SheNinja said:Hey, Bellossom is GREAT for the playthroughs of the VG's. >:0
Bo$$_89 said:Vileplume/Bellossom/Jellicent Boundaries Crossed is legit
SheNinja said:FluffyChomp is a great deck >;0
DNA said:Vileplume/Bellossom Legends Awakened is legit.
aschefield101 said:Heres the run down for the image based side of the competition, congrats to PMJ! And well done to everyone else who took part! I do hope to see even more next month and of course, even more shinyness! Heres the top 3 for this month!
- PMJ
- Blui
- Delta
DNA said:As for myself, I'll be keeping my classic style of 'drumroll please' and not revealing my placing until the end, hehehehe.
Overall this looks like a really cool month and I see a lot of different ideas and concepts being used for the Grass-types, which is good, because that's exactly what I was expecting! Thanks all of you.
I fear that has made me really soft in my grading this month, but lol whatever
Ledian - [G] - 110 HP
Stage 1 Evolves from Ledyba
Ability: Greenhouse Amplifier
Each basic [G] Energy card attached to your [G] Pokémon now has this effect "If the Pokémon this card is attached to attacks, the attack does 10 more damage to the Defending Pokémon (before applying Weakness and Resistance)." You can't apply more than one Greenhouse Amplifier Ability at a time.
[G][G] Friendly Fire 10
Flip a coin. If heads prevent all effects of attacks, including damage, done to each of your [G] Pokémon during your opponent's next turn.
Weakness - [R] x2
Resistance - __
Retreat - [C]
Sceptile
Stage 2 (Evolves from Grovyle)
150 HP
[G] Absorb 40
Heal 20 damage from this Pokemon
[G] [G] [C] Leaf Storm 110
Weakness: Fire x2
Resistance: None
Retreat: None
Vileplume --- Grass --- 130 HP
Evolves from Gloom
Ability: Sunny Day
When you play this Pokemon from your hand to evolve 1 of your Pokemon, the weather changes to intense Sun Light. The weather will change if any other Pokemon changes it with an ability or an attack.
Solar Beam [G] [C] [C] 80+
Flip a coin. If heads, this attack does 30 more damage. If the weather is intense Sun Light, this attack's damage isn't affected by any effects on the Defending Pokemon.
Weakness: [R] x 2
Resistance: [W] -20
Retreat Cos: 3
Stage 2 - Jumpluff - HP120 - Grass
NO. 189 Cottonweed Pokémon HT: 2'07" WT: 6.6 Ibs.
[Team Plasma Pokémon]
[Ability] Plasma Spores
When Jumpluff is put into the discard pile, you may search you deck for a Team Plasma card and add it to your hand. Shuffle your deck afterwards.
[G] Sea of Cotton
This attack does 20 damage to each of your opponent's Pokémon for each Jumpluff in play. (Don't apply Weakness and Resistance for Benched Pokémon.)
Weakness: Fire (×2) Resistance: Fighting (-30)
Retreat: 0
Flavour Text: Blown by seasonal winds, it circles the globe, scattering cotton spores as it goes.
Venusaur – 140HP [G]
Ability- Overgrow
For each [G] energy attached to this Pokémon, this Pokémon’s attacks to 20 more damage to the Active Pokémon.
[C][C][C][C] Effect Spore- 50
Flip 3 coins. For each heads, choose a Special Condition. The Defending Pokémon is now affected by those Special Conditions.
Leafeon [G] HP: 100
Stage 1 evolves from Eevee
Ht: 3' 03'' Wt: 56.2 lbs.
Ability: Gardening
Once during your turn (before you attack) you may search your deck for a [G] energy and attatch it to one of your benched [G] type pokemon. This ability cannot be used if your active pokemon is burned or poisoned.
[G] [G] [C] Leaf Blade 50+
Flip a coin. If Heads, this attack does 30 more damage. If Tails, heal 20 damage from this pokemon.
W: [R] x2 R: [W] -20
Retreat: [C] [C]
It's genetic structure works much like a plant. Because it uses photosynthesis, it is always enveloped in clean air.
Armaldo LV.X [G] 160 HP
Level-Up: Put onto Armaldo
Poké-Body: Dual Armor
If there are any [F] energy attached to Armaldo, Armaldo is both [G][F] type.
Poké-Body: Primal Instinct
Armaldo can use any attack or Poké-Power of any Pokémon (both yours and your opponent's) that has a Trainer card with 'Fossil' or 'Old Amber' in its name anywhere under it as its own. (You still need the necessary Energy to use each attack.)
Put this card onto your Active Armaldo. Armaldo LV.X can use any attack, Poké-Power, or Poké-Body from its previous Level.
Weakness: [R] x2
Resistance: none
Retreat cost: [C][C][C]
PokéBeach CaC 27/30 Rare Holo LV.X
Meganium {G} HP 160
stage 2 evolves from bayleef
Ability: solar power
All of your {G} Pokemons attacks
do 30 more damage to the defending
Pokemon. (before applying weakness and
resistance). You may only apply 2 solar
power abilitys each turn.
[.] Full Bloom 10
Search your deck for up to 2 {G} pokemon,
reveal them and put them into your hand,
shuffle your deck afterwards.
{G}{G} meganibeam 120
If you don't have 6 {G} Pokemon in play,
this attack does nothing.
Weakness {R} x2 Resistance {W} -20
Retreat cost {C}{C}{C}
Its breath has the fantastic ability to revive
dead plants and flowers.
Shiftry - HP130 - Grass
[Team Plasma]
Stage 2 (Evolves from Nuzleaf)
No. 275 Wicked Pokemon HT: 4'03" WT: 131.4
Ability: Wicked Swap
If this Pokemon is your Active Pokemon and your opponent uses an attack that effect's (affects) this Pokemon, you may flip a coin. If heads, switch this Pokemon with one of your bench (Benched) Pokemon before any effect's (effects) of your opponent's attack happen. Any effect's (effects) that would have happened to this Pokemon happen to your new Active Pokemon instead. You can't use more then 1 Wicked Swap Ability during your opponent's turn.
[G] Hash Gust 50
If the Defending Pokemon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness: Fire X2
Resistance: Water -20
Retreat Cost: 1
It lives at the top of 1,000 year old trees. At night, it can be seen causing wind storms with it's fans.
Meganium Stage 2 (Team Plasma) 150 HP
Ability Healing Herb
Whenever Meganium is attacked by one of your opponent's pokemon. Flip a coin, if heads remove 3 damage counters from this pokemon.
{G}{C}{C} Allergy Flower 70
Your opponent can't play any Trainer cards from his or her hand during your opponent's next turn.
Weakness {R}
Resistence {W} -20
Retreat {C}{C}{C}{C}
NO. 154 Herb Pokemon HT: 5' 1" WT: 221.6 lbs.
[Stage 1] Exeggutor [G] 110HP
NO. 103 Coconut Pokemon HT: 6'07" WT: 264.4 lbs.
Ability: Falling Head
Once during your turn (before your attack), if this Pokemon is in your hand, you may discard this Pokemon.
[G] Falling Coconuts {40}
Flip a coin. If heads, your opponent must discard a card from his or her hand.
Retreat Cost: [C][C]
Weakness: [R]
Resistance: [F] -20
Stage 2 - Beedrill - HP120 - Grass
NO. 15 Poison Bee Pokémon HT: 3'03" WT: 65.0 Ibs.
Ability: Sniper Needle
Once during your turn (before your attack), if this Pokémon is on your Bench, you may switch this Pokémon with your Active Pokémon. Your opponent's Active Pokémon is now Poisoned.
[G] EX-stingtion 50
If the Defending Pokémon is a Pokémon-EX, this attack does 40 more damage.
[G][P] Wound Driller 60
If your opponent's active Pokémon is Poisoned, put now 1 more damage counter on the Poisoned Pokémon between turns.
Weakness: Fire (×2) Resistance: no
Retreat: 1It can take down any opponent with its powerful poison stingers. It sometimes attacks in swarms.
Basic -- Scyther -- HP110 [G]
Ability: Sacrificial Harvest!
As long as this Pokémon is in play, you may attach an energy from your hand to one of your Pokémon for each prize card you have taken.
[G][G][C] Ritual Sacrifice 90+
This attack does 90 damage plus 10 more damage for the amount of [G] Energy attached to this Pokémon. If the defending Pokémon is not knocked out, this Pokémon is now Burned, Poisoned, and Confused.
Weakness: [R]x2
Resistance: [F]-20
Retreat Cost: [C]
Venusaur [G] HP 140
Stage 2
Evolves from Ivysaur
NO. 003 Seed Pokémon. HT: 6' 07" WT: 220.5 lbs
Ability: Harvest Growth
When you play this Pokémon from your hand to evolve 1 of your Pokémon, you may draw cards until you have 7 cards in your hand. You may not use an Ability with the same name during your turn.
[G][G] Leaf Storm 30x
Shuffle any number of basic [G] energy attached to any of your Pokémon into your deck. This attack does 30 damage for each energy shuffled into your deck in this way. This Pokémon can't attack during your next turn.
weakness [R] x2
resistance [W] -20
retreat [C][C][C][C]
The flower on Venusaur's back grows extremely quickly when it evolves. The flower is capable of making over 100 different scents and has vines that can extend up to 30 feet.