Pokemon Pokemon TFG pokemon ability list

What should I do make it easier to read?

  • Have it in the American order?

    Votes: 0 0.0%
  • Both

    Votes: 0 0.0%
  • Neither, I think it is fine as it is.

    Votes: 0 0.0%

  • Total voters
    1
  • Poll closed .

Waterup

Aspiring Trainer
Member
Charizard
Fire/1 MP
7/12 Fire Spin 50x - Spin until you get a result other than Fire Spin. This attack does 50 damage for each Fire Spin.
1/4 Iron Tail 60

1/12 Miss
1/12 Miss


Feraligatr
Water/1 MP
1/4 Wash Away - ** Move the Defending Pokemon 2 spaces away, and it has Wait.
5/12 Bite 60
1/6 Hydro Pump 120

1/12 Miss
1/12 Miss


3 Groudon
Fighting/1 MP
1/6 Dodge
1/2 Hammer 100
1/6 Slash 50

1/12 Miss
1/12 Miss


4 Ho-Oh
3.5/12 ** Tornado Spin Ho-oh and all surrounding Pokemon return to the Bench and have Wait (Except Ho-oh).
3/12 Fire Blast 120
3.5 Gust 50

2/12 Miss

5 Kyogre
Water/1 MP
3.5/12 * Tidal Wave - Move all surrounding pokemon 3 spaces away, and they have wait.
3.5/12 Hydro Pump 130
3/12 Water Pulse 50

2/12 Miss

6 Lugia
Psychic/MP 1
1/12 Dodge
1/4 *** Hurricane - The opposing pokemon returns to the bench and has wait.
1/4 Aeroblast 90
1/4 Aeroblast 90

1/12 Miss
1/12 Miss


7 Abra Rare
8 Absol Rare
1/6 Dodge
1/4 ** Double-Edge - Absol and the defending pokemon are knocked out.
1/4 Razor Wind 70
1/6 Scratch 30


9 Dratini Rare
10 Eevee Rare
11 Meowth Rare
Colorless/2 MPs
1/4 Dodge
1/3 * Fake Out - Switch Meowth and the Defending pokemon.
1/3 Scratch 30
1/12 Miss

12 Murkrow Rare
Darkness/3 MPs
1/3 * Whirlwind - The defending pokemon returns to the Bench and has Wait.
1/3 Surprise 20
1/4 Peck 10

1/12 Miss

13 Salamence Rare
Colorless/1 MP
1/4 *** Fly Away - Jumps over the opposing figure (Putting Salamence a space behind an opposing figure)
7/12 Dragonbreath 70
1/12 Miss

14 Skarmory Rare
15 Corsola Uncommon
Water/1 MP

16 Golem Uncommon
17 Mudkip Uncommon
Water/3 MPs
1/6 Take Down 50
1/2 Water Gun 30
1/4 Tackle 10

1/12 Miss

18 Pikachu Uncommon
Eletric/2 MPs
1/12 Dodge
1/4 Thunderbolt 100
1/4 Thundershock 40
1/4 Thundershock 40

1/12 Miss
1/12 Miss


19 Raichu Uncommon
20 Scyther Uncommon
21 Torchic Uncommon
Fire/3 MPs
1/4 Ember 40
1/2 Peck 30

1/4 Miss

22 Treecko
Grass/3 MPs
1/4 Dodge
7/12 Slam 30
1/6 Pound 20


23 Voltorb
Electric/3 MPs
5/12 (Assuming) ** Explosion - voltorb and the defending pokemon are knocked out.
1/4 Spark 20
1/4 Tackle 10

1/12 (Assuming) Miss

24 Weezing
25 Zangoose
Colorless/MPs 2
Poke-Power: Immunity - Zangoose can't be poisoned or noxious
1/4 Dodge
1/4 Scratch 20
1/6 Crush Claw 90
1/3 Swords Dance - Doubles next white attack if you don't get a swords dance again. (If you get Dodge, it does nothing)


26 Beedrill Common
27 Doduo Common
28 Ekans Common
29 Machop Common
30 Mareep Common
31 Marill Common
32 Nidoran
33 Sentret Common
34 Shroomish Common
35 Spearow Common
36 Tauros Common
37 Teddiursa Common
38 Weedle Common

Trainers

39 Brock Rare
40 Misty Rare
41 Brendan Common
11/12 Success
1/12 Miss

42 Red Common
11/12 Success
1/12 Miss

Promos

1 Turtwig
Grass/MP 2
1/3 Withdraw - Turtwig has wait
1/3 Bite 50
1/3 Tackle 20


2 Chimchar
3 Piplup
Post if you have anything to contribute, after October 20, 6 PM until October 21, 7 PM. (Note the empty yet spaced figures, those are the ones I need to get to.)

Orange=White
 
Ok, edited with orange as white and the rest of the figures I own.

If you have any spoilers, PM me so I can update the list.
 
here is one that I have:

Voltorb: 3 mp

miss 1/7
tackle (10) 2/7
spark (20) 2/7
explosion** voltorb and the defending pokemon are knocked out. 2/7
 
As for me:

Corsola: 1 mp
Ability: Corsola can't be burned, paralyzed, poisoned or noxious.
3/7 Harden: 0 If the defending pokemon's attack is 60 or les Coorsloa isn't knocked out.
2/7 Tackle: 30 (in different places)
2/7 Bubblebeam: 70

There are no rarities.

P.S. All spaces on Corsola are white.
 
What's the name of Corsola's ability?
And anyone know why Brock has a blue strip across the majority of his Success bar?
 
It is Coral Power. Sorry I missed that. I do not know why Brock has that. I saw one my friend had and I thought it was a misprint.
 
Anywho,
Tauros: Normal
MP 2
Miss 1/8
Tackle 30 1/12
*Kick Away 1/3:Your opponent moves his or her Defending Pokemon 2 spaces away, and it has Wait.
Tackle 30 1/12
Miss 1/8
Take Down 1/4 80

Eevee: Normal
MP 3
Tackle 30 1/6
Dodge 1/8
Miss 1/12
Dodge 1/8
Tackle 20 1/6
Focus Energy 1/3: Spin until you get a result other than Focus Energy. If that result does damage, double it.

I might be wrong about those tackles. The 30 looks bigger, but it might be an optical illusion cause of the type and MP swipe
 
Lately, I've been noticing that also. It seems that figures like Eevee and Ho-oh have odd misses and attacks in the 12 format I post...

(Just realizing D_Eevee was doing something like this but with 24 format which means some of my measurements are wrong.)

Eevee
Colorless/3 MPs
1.5/12 Dodge
1.5/12 Dodge

3.5/12 Focus Energy: Spin until you get a result other than Focus Energy. If that result does damage, double it.
2.5/12 Tackle 30
2/12 Tackle 20

1/12 Miss

Is probably how I will post now to keep it even and easy to figure out.

The list is also going to be changed based on the American order. (still deciding on it.)

Speaking of figures, some more spoilers:

Doduo
Colorless/3 MPs
2/12 Dodge
6/12 Fury Attack 20x: Spin until you get a result other than Fury Attack. This attack does 20 damage for each Fury Attack.
2/12 Peck 20
2/12 Peck 10


Mareep
Electric/2 MPs
4/12 ** Thunder Wave - The Defending Pokemon is Paralyzed.
6/12 Thundershock 40
2/12 Miss

No more until I have something worked out and updating the list.
 
Hey! Just wanted to tell you that the numbering is messed up. It should be this:

1/42: Abra
2/42: Absol
3/42: Beedrill
4/42: Charizard
5/42: Corsola
6/42: Doduo
7/42: Dratini
8/42:Eevee
9/42:Ekans
10/42: Feraligatr
11/42: Golem
12/42: Groudon
13/42: Ho-oh
14/42: Kyogre
15/42: Lugia
16/42: Machop
17/42: Mareep
18/42: Marill
19/42: Meowth
20/42: Mudkip
21/42: Murkrow
22/42: Nidoran
23/42: Pikachu
24/42: Riachu
25/42: Salamence
26/42: Scyther
27/42: Sentret
28/42: Shroomish
29/42: Skarmory
30/42: Spearow
31/42: Tauros
32/42: Teddiursa
33/42: Torchic
34/42: Treecko
35/42: Voltorb
36/42: Weedle
37/42: Weezing
38/42: Zangoose
39/42: Brendan
40/42: Brock
41/42: Misty
42/42: Red
43/42: Turtwig
44/42: Chimchar
45/42: Piplup

As you can see, it is just in alphebectical(<---Spelling)order.
Also, here is Doduo:

Dodge(blue, 1/6)
Peck 20(white, 1/6)
Peck 10(white, 1/6)
Fury Attack 20x:
Spin until you get a result other than Fury Attack. This attack does 20 damage for each Fury Attack(white, 50%)
 
trainer spoilers ho!

1 Full Heal
Point Value: 50 points (Half a circle)-common
Card Effect: Remove all Special Conditions from 1 of your Pokémon. (This effect does not remove Wait.)

2 Long Throw: 100 points (a full circle)-common
Card Effect: Put 1 of your Benched Pokémon in the Field, 1 space from one of your Entry Points. Your turn ends.

3 Max Revive: Point Value: 100 points (a full circle)-common
Card Effect: Choose 1 of your Pokémon that is on the Pokémon Center. That Pokémon goes to the Bench. You may now play with that Pokémon.

4 Scoop Up: Point Value: 50 points (half a circle)-common
Card Effect: Return 1 of your Pokémon in the field to your bench.

5 Swap Spots: Point Value: 50 points (half a circle)-common
Card Effect: Switch 2 of your Pokémon in the Field that are next to each other.

6 Switch: Point Value: 50 points (half a circle)-common
Card Effect: Choose 1 of your Pokémon in play (in the Field or on the Bench). Switch it with another 1 of your Pokémon in play. Your turn ends.

7 X Accuracy: Point Value: 50 points (half a circle)-common
Card Effect: Choose 1 of your Pokémon. During this turn, spin that Pokémon's miss results again. (Dosen't affect miss results from burned or paralyzed.)

8 X Attack: (I... can't find the card at the moment. xP pretty much adds 30 to any white attack.)
 
Does anyone have a link to where they show the pictures of the trainer cards? I want them for my thread about the TFG.
 
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