Tyranitar:M-Choice Band
Ability: Sand Stream
Nature: Adamant +ATK/-Sp. Atk
EV's: 4 HP/252 ATK/252 Spe
Attacks:
~Stone Edge
~Crunch
~Pursuit
~Earthquake
One of the most powerful Physical Dark-type pokemon is the lead for my in-game team. While I like to run TTar later in the game I have found it does better early game. Stone Edge, Crunch and Pursuit hold STAB and can be used to inflict a large ammount of damage. Pursuit is a great way to Pursuit kill pokemon like Gengar and non-bulky Psychics like Latias. Crunch can OHKO Latios and Latias. Stone Edge topples pokemon like Weavile and Chandelure while Earthquake can be used on Emboar and Infernape.
Lucario:M-Choice Specs
Ability: Inner Focus
Nature: Timid +Spe/-ATK
EV's: 4 DEF/252 Sp. Atk/252 Spe
Attacks:
~Aura Sphere
~Shadow Ball
~Dragon Pulse
~Vacuum Wave
Lucario is one pokemon that was a favorites of LRM's thanks to it providing a great way to deal with pokemon like Weavile and Magnezone quickly. Aura Sphere and Vacuum Wave provide STAB and both can OHKO Excadrill if it doesn't have Sand Ruch, though Vacuum Wave always goes first and will hit even with Sand Rush. Shadow Ball can be used to check bulky Ghost and Psychic pokemon while Dragon Pulse checks Dragon-types.
Excadrill:M-Air Balloon
Ability: Sand Rush
Nature: Jolly +Spe/-Sp. Atk
EV's: 4 HP/252 ATK/252 Spe
Attacks:
~Swords Dance
~Earthquake
~Rock Slide
~X-Scissor
Excadrill takes slot 3 thanks to its massive Speed in a Sandstorm. Excadrill provides a great way to counter Fire, Poison, Electric, Rock and Steel-type pokemon thanks to its Attack and Speed. After one Swords Dance Excadrill can hit any pokemon with a +2 Earthquake and score a OHKO on them. Rock Slide can cripple Flying-types like Gliscor and Zapdos while X-Scissor OHKOs Psychic pokemon that would prove to be a problem later on.
Reuniclus:M-Leftovers
Ability: Magic Guard
Nature: Bold +DEF/-ATK
EV's: 248 HP/216 DEF/44 Sp. Atk
Attacks:
~Calm Mind
~Psyshock
~Focus Blast
~Recover
Reuniclus provides a much needed Special base attacker to the team and provides coverage against Fighting-types like Machamp. After a couple Calm Minds Reuniclus can hit alot of pokemon hard with Psyshock and Focus Blast. Recover helps restore HP and Magic Guard protects Reuniclus from Toxic Spikes, Spikes, Stealth Rock, Sandstorm and Hail.
Jellicent:M-Leftovers
Ability: Water Absorb
Nature: Bold +DEF/-ATK
EV's: 248 HP/216 DEF/44 Sp. Def
Attacks:
~Will-o-Wisp
~Scald
~Shadow Ball
~Recover
Jellicent is one of the very few pokemon that I would run on a in-game Sandstorm team. Jellicents needed bulk provides a much needed support to the team and makes for a great Fighting blocker. WoW can be used to Burn non-Flash Fire and Fire-type pokemon while Scald is just for those that are that type or have that. Shadow Ball can be used to counter Gengar and Chandelure. Recover when combined with Leftovers and Water Absorb provide a massive HP recovery rate.
Rotom-W:?-Leftovers/Chesto Berry
Ability: Levitate
Nature: Bold +DEF/-ATK
EV's: 248 HP/216 DEF/44 Spe
Attacks:
~ThunderWave/Sleep Talk
~Discharge
~Hydro Pump
~Rest
With Rotoms alternate forms changing from Ghost/Electric to Fire, Flying, Grass, Ice and Water it makes it easy to find a spot of each of them. Rotom-W provides some bulk that can be used with ThunderWave that can slow down pokemon that can out pace a fair size portion of the team. Discharge has 30% chance of Paralyzing a pokemon while Hydro Pump provides a needed powerful attack. Rest was the only option to restore HP and cure all status problems. Leftovers is a better option then Chesto Berry if you run Sleep Talk over ThunderWave.