Nice to see you attempt a GX, Gio! The artwork looks a bit too dull, and so it doesn’t pop as GXs should. Choosing a different colour background could fix this, or you could increase the contrast of the Shadow Mewtwo art. Additionally, the outline of Shadow Mewtwo should be either more prominent (perhaps a deeper purple) or not be there at all.
Shadow Ball is rather reminiscent of X-Ball and it's variants, although utilising the multiple Energy types is neat thematically and flavourful. Mind Breaking Blade also has nice flavour, although is a bit too powerful, even for a GX - Sylveon-GX and Bewear-GX both have similar effects and don’t even dish out damage. With the potential KO of the Active Pokemon and discarding 2 Benched, you can get rid of at least half of your opponent’s Pokemon, either stealing a cheap win, or making it very difficult for your opponent to bounce back.
Wording errors:
- ‘Attack’ and ‘Including’ should not be capitalised. x2 (-1.5pts)
- ‘Prize’ and ‘Energy’ should be capitalised. x2 (-1.5pts)
- There should be a new sentence between “...Mewtwo GX)” and “This attack damage”, and “...attached to them” and “You don’t take…”. x2 (-1.5pts)
- “is not” should be “isn’t”. (-1pt)
- “this attack damage” should be “this attack’s damage”. (-1pt)
- “including Shadow Mewtwo-GX” should be “including this Pokemon” in the SM era. Plus, you don’t need this clause anyway. (-1.5pts)
- You don’t need the “You don’t take any prize cards for those 2 Pokemon” clause. (-2pts)
Fonts and Placement errors:
- The [P] type symbol should be a few pixels higher and more to the right (you’d actually be able to fit in the card name fine if this symbol was correctly positioned). (-1pt)
- The attack effects should span along the card so the end of each line is approximately right-aligned to the attack damage. (-0.5pt)
- The outline around the attack symbols should be thicker. (-1pt)
- The Weakness and Retreat symbols a few pixels too large. (-1pt)
- The attack effects are much too small in font size, and should not be the condensed version of the font. (-2pt)
- The attack damage integers should be a pixel or two more condensed. (-0.5pt)
- The Illus. text is too small in font size, while the set number is too large in font size. (-1pt)
Creativity/Originality: 10/15
(Good use of flavour and newish combinations of effects.)
Wording: 5/15
(A number of smaller errors.)
Fonts and Placement: 3/10
(A number of font and placement errors.)
Believability/Playability: 4/5
(Mind Breaking Blade is too powerful.)
Aesthetics: 3/5
(The art could do with some work.)
Total: 25/50