Chesnaught HP 200 Fighting
Stage 2 - Evolves from Quilladin
No. 652 Spiny Armor Pokémon HT. 5'03" WT. 198.4 lbs.
/Ability/ ~ Crazy Spikes
Once during your opponent's turn, (before their attack) they may put 2 damage counters on 1 of your Pokémon.
[F][F][F] Insanity Hammer 160
At the end of your next turn, if this Pokémon is your active Pokémon, has enough Energy attached to it to use Insanity Hammer, and has not already used an attack during this turn, this Pokémon uses Insanity Hammer. This Pokémon can't Retreat during your next turn.
When it takes a defensive posture with its fists guarding its face, it could withstand a bomb blast. Its Tackle is forceful enough to flip a 50-ton tank. It shields its allies from danger with its own body.
Weakness: Psychic x2
Resistance: None
Retreat: 4
Stage 2 - Evolves from Quilladin
No. 652 Spiny Armor Pokémon HT. 5'03" WT. 198.4 lbs.
/Ability/ ~ Crazy Spikes
Once during your opponent's turn, (before their attack) they may put 2 damage counters on 1 of your Pokémon.
[F][F][F] Insanity Hammer 160
At the end of your next turn, if this Pokémon is your active Pokémon, has enough Energy attached to it to use Insanity Hammer, and has not already used an attack during this turn, this Pokémon uses Insanity Hammer. This Pokémon can't Retreat during your next turn.
When it takes a defensive posture with its fists guarding its face, it could withstand a bomb blast. Its Tackle is forceful enough to flip a 50-ton tank. It shields its allies from danger with its own body.
Weakness: Psychic x2
Resistance: None
Retreat: 4