I am here to get people's opinion on a format my friends and I adapted from Magic.
It is called "The Cube."
If you have any questions, please ask. I am sure I missed something. lol.
Any improvements are welcomed too.
It is called "The Cube."
What exactly IS The Cube?
The cube is a format consisted of any Pokemon Card ever printed in English, however, only 1 copy of a card may be used.
How do you make a deck?
~ The Cube is a pile of 300+ cards. Each of the players randomly makes 4 "Packs" of 15. Then a regular draft occurs.
Rules of the game:
~ 4 Players ideally.
~ Players take their turns in a clockwise order.
~ You may mulligan once. You do this by placing X amount of cards on the bottom of your deck, then drawing X until you have 7.
~ There are no prizes, but points. Each player starts with 6 points, and when they reach 0, that person is eliminated from the game.
~ Every Pokemon is considered a "Basic Pokemon."
~ Every Pokemon may be attached as an Energy Card, and provides 1 of each energy at a time. This effect also applies to when a Pokemon is in the Deck or Discard
Pile.
(Example: If I had a Slowking HGSS active, which takes 1 Psychic and 1 Colorless. I could attach 2 Pokemon and that would provide the Energy needed.
~ You may play up to 2 "Energy" per turn.
~ You may play 1 "Trainer Card" per turn. A Trainer is classified in this game as a Supporter, Stadium, Trainer, or Tool.
~ If you deck out, you shuffle your discard pile and it becomes your deck at the beginning of your next turn.
~ There are 2 ways to play a Lv. X Pokemon; you may Level Up normally, or you may choose to play it as a Basic Pokemon. If you choose to play it as
a Basic Pokemon, you lose 2 Points when it is knocked out.
Other Rules:
~ Treat any power that says "When you play this to evolve your Pokemon.." as "When you play this from your hand."
~ Special Conditions only apply before and after the turn of the person that was affected.
~ Spread attacks only effect the player being attacked.
~ Attacks based on Pokemon in play only effect the 2 People involved in the attack (such as Jumpluff HGSS).
~ Cards that say "Put Damage counters anyway you like" may be used on all players (such as Claydol SV).
~ If you are using Ditto (Fossil) it becomes the Pokemon on whose turn it is. When it is the Ditto players turn, Ditto becomes the Pokemon of the
person being attacked.
Cards that are banned currently:
~ Any card that searches for an energy.
~ Any Trainer that gets multiple Pokemon specfically (Pokemon Collector, Roseanne's Research, etc.) However, ones that get them at random are allowed (such as Quick Ball, Dusk Ball, Master Ball, etc.)
~ Bronzong (Stormfront): Trading a card for 2 Pokemon was too good.
~ Nidoking (Rising Rivals): It was decided that in a multiplayer format, taking 2 Damage Counters would affect the outcome too much.
~ Any Pokemon that lets you attach Energy via Poke-Power/Poke-Body.
~ Any Pokemon that puts damage counters on other Active Pokemon between turns (such as Mamoswine GL).
If you have any questions, please ask. I am sure I missed something. lol.
Any improvements are welcomed too.