My first decklist so I apologise for any obvious exclusions but here it is:
Pokemon - 11
3 Ho-Oh GX (BUS)
2 Turtonator GX (GRI)
1 Salandit (GRI)
1 Salazzle GX (BUS)
2 Tapu Lele GX (GRI)
1 Oranguru (SUM)
1 Deoxys (Attack Forme) (CLS)
Trainers - 33
4 Ultra Ball (SUM)
3 Kiawe (BUS)
4 Cynthia (UPR)
3 Choice Band (GRI)
4 Guzma (BUS)
3 Energy Recycler (GRI)
1 Field Blower (GRI)
1 Rescue Stretcher (GRI)
2 Judge (FLI)
1 Switch (SLG)
2 Copycat (CLS)
2 Enhanced Hammer (GRI)
2 Nest Ball (SUM)
1 Tate and Liza (CLS)
Energy - 16
13 Basic Fire Energy
3 Double Colorless Energy
Despite the fact that the current meta isn't really focused around fire, that doesn't mean that fire can't be played. Ho-Oh GX's Phoenix Burn hits the numbers very easily with Choice Band KO'ing Buzzwole, Zoroark, U Necrozma, Necrozma and more. In addition, Turtonator will most likely be your Pokemon to use a GX attack, and Bright Flame is a good back-up. Salazzle is there for a late game Diabolical Claws for your final KO. Tapu Lele and Oranguru for support and Deoxys as a EVO Mewtwo replacement. All the normal trainers with some expected post rotation regulars such as Copycat and Tate and Liza. Energy seems to be good around 12-14 Basic Fire and 2 or 3 DCE. One deck that this could do exceptionally well against is the Post Rotation Naganadel GX/Stakataka GX Deck where you can take giant OHKO's but they can't take them back. Overall, I see this being an OK deck, and not one with too big of a price tag attached (with the exception of Lele but the A Art/Promo is on it's way!)
Pokemon - 11
3 Ho-Oh GX (BUS)
2 Turtonator GX (GRI)
1 Salandit (GRI)
1 Salazzle GX (BUS)
2 Tapu Lele GX (GRI)
1 Oranguru (SUM)
1 Deoxys (Attack Forme) (CLS)
Trainers - 33
4 Ultra Ball (SUM)
3 Kiawe (BUS)
4 Cynthia (UPR)
3 Choice Band (GRI)
4 Guzma (BUS)
3 Energy Recycler (GRI)
1 Field Blower (GRI)
1 Rescue Stretcher (GRI)
2 Judge (FLI)
1 Switch (SLG)
2 Copycat (CLS)
2 Enhanced Hammer (GRI)
2 Nest Ball (SUM)
1 Tate and Liza (CLS)
Energy - 16
13 Basic Fire Energy
3 Double Colorless Energy
Despite the fact that the current meta isn't really focused around fire, that doesn't mean that fire can't be played. Ho-Oh GX's Phoenix Burn hits the numbers very easily with Choice Band KO'ing Buzzwole, Zoroark, U Necrozma, Necrozma and more. In addition, Turtonator will most likely be your Pokemon to use a GX attack, and Bright Flame is a good back-up. Salazzle is there for a late game Diabolical Claws for your final KO. Tapu Lele and Oranguru for support and Deoxys as a EVO Mewtwo replacement. All the normal trainers with some expected post rotation regulars such as Copycat and Tate and Liza. Energy seems to be good around 12-14 Basic Fire and 2 or 3 DCE. One deck that this could do exceptionally well against is the Post Rotation Naganadel GX/Stakataka GX Deck where you can take giant OHKO's but they can't take them back. Overall, I see this being an OK deck, and not one with too big of a price tag attached (with the exception of Lele but the A Art/Promo is on it's way!)