
106/135 ???
107/135 ???
108/135 Lugia-EX
109/135 Whismur
110/135 Loudred
111/135 Exploud
112/135 Skitty
113/135 Patrat
114/135 Watchog
115/135 Bouffalant
116/135 Bicycle
117/135 Escape Rope
118/135 Ether
119/135 N
120/135 Virbank City Gym
121/135 Colress Machine
122/135 Colress
123/135 Hypnotoxic Laser
124/135 Team Plasma’s Poke Ball
125/135 Team Plasma Grunt
126/135 Plasma Frigate
127/135 Plasma Energy
128/135 Dowsing Machine
129/135 Scramble Switch
130/135 Victory Piece
131/135 Victini-EX FA
132/135 Articuno-EX FA
133/135 Cobalion-EX FA
134/135 Lugia-EX FA
135/135 Colress
136/135 Charizard
137/135 Blastiose
138/135 Random Receiver
 
Flygon2071 said:
Rayquaza-XD said:
-Personally, I don't think the registeel tanking is going to do much difference if they can get past Klinklang's ability, as those counters would most likely a fire type OHKOing, or Bouffalant, which still two shots even if you' eviolited. People are scared enough of Keldeo to run a fire deck. Bouffalant doesn't 2HKO it because of prtect charge + eviolite. Even reshiram can't OHKO it with eviolite + protect charge and getting the damage Max potion away, would lead into a KO on reshiram instead.
-The difference between sableye and durant is that sableye has free retreat while durant doesn't. This limits how well it can be used since you discard an energy. This problem is also with Keldeo. Once you rush in, losing two energies is not a good thing, especially in a deck which essentially only attaches manually ( don't absolutely rely on ether). I suppose one option would be to run skyarrow, giving durant free retreat and Keldeo one, but people playing Lugia will run plasma frigate and fitting the skyarrow into the deck might be a challenge.Sableye grabs 2 while Durant only grabs 1. Nothing else is needed against it.
-Thinking ahead, the winner of the mirror match will be decided by whoever sets up a Cobalion EX first.Normal Cobalion will be useful too but I agree. Also Lucario will help too.

Answers are in bold. For the questions:

1. None max 2.

2. Keldeo/Switch.

3. 2-2

Ninja'd.

Notice I said Sableye UD, It had the same attack as Durant. I thought of Darkrai and Prism, but now it's getting extremely space tight, and you can't take advantage of Ether as much with so much special energy. I think that Durant is gonna be extremely important, since you can reuse ethers over and over to get energy on the field fast, as well as reusing Max Potion and other things later in the game. In fact, thinking about it, if you're not running DCE Durant is your ideal starter. In Mirror, I think that Cobalion NV will be extremely important, since the deck has a lot of big retreaters, making Iron Breaker even more crippling.
 
Puff-Sun said:
Flygon2071 said:
Answers are in bold. For the questions:

1. None max 2.

2. Keldeo/Switch.

3. 2-2

Ninja'd.

Notice I said Sableye UD, It had the same attack as Durant. I thought of Darkrai and Prism, but now it's getting extremely space tight, and you can't take advantage of Ether as much with so much special energy. I think that Durant is gonna be extremely important, since you can reuse ethers over and over to get energy on the field fast, as well as reusing Max Potion and other things later in the game. In fact, thinking about it, if you're not running DCE Durant is your ideal starter. In Mirror, I think that Cobalion NV will be extremely important, since the deck has a lot of big retreaters, making Iron Breaker even more crippling.

Cobalion EX is also a really good starter. He completely wrecks early Mewtwo's, Tornadus', Lugia's, anything that uses Plasma Energy or DCE, and 2 shots almost all evolving basics. I'm really not sure if the deck has room for Durant. I made a basic list, and I had to cut several corners without Durant. Durant is also still weak to early starting EX's before you get Klinklang out.
 
Bo$$_89 said:
Here's a list that I made up:
1/135 Turtwig
2/135 Grotle
3/135 Toterra
4/135 Cherubi
5/135 Cherrim
6/135 Combee
7/135 Vespiqueen
8/135 Sewaddle
9/135 Swadloon
10/135 Leavanny
11/135 Maractus
12/135 Foongus
13/135 Amoongus
14/135 Moltres-EX
15/135 Chimchar
16/135 Monferno
17/135 Infernape
18/135 Victini-EX
19/135 Pansear
20/135 Simisear
21/135 Heatmor
22/135 Swinub
23/135 Piloswine
24/135 Mamoswine
25/135 Articuno-EX
26/135 Lotad
27/135 Lombre
28/135 Ludicolo
29/135 Carvanha
30/135 Sharpedo
31/135 Manaphy
32/135 Vanillite
33/135 Vanillish
34/135 Vanilluxe
35/135 Frillish
36/135 Jellicent
37/135 Cubchoo
38/135 Beartic
39/135 ???
40/135 ???
41/135 ???
42/135 Magnemite
43/135 Magnemite
44/135 Magneton
45/135 Magneton
46/135 Magnezone
47/135 Magnezone
48/135 Zapdos-EX
49/135 Rotom
50/135 Joltick
51/135 Galvantula
52/135 Zubat
53/135 Zubat
54/135 Golbat
55/135 Crobat
56/135 Koffing
57/135 Koffing
58/135 Wheezing
59/135 Ralts
60/135 Kirlia
61/135 Gallade
62/135 Giratina
63/135 Trubbish
64/135 Trubbish
65/135 Garbodor
66/135 Garbodor
67/135 Elgyem
68/135 Elgyem
69/135 Beheeyem
70/135 Phanphy
71/135 Donphan
72/135 Lunatone
73/135 Solrock
74/135 Riolu
75/135 Lucario
76/135 Timburr
77/135 Gurdurr
78/135 Conkeldurr
79/135 Purrloin
80/135 Liepard
81/135 Scaggy
82/135 Scrafty
83/135 ???
84/135 ???
85/135 ???
86/135 ???
87/135 Skarmory
88/135 Klink
89/135 Klang
90/135 Klinklang
91/135 Durant
92/135 Durant
93/135 Cobalion-EX
94/135 Druddigon
95/135 Black Kyurem-EX
96/135 White Kyurem-EX
97/135 Clefairy
98/135 Clefable
99/135 Doduo
100/135 Dodrio
101/135 Snorlax
102/135 Togepi
103/135 Togetic
104/135 Togekiss
105/135 ???
106/135 ???
107/135 ???
108/135 Lugia-EX
109/135 Whismur
110/135 Loudred
111/135 Exploud
112/135 Skitty
113/135 Patrat
114/135 Watchog
115/135 Bouffalant
116/135 Bicycle
117/135 Escape Rope
118/135 Ether
119/135 N
120/135 Virbank City Gym
121/135 Colress Machine
122/135 Ghetis?
123/135 Hypnotoxic Laser
124/135 Team Plasma’s Poke Ball
125/135 Team Plasma Grunt
126/135 Plasma Frigate
127/135 Plasma Energy
128/135 Dowsing Machine
129/135 Scramble Swwitch
130/135 Victory Piece
131/135 Victini-EX FA
132/135 Articuno-EX FA
133/135 Cobalion-EX FA
134/135 Lugia-EX FA
135/135 Colress
136/135 Charizard
137/135 Blastiose
138/135 Random Recievier
I seriously hope your wrong about N being printed again. That card needs to die
 
^Pokemon TCG company: N is a good card! Sure, reprinted once, maybe twice, but... it may be in PS because... the...people at... the... prerelease might like them...
 
exdarkrai01 said:
Bo$$_89 said:
Here's a list that I made up:
1/135 Turtwig
2/135 Grotle
3/135 Toterra
4/135 Cherubi
5/135 Cherrim
6/135 Combee
7/135 Vespiqueen
8/135 Sewaddle
9/135 Swadloon
10/135 Leavanny
11/135 Maractus
12/135 Foongus
13/135 Amoongus
14/135 Moltres-EX
15/135 Chimchar
16/135 Monferno
17/135 Infernape
18/135 Victini-EX
19/135 Pansear
20/135 Simisear
21/135 Heatmor
22/135 Swinub
23/135 Piloswine
24/135 Mamoswine
25/135 Articuno-EX
26/135 Lotad
27/135 Lombre
28/135 Ludicolo
29/135 Carvanha
30/135 Sharpedo
31/135 Manaphy
32/135 Vanillite
33/135 Vanillish
34/135 Vanilluxe
35/135 Frillish
36/135 Jellicent
37/135 Cubchoo
38/135 Beartic
39/135 ???
40/135 ???
41/135 ???
42/135 Magnemite
43/135 Magnemite
44/135 Magneton
45/135 Magneton
46/135 Magnezone
47/135 Magnezone
48/135 Zapdos-EX
49/135 Rotom
50/135 Joltick
51/135 Galvantula
52/135 Zubat
53/135 Zubat
54/135 Golbat
55/135 Crobat
56/135 Koffing
57/135 Koffing
58/135 Wheezing
59/135 Ralts
60/135 Kirlia
61/135 Gallade
62/135 Giratina
63/135 Trubbish
64/135 Trubbish
65/135 Garbodor
66/135 Garbodor
67/135 Elgyem
68/135 Elgyem
69/135 Beheeyem
70/135 Phanphy
71/135 Donphan
72/135 Lunatone
73/135 Solrock
74/135 Riolu
75/135 Lucario
76/135 Timburr
77/135 Gurdurr
78/135 Conkeldurr
79/135 Purrloin
80/135 Liepard
81/135 Scaggy
82/135 Scrafty
83/135 ???
84/135 ???
85/135 ???
86/135 ???
87/135 Skarmory
88/135 Klink
89/135 Klang
90/135 Klinklang
91/135 Durant
92/135 Durant
93/135 Cobalion-EX
94/135 Druddigon
95/135 Black Kyurem-EX
96/135 White Kyurem-EX
97/135 Clefairy
98/135 Clefable
99/135 Doduo
100/135 Dodrio
101/135 Snorlax
102/135 Togepi
103/135 Togetic
104/135 Togekiss
105/135 ???
106/135 ???
107/135 ???
108/135 Lugia-EX
109/135 Whismur
110/135 Loudred
111/135 Exploud
112/135 Skitty
113/135 Patrat
114/135 Watchog
115/135 Bouffalant
116/135 Bicycle
117/135 Escape Rope
118/135 Ether
119/135 N
120/135 Virbank City Gym
121/135 Colress Machine
122/135 Ghetis?
123/135 Hypnotoxic Laser
124/135 Team Plasma’s Poke Ball
125/135 Team Plasma Grunt
126/135 Plasma Frigate
127/135 Plasma Energy
128/135 Dowsing Machine
129/135 Scramble Swwitch
130/135 Victory Piece
131/135 Victini-EX FA
132/135 Articuno-EX FA
133/135 Cobalion-EX FA
134/135 Lugia-EX FA
135/135 Colress
136/135 Charizard
137/135 Blastiose
138/135 Random Recievier
I seriously hope your wrong about N being printed again. That card needs to die
promos.jpg

.
right over there >>>>>>>>>>^​
 
Bo$$_89 said:
exdarkrai01 said:
I seriously hope your wrong about N being printed again. That card needs to die
(snip)
.
right over there >>>>>>>>>>^​
Your list needs more FA Darkrai and FA Giratina, since all we know about the FAs is that only 4 of them are EXes. You also forgot reg. Colress.
 
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