Keeper of Night said:-1 Ho-oh (Ho-oh isn't necessary at all. It can't hit for enough damage in a deck with only 2 different kinds of energy.)
-1 Sableye (Only used late/early game, though I prefer Landorus early game and Sableye only if I need an Item badly.)
+1 Mewtwo EX (Much better than Ho-oh in this deck imo.)
+1 Terrakion NV (2 is necessary to really hurt Darkrai decks, they can get around 1 too easily.)
*facepalm* You don't attack with Ho-oh... It's used to get back the fighting energy and is used as energy switch bait.
-1 Mewtwo EX
+1 Ho-oh EX
@Flygon2071 You're really undervaluing the power of one of trainers, especially with Sableye and Skyla.
+1 Dark Claw
-1 Tool Scrapper