How do you do it? is it just an auto loss? hopfully they get a bad start? do you tech something in????
maybe is there a hard good techable counter for mew?
maybe is there a hard good techable counter for mew?
megatron said:Could you not use a Mew of your own to KO theirs?
Scizorliscious said:That's probably the safest play. Unless they can OHKO your Dragons- which isn't too likely, unless it's a variant without Vileplume that runs PP and you and your opponent both have a full bench for Jumpluff- you should be good.
Watch out for Sludge Drag, though. That could be painful for your Goth, or even Reuniclus.