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Plasma TDK

Br0vyle

It's CLOBBERIN' TIME
Member
Pokemon: 14
  • 4 Deoxys EX PLF
  • 2 Thunderus EX PLF
  • 4 Kyurem PLF
  • 1 Absol PLF
  • 1 Lugia EX PLS
  • 2 Keldeo Ex
Trainers: 30
  • 4 Prof Juniper
  • 2 N
  • 4 Colress
  • 2 Shadow triad
  • 3 colress machine
  • 3 Silver Bangle
  • 2 Frozen city
  • 3 Hypnotoxic laser
  • 1 Virbank city gym
  • 3 Plasma Ball
  • 2 Float stone
Energy: 16
  • 4 Prisim
  • 2 DCE
  • 2 Electric
  • 2 Water
  • 4 Plasma
*UPDATED*
Edited to coincide with the rules! :D ~Kecleon
 
Drop Lugia EX for a Gensect EX.

You dont need Lugia in TDK. If you want to use Lugia, you have to make him a main strategy in order for it to really be effective.

Genesect EX would be more efficient since they nerfed catcher and you want to be using Blizzard Burn on targets you want to do. Otherwise you might struggle to pick targets when you dont have a Keldeo EX w/ float available, in turn, you might be using Blizzard Burn on targets that arent ideal or you could possibly be stuck in the active slot with the Kyurem and no way to do a sequential blizzard burn.

Genesect EX is just a nice tech card, and if you have to use megalo cannon, you have prisms to do so.

Also since you should drop Lugia
-4 DCE
+4 Blend Energy WLFM
 
You did not state your particuar Deck Strategy; however, after examining your deck list, it appears to me that this deck is not designed along the "typical" TDK structure. It is more like, what I call "KDT" - where Kyurem is your primary attacker. The other Poké are there for secondary support, IMHO.

Given this assumption, I suggest the following for your consideration:

  • -1 Absol. 1 should be sufficient.
  • +1 Keldeo EX. A second Keldeo EX greatly enhances your chances of a continual Rush In-Blizzard Burn cycle.
  • -1 Colress Machine. 3 should be sufficient.
  • -1 Silver Bangle. 3 should be sufficient.
  • -1 Team Plasma Ball. 3 should be sufficient.
  • Do keep your Lugia EX - it WILL win you games. Also, without it, you'll find certain matchups (e.g., Empoleon-Leafeon) more difficult.
  • -2 DCE. 2 should be sufficient.
  • +1 Energy Search. since you are running 2 different basic energy types, an ES can help you get the needed energy when required.
  • +2 Card draw supporters. Your current 8 is woefully insufficient.
  • +2 Ultra Ball. Provides Poké search capability (especially for your non-Team Plasma Poké).
Should you decide to replace your Poké Catchers with a Genesect EX, I'd suggest you also add an ACE Spec and a card draw Supporter or Super Rod too.

I hope you find these comments helpful.
 
Why 4 DCE? The only Pokemon that uses them is Lugia, and you only have one. I've seen some people play just one, but if you only have one Lugia, those other DCE's are going to be dead cards in your hand. 16 Energies is too much anyway, so I'd take at least three of them out and put in 2 N and 1-2 Skyla / something other Supporter because that is the area you are lacking in.
 
TuxedoBlack said:
You did not state your particuar Deck Strategy; however, after examining your deck list, it appears to me that this deck is not designed along the "typical" TDK structure. It is more like, what I call "KDT" - where Kyurem is your primary attacker. The other Poké are there for secondary support, IMHO.

Given this assumption, I suggest the following for your consideration:

  • -1 Absol. 1 should be sufficient.
  • +1 Keldeo EX. A second Keldeo EX greatly enhances your chances of a continual Rush In-Blizzard Burn cycle.
  • -1 Colress Machine. 3 should be sufficient.
  • -1 Silver Bangle. 3 should be sufficient.
  • -1 Team Plasma Ball. 3 should be sufficient.
  • Do keep your Lugia EX - it WILL win you games. Also, without it, you'll find certain matchups (e.g., Empoleon-Leafeon) more difficult.
  • -2 DCE. 2 should be sufficient.
  • +1 Energy Search. since you are running 2 different basic energy types, an ES can help you get the needed energy when required.
  • +2 Card draw supporters. Your current 8 is woefully insufficient.
  • +2 Ultra Ball. Provides Poké search capability (especially for your non-Team Plasma Poké).
Should you decide to replace your Poké Catchers with a Genesect EX, I'd suggest you also add an ACE Spec and a card draw Supporter or Super Rod too.

I hope you find these comments helpful.
I agree with all this but, TDK is a sufficient attacker so I'd personally switch LugiaEX for Genesect EX for red signal and possibly Megalo cannon if need be. Dropping DCE's for WLFM's and take Tuexdo Black advise and you got a sold deck.

Also i noticed that you run 1 Virbank City and 1 Laser. Find room for at least 2 more lasers. 1 Laser isnt sufficient enough if you want to run Virbank. Lasers are super useful to make 170-180 knockouts with blizzard burn so drop 1-2 Catchers and maybe 1 of the Lightning energies for more lasers.
 
Mora said:
Why 4 DCE? The only Pokemon that uses them is Lugia, and you only have one. I've seen some people play just one, but if you only have one Lugia, those other DCE's are going to be dead cards in your hand. 16 Energies is too much anyway, so I'd take at least three of them out and put in 2 N and 1-2 Skyla / something other Supporter because that is the area you are lacking in.

Thunderus also makes good use of a dce if u can't colress machine in time


TuxedoBlack said:
You did not state your particuar Deck Strategy; however, after examining your deck list, it appears to me that this deck is not designed along the "typical" TDK structure. It is more like, what I call "KDT" - where Kyurem is your primary attacker. The other Poké are there for secondary support, IMHO.

Given this assumption, I suggest the following for your consideration:

  • -1 Absol. 1 should be sufficient.
  • +1 Keldeo EX. A second Keldeo EX greatly enhances your chances of a continual Rush In-Blizzard Burn cycle.
  • -1 Colress Machine. 3 should be sufficient.
  • -1 Silver Bangle. 3 should be sufficient.
  • -1 Team Plasma Ball. 3 should be sufficient.
  • Do keep your Lugia EX - it WILL win you games. Also, without it, you'll find certain matchups (e.g., Empoleon-Leafeon) more difficult.
  • -2 DCE. 2 should be sufficient.
  • +1 Energy Search. since you are running 2 different basic energy types, an ES can help you get the needed energy when required.
  • +2 Card draw supporters. Your current 8 is woefully insufficient.
  • +2 Ultra Ball. Provides Poké search capability (especially for your non-Team Plasma Poké).
Should you decide to replace your Poké Catchers with a Genesect EX, I'd suggest you also add an ACE Spec and a card draw Supporter or Super Rod too.

I hope you find these comments helpful.

Thank you for the input sadly I don't have genesect EX or decent Ace-specs( with the exception of scramble switch) but I will take your advice what do u suggest to help me draw cards?
 
But that's not a really good attack. It would make more since to use Blizzard Burn and Plasma Gale.
 
Watch out for shaymin decks, they will destroy you if you take top many prize cards. At least, I think it's shaymin. On a separate note, you could add rufflet dragons exalted for chirp. Search for two pokemon with fighting resistance. Good if you add tornadus ex PLF. it's attack does 60 + 30 more damage for each plasma energy attached.
 
joshawott8055 said:
Watch out for shaymin decks, they will destroy you if you take top many prize cards. At least, I think it's shaymin. On a separate note, you could add rufflet dragons exalted for chirp. Search for two pokemon with fighting resistance. Good if you add tornadus ex PLF. it's attack does 60 + 30 more damage for each plasma energy attached.

I know but its sort of a waste of space in my opinion. I personally think that space is much better used. Also couldn't u have told me that earlier?
 
Br0vyle said:
Thank you for the input sadly I don't have genesect EX or decent Ace-specs( with the exception of scramble switch) but I will take your advice what do u suggest to help me draw cards?
By the way, I do run Scramble Switch in my PlasmaBox deck for a "surprise" Plasma Gale, Blizzard Burn, or Thundurus Noise attack too.

+2 N/Colress.
 
TuxedoBlack said:
Br0vyle said:
Thank you for the input sadly I don't have genesect EX or decent Ace-specs( with the exception of scramble switch) but I will take your advice what do u suggest to help me draw cards?
By the way, I do run Scramble Switch in my PlasmaBox deck for a "surprise" Plasma Gale, Blizzard Burn, or Thundurus Noise attack too.

+2 N/Colress.

Thank you for the input i appreciate it I will run Scramble Switch and I think i will add the 2 Colress
 
Br0vyle said:
TuxedoBlack said:
By the way, I do run Scramble Switch in my PlasmaBox deck for a "surprise" Plasma Gale, Blizzard Burn, or Thundurus Noise attack too.

+2 N/Colress.

Thank you for the input i appreciate it I will run Scramble Switch and I think i will add the 2 Colress

If you add colress, you might want to add shadow triad to get it back if you can't get the second one
 
joshawott8055 said:
Br0vyle said:
Thank you for the input i appreciate it I will run Scramble Switch and I think i will add the 2 Colress

If you add colress, you might want to add shadow triad to get it back if you can't get the second one

Yea I have the 4 Colress
 
The problem with 4 Colress is that you you seem to have them in your hand at the start of the game when there are only 1-2 Benched Pokemon in play. Alternative Supporters/draw you could choose from include N, Bianca, Skyla, Bicycle, and Random Receiver.
 
Mora said:
The problem with 4 Colress is that you you seem to have them in your hand at the start of the game when there are only 1-2 Benched Pokemon in play. Alternative Supporters/draw you could choose from include N, Bianca, Skyla, Bicycle, and Random Receiver.

I think I might keep the colorless because I usually get 3 deoxys down by my 2nd turn at least
 
Br0vyle said:
Mora said:
The problem with 4 Colress is that you you seem to have them in your hand at the start of the game when there are only 1-2 Benched Pokemon in play. Alternative Supporters/draw you could choose from include N, Bianca, Skyla, Bicycle, and Random Receiver.

I think I might keep the colorless because I usually get 3 deoxys down by my 2nd turn at least
I have extensively tested Plasma Decks, hell, its my main deck. I highly suggest you switch to 3 Colress and 3 N. N is very useful early and if you are down late game. 3 Colress is plenty. I've had the 4 Colress & 2 N, but I have greater success with the 3-3 instead.
 
JungleBeatz said:
Br0vyle said:
I think I might keep the colorless because I usually get 3 deoxys down by my 2nd turn at least
I have extensively tested Plasma Decks, hell, its my main deck. I highly suggest you switch to 3 Colress and 3 N. N is very useful early and if you are down late game. 3 Colress is plenty. I've had the 4 Colress & 2 N, but I have greater success with the 3-3 instead.

I agree I think the 3-3 line is much better thank you
 
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