PokeBeach's Star Wars Battlefront 2 discussion thread!

The hardest medal for me was Regulator just because I hated that class. Easiest for me was Demolition because I just loved that class.
 
I actually used to Mod this game. For some reason the game won't run for me anymore, but I was able to release one of my earlier Mods. It isn't the BEST thing in the world, but it adds a map that takes place in the Terminator Salvation era, and you can play as the resistance, or the Terminators. :) Google "SWBFII Terminator Salvation 1.0" and you should find it. :) If anyone plays it, it would really mean a LOT to me if you could send me a PM. ;)

Anyway, I was working on the 2.0 when the game copped out on me. I had HK-Fliers, and HK-Drones all made, and a plethora of custom models too. It really is too bad that I cannot work on it any longer...

I was also almost finished with a Snowball warfare map. It was really cool, it had grenades remodeled into snowballs that had a splatting PE (particle effect) when it hit something. It also had snowmen that exploded into snowman parts that flew everywhere once destroyed.

This was a very life changing game for me, and will always have a place in my heart. :)
 
Porygon-X said:
I actually used to Mod this game. For some reason the game won't run for me anymore, but I was able to release one of my earlier Mods. It isn't the BEST thing in the world, but it adds a map that takes place in the Terminator Salvation era, and you can play as the resistance, or the Terminators. :) Google "SWBFII Terminator Salvation 1.0" and you should find it. :) If anyone plays it, it would really mean a LOT to me if you could send me a PM. ;)

Anyway, I was working on the 2.0 when the game copped out on me. I had HK-Fliers, and HK-Drones all made, and a plethora of custom models too. It really is too bad that I cannot work on it any longer...

I was also almost finished with a Snowball warfare map. It was really cool, it had grenades remodeled into snowballs that had a splatting PE (particle effect) when it hit something. It also had snowmen that exploded into snowman parts that flew everywhere once destroyed.

This was a very life changing game for me, and will always have a place in my heart. :)
That was you? I had the beta and I loved it. It was just so fun. But sadly, my BFII doesn't work anymore, and my brother no longer mods. He went by the name 'genaral_mitch' on gametoast.
 
He means "modding" a game, as in modifying it. Like adding in guns, changing the appearance of grenades, etc. It's similar to using an Action Replay on a Pokemon game.

...And yes, the Democrat and Republican thing was a joke.
 
Azelf Master said:
That was you? I had the beta and I loved it. It was just so fun. But sadly, my BFII doesn't work anymore, and my brother no longer mods. He went by the name 'genaral_mitch' on gametoast.

Aw sweet! I remember him! I still go on The 'Toast for their epic Minecraft community. :)

Hey, do you remember the DMI? I had a building on that thing. I even scripted a way for the game to recognize a certain player, and trigger and event through the LUA. I had it TP me to a secret room with an RC Porygon and a super fast ship that only I could access. :p

He means "modding" a game, as in modifying it. Like adding in guns, changing the appearance of grenades, etc. It's similar to using an Action Replay on a Pokemon game.

...And yes, the Democrat and Republican thing was a joke.

No, not like using an AR. It's more like, "Add a ton of custom epicness to the existing game" than "Change all the grenades to look like Snowballs".

The developers released the Mod Tools package which included all of the assets from the game. (code, models, textures, etc.) along with the map editor and compiler that they used to make the entire game. What you can do with it is add maps to be played in "Instant Action", add sides, and what not. You could, or I guess still can, make your own models for the game if you used plugins in other 3D modeling programs. Just Google SWBFII Modding, and you'll see what I mean.
 
When I said no discussion would come of this thread, I was was very wrong. It's amazing to see so many other players who enjoy one of my favorite games of all time. This, oddly enough, is the game that really got me into shooters, as it showed me the skill (and a little luck) necessary to be good at them. As for medals, I have all of them. Demolition was a bit tough because I rarely played that class, but it was a fairly simple task. Here's to hoping BF3 gets back in the making sometime soon!
 
Indeed, you were were very wrong.

I also have fond memories of planting mines on top of the base beacon thing. Heh heh.

And Porygon, that's some peoples definition of an AR ;]. But Modding BF2 is more "legal", which makes it cooler.
 
Porygon-X said:
Aw sweet! I remember him! I still go on The 'Toast for their epic Minecraft community. :)

Hey, do you remember the DMI? I had a building on that thing. I even scripted a way for the game to recognize a certain player, and trigger and event through the LUA. I had it TP me to a secret room with an RC Porygon and a super fast ship that only I could access. :p


No, not like using an AR. It's more like, "Add a ton of custom epicness to the existing game" than "Change all the grenades to look like Snowballs".

The developers released the Mod Tools package which included all of the assets from the game. (code, models, textures, etc.) along with the map editor and compiler that they used to make the entire game. What you can do with it is add maps to be played in "Instant Action", add sides, and what not. You could, or I guess still can, make your own models for the game if you used plugins in other 3D modeling programs. Just Google SWBFII Modding, and you'll see what I mean.
I don't remember exactly what DMI was, but I do remember hearing about it. We both haven't visited Gametoast in months.
 
Oh, Ya, I remember trying to mod the game on my PS2, and then braking it...
It did work for like 3 days, and I was a Wampa with a machine gun ^.^
 
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