Charizard
Fire/1 MP
7/12 Fire Spin 50x - Spin until you get a result other than Fire Spin. This attack does 50 damage for each Fire Spin.
1/4 Iron Tail 60
1/12 Miss
1/12 Miss
Feraligatr
Water/1 MP
1/4 Wash Away - ** Move the Defending Pokemon 2 spaces away, and it has Wait.
5/12 Bite 60
1/6 Hydro Pump 120
1/12 Miss
1/12 Miss
3 Groudon
Fighting/1 MP
1/6 Dodge
1/2 Hammer 100
1/6 Slash 50
1/12 Miss
1/12 Miss
4 Ho-Oh
3.5/12 ** Tornado Spin Ho-oh and all surrounding Pokemon return to the Bench and have Wait (Except Ho-oh).
3/12 Fire Blast 120
3.5 Gust 50
2/12 Miss
5 Kyogre
Water/1 MP
3.5/12 * Tidal Wave - Move all surrounding pokemon 3 spaces away, and they have wait.
3.5/12 Hydro Pump 130
3/12 Water Pulse 50
2/12 Miss
6 Lugia
Psychic/MP 1
1/12 Dodge
1/4 *** Hurricane - The opposing pokemon returns to the bench and has wait.
1/4 Aeroblast 90
1/4 Aeroblast 90
1/12 Miss
1/12 Miss
7 Abra Rare
8 Absol Rare
1/6 Dodge
1/4 ** Double-Edge - Absol and the defending pokemon are knocked out.
1/4 Razor Wind 70
1/6 Scratch 30
9 Dratini Rare
10 Eevee Rare
11 Meowth Rare
Colorless/2 MPs
1/4 Dodge
1/3 * Fake Out - Switch Meowth and the Defending pokemon.
1/3 Scratch 30
1/12 Miss
12 Murkrow Rare
Darkness/3 MPs
1/3 * Whirlwind - The defending pokemon returns to the Bench and has Wait.
1/3 Surprise 20
1/4 Peck 10
1/12 Miss
13 Salamence Rare
Colorless/1 MP
1/4 *** Fly Away - Jumps over the opposing figure (Putting Salamence a space behind an opposing figure)
7/12 Dragonbreath 70
1/12 Miss
14 Skarmory Rare
15 Corsola Uncommon
Water/1 MP
16 Golem Uncommon
17 Mudkip Uncommon
Water/3 MPs
1/6 Take Down 50
1/2 Water Gun 30
1/4 Tackle 10
1/12 Miss
18 Pikachu Uncommon
Eletric/2 MPs
1/12 Dodge
1/4 Thunderbolt 100
1/4 Thundershock 40
1/4 Thundershock 40
1/12 Miss
1/12 Miss
19 Raichu Uncommon
20 Scyther Uncommon
21 Torchic Uncommon
Fire/3 MPs
1/4 Ember 40
1/2 Peck 30
1/4 Miss
22 Treecko
Grass/3 MPs
1/4 Dodge
7/12 Slam 30
1/6 Pound 20
23 Voltorb
Electric/3 MPs
5/12 (Assuming) ** Explosion - voltorb and the defending pokemon are knocked out.
1/4 Spark 20
1/4 Tackle 10
1/12 (Assuming) Miss
24 Weezing
25 Zangoose
Colorless/MPs 2
Poke-Power: Immunity - Zangoose can't be poisoned or noxious
1/4 Dodge
1/4 Scratch 20
1/6 Crush Claw 90
1/3 Swords Dance - Doubles next white attack if you don't get a swords dance again. (If you get Dodge, it does nothing)
26 Beedrill Common
27 Doduo Common
28 Ekans Common
29 Machop Common
30 Mareep Common
31 Marill Common
32 Nidoran
33 Sentret Common
34 Shroomish Common
35 Spearow Common
36 Tauros Common
37 Teddiursa Common
38 Weedle Common
Trainers
39 Brock Rare
40 Misty Rare
41 Brendan Common
11/12 Success
1/12 Miss
42 Red Common
11/12 Success
1/12 Miss
Promos
1 Turtwig
Grass/MP 2
1/3 Withdraw - Turtwig has wait
1/3 Bite 50
1/3 Tackle 20
2 Chimchar
3 Piplup
Post if you have anything to contribute, after October 20, 6 PM until October 21, 7 PM. (Note the empty yet spaced figures, those are the ones I need to get to.)
Orange=White
Fire/1 MP
7/12 Fire Spin 50x - Spin until you get a result other than Fire Spin. This attack does 50 damage for each Fire Spin.
1/4 Iron Tail 60
1/12 Miss
1/12 Miss
Feraligatr
Water/1 MP
1/4 Wash Away - ** Move the Defending Pokemon 2 spaces away, and it has Wait.
5/12 Bite 60
1/6 Hydro Pump 120
1/12 Miss
1/12 Miss
3 Groudon
Fighting/1 MP
1/6 Dodge
1/2 Hammer 100
1/6 Slash 50
1/12 Miss
1/12 Miss
4 Ho-Oh
3.5/12 ** Tornado Spin Ho-oh and all surrounding Pokemon return to the Bench and have Wait (Except Ho-oh).
3/12 Fire Blast 120
3.5 Gust 50
2/12 Miss
5 Kyogre
Water/1 MP
3.5/12 * Tidal Wave - Move all surrounding pokemon 3 spaces away, and they have wait.
3.5/12 Hydro Pump 130
3/12 Water Pulse 50
2/12 Miss
6 Lugia
Psychic/MP 1
1/12 Dodge
1/4 *** Hurricane - The opposing pokemon returns to the bench and has wait.
1/4 Aeroblast 90
1/4 Aeroblast 90
1/12 Miss
1/12 Miss
7 Abra Rare
8 Absol Rare
1/6 Dodge
1/4 ** Double-Edge - Absol and the defending pokemon are knocked out.
1/4 Razor Wind 70
1/6 Scratch 30
9 Dratini Rare
10 Eevee Rare
11 Meowth Rare
Colorless/2 MPs
1/4 Dodge
1/3 * Fake Out - Switch Meowth and the Defending pokemon.
1/3 Scratch 30
1/12 Miss
12 Murkrow Rare
Darkness/3 MPs
1/3 * Whirlwind - The defending pokemon returns to the Bench and has Wait.
1/3 Surprise 20
1/4 Peck 10
1/12 Miss
13 Salamence Rare
Colorless/1 MP
1/4 *** Fly Away - Jumps over the opposing figure (Putting Salamence a space behind an opposing figure)
7/12 Dragonbreath 70
1/12 Miss
14 Skarmory Rare
15 Corsola Uncommon
Water/1 MP
16 Golem Uncommon
17 Mudkip Uncommon
Water/3 MPs
1/6 Take Down 50
1/2 Water Gun 30
1/4 Tackle 10
1/12 Miss
18 Pikachu Uncommon
Eletric/2 MPs
1/12 Dodge
1/4 Thunderbolt 100
1/4 Thundershock 40
1/4 Thundershock 40
1/12 Miss
1/12 Miss
19 Raichu Uncommon
20 Scyther Uncommon
21 Torchic Uncommon
Fire/3 MPs
1/4 Ember 40
1/2 Peck 30
1/4 Miss
22 Treecko
Grass/3 MPs
1/4 Dodge
7/12 Slam 30
1/6 Pound 20
23 Voltorb
Electric/3 MPs
5/12 (Assuming) ** Explosion - voltorb and the defending pokemon are knocked out.
1/4 Spark 20
1/4 Tackle 10
1/12 (Assuming) Miss
24 Weezing
25 Zangoose
Colorless/MPs 2
Poke-Power: Immunity - Zangoose can't be poisoned or noxious
1/4 Dodge
1/4 Scratch 20
1/6 Crush Claw 90
1/3 Swords Dance - Doubles next white attack if you don't get a swords dance again. (If you get Dodge, it does nothing)
26 Beedrill Common
27 Doduo Common
28 Ekans Common
29 Machop Common
30 Mareep Common
31 Marill Common
32 Nidoran
33 Sentret Common
34 Shroomish Common
35 Spearow Common
36 Tauros Common
37 Teddiursa Common
38 Weedle Common
Trainers
39 Brock Rare
40 Misty Rare
41 Brendan Common
11/12 Success
1/12 Miss
42 Red Common
11/12 Success
1/12 Miss
Promos
1 Turtwig
Grass/MP 2
1/3 Withdraw - Turtwig has wait
1/3 Bite 50
1/3 Tackle 20
2 Chimchar
3 Piplup
Post if you have anything to contribute, after October 20, 6 PM until October 21, 7 PM. (Note the empty yet spaced figures, those are the ones I need to get to.)
Orange=White