Funnily enough, Light as Air is very similar to an effect that I used in my very first Create-A-Card, although I assume you didn’t base the effect off mine. Unfortunately there isn’t anything particularly exciting going on with that Ability - it’s a fairly standard damage booster.
The attack is probably a little high on the power side already, however that Ability pushes it over the edge. You can easily have 6 Pokemon that meet those weight requirements in play, which means you’re already hitting 140 for a DCE. That can be increased further with a Skyfield, and even further if four of those Pokemon are Minior - as Minior meet the weight requirements! You’d be hitting at least 220 with ease (140 + 80), and you’d probably break the format. Normally that’s why I’d suggest keeping any damage boosters on Basics to 10, as they are very difficult to balance outside that.
Wording Errors:
- ‘every’ should be ‘each’ x2 (-1.5pts)
- When referring to all of a Pokemon in play, there should be a “both your’s and your opponent’s” clause after “in play”. (-2pts)
- After ‘more damage’, you need to specify to what Pokemon the extra damage in the Ability applies to (for example, ‘your opponent’s Active Pokemon’), if you are going to use this particular wording structure. (-2pts)
- You need to specify how the player should consider Pokemon without a weight printed on the card. You could tell the player to ‘exclude’ those without a printed weight, or you could assign one. (-2pts)
References: ‘Star Bits’ - Weavile BUS, Keldeo XY Promos 191; ‘Light as Air’ - Cedric Juniper
Creativity: 14/20
(Playing with weight-related effects.)
Wording: 7.5/15
(A few major errors.)
Believability: 11/15
(A very potent combination that would flip the format on it's head.)
Total: 32.5/50