Hello all. Let me start by dropping the list
Pokemon x17
Sylveon GX x3
Eevee x4
Silvally GX x3
Type Null x4
Tapu Lele GX x3
Supporter x14
Cynthia x4
Sightseer x4
Guzma x3
Pokemon Fanclub x2
Acerola x1
Item x17
Ultra Ball x4
Nest Ball x4
Psychic Memory x3
Fighting Memory x2
Fire Memory x2
Adventuring Satchel x2
Energy x12
Fairy Energy x8
DCE x4
This is very much a prototype list still, but it covers the bases for discussion moving into the next rotation.
Right now, there are a handful of decks that are pretty much guaranteed going to see play. I'd say these decks are the following, in no particular order:
1. Rayquaza GX/Zeraora GX
2. Naganadel GX/Stakataka GX
3. Malamar variants
4. Zoroark GX variants
This deck aims to have OHKO coverage over all 4 of these deck types.
Sylveon GX can OHKO any Dragon Types, which covers Ultra Necrozma GX and Rayquaza GX.
Access to Silvally's Memory mechanic allows you to OHKO the following:
Psychic Memory: All psychic attackers such as Nagandel GX (even with 3 Stakataka GX in play) and Necrozma GX. Also OHKOs Buzzwole GX, though Buzzwole OHKOs you in return.
Fighting Memory: Zeraora GX and Zoroark GX
Fire Memory: Stakataka GX, Dusk Mane Necrozma GX, and Genesect GX.
Outside of decks that Sylveon and Silvally can't particularly cover, such as perhaps Gardevoir or grass decks like Shiftry GX, there is the back up plan in the form of Necrozma GX + Tapu Lele. Between Black Ray GX and Magical Swap, it is possible to take massive prize advantage and momentum from your opponent regardless of what they play (assuming they have at least 4 or 5 GX Pokemon in play).
Regardless of all of this, Sylveon GX/Silvally GX will still stand as a fairly decent 2 hit KO deck that is made very consistent by Silvally GX's free retreat for basics and Sylveon GX's Magical Ribbon for hard search and guaranteed board state progression.
The general mindset of the deck is as follows:
Turn 1: Do whatever it takes to get a Sylveon GX in play through Ultra Ball + Lele + Fan Club + Nest Ball for Eevee and attaching Fairy energy to search it out. Also get at least 1 Type: Null in place. If you are going second, then go ahead and Magical Ribbon for a DCE, Silvally GX, and whichever Memory will help you best in your current match up. Magical Ribbon is the reason why you can run thin counts of the most relevant Memories and still guarantee to see them every match.
Turn 2: Evolve up to Silvally GX and choose to attach your DCE wherever most relevant. If you're facing Dragon, attach the DCE to Sylveon GX and swing for an OHKO. If not, attach to Silvally GX and wait for turn 3. If you went first and could not magical Ribbon on T1, then this is the turn you would Magical Ribbon and hopefully also perhaps have even evolved up to Silvally GX and attached a Fairy Energy to it already.
Turn 3: By turn 3, you should, at minimum have a Sylveon GX in play and a Silvally GX in play, and one of them will be ready to attack for an OHKO capitalizing on your opponent's Pokemon weaknesses. Optimally you should have at least 1 Fairy Energy in discard as well in case your attacker is Silvally GX who can accelerate energy onto other Pokemon at the same time.
**Thanks to Silvally GX's ability, you should ALWAYS make sure you leave your active Pokemon as a basic. This will allow you to more easily switch into the active with Sylveon GX that was evolved on the bench if you didn't manage to start it in the active.
I think this is a cute rogue deck that, even in the mirror match, could take OHKOs with Fighting Memory on opposing Silvally GX.
Thoughts always welcome. This deck is very much a 1st draft.
EDIT1: Removed Lillie in order to make room for 3 Psychic Memory. Due to Buzzwole GX's popularity and the potential popularity of Naganadel GX, I think this deck just needs a slightly heavier focus on the Psychic end. This focus can change as the meta changes. T1 Lillie will occasionally grant you advantages when you end up setting up with Nest Ball, but you are going to be doing T1 Fan Club in most of your games.
Pokemon x17
Sylveon GX x3
Eevee x4
Silvally GX x3
Type Null x4
Tapu Lele GX x3
Supporter x14
Cynthia x4
Sightseer x4
Guzma x3
Pokemon Fanclub x2
Acerola x1
Item x17
Ultra Ball x4
Nest Ball x4
Psychic Memory x3
Fighting Memory x2
Fire Memory x2
Adventuring Satchel x2
Energy x12
Fairy Energy x8
DCE x4
This is very much a prototype list still, but it covers the bases for discussion moving into the next rotation.
Right now, there are a handful of decks that are pretty much guaranteed going to see play. I'd say these decks are the following, in no particular order:
1. Rayquaza GX/Zeraora GX
2. Naganadel GX/Stakataka GX
3. Malamar variants
4. Zoroark GX variants
This deck aims to have OHKO coverage over all 4 of these deck types.
Sylveon GX can OHKO any Dragon Types, which covers Ultra Necrozma GX and Rayquaza GX.
Access to Silvally's Memory mechanic allows you to OHKO the following:
Psychic Memory: All psychic attackers such as Nagandel GX (even with 3 Stakataka GX in play) and Necrozma GX. Also OHKOs Buzzwole GX, though Buzzwole OHKOs you in return.
Fighting Memory: Zeraora GX and Zoroark GX
Fire Memory: Stakataka GX, Dusk Mane Necrozma GX, and Genesect GX.
Outside of decks that Sylveon and Silvally can't particularly cover, such as perhaps Gardevoir or grass decks like Shiftry GX, there is the back up plan in the form of Necrozma GX + Tapu Lele. Between Black Ray GX and Magical Swap, it is possible to take massive prize advantage and momentum from your opponent regardless of what they play (assuming they have at least 4 or 5 GX Pokemon in play).
Regardless of all of this, Sylveon GX/Silvally GX will still stand as a fairly decent 2 hit KO deck that is made very consistent by Silvally GX's free retreat for basics and Sylveon GX's Magical Ribbon for hard search and guaranteed board state progression.
The general mindset of the deck is as follows:
Turn 1: Do whatever it takes to get a Sylveon GX in play through Ultra Ball + Lele + Fan Club + Nest Ball for Eevee and attaching Fairy energy to search it out. Also get at least 1 Type: Null in place. If you are going second, then go ahead and Magical Ribbon for a DCE, Silvally GX, and whichever Memory will help you best in your current match up. Magical Ribbon is the reason why you can run thin counts of the most relevant Memories and still guarantee to see them every match.
Turn 2: Evolve up to Silvally GX and choose to attach your DCE wherever most relevant. If you're facing Dragon, attach the DCE to Sylveon GX and swing for an OHKO. If not, attach to Silvally GX and wait for turn 3. If you went first and could not magical Ribbon on T1, then this is the turn you would Magical Ribbon and hopefully also perhaps have even evolved up to Silvally GX and attached a Fairy Energy to it already.
Turn 3: By turn 3, you should, at minimum have a Sylveon GX in play and a Silvally GX in play, and one of them will be ready to attack for an OHKO capitalizing on your opponent's Pokemon weaknesses. Optimally you should have at least 1 Fairy Energy in discard as well in case your attacker is Silvally GX who can accelerate energy onto other Pokemon at the same time.
**Thanks to Silvally GX's ability, you should ALWAYS make sure you leave your active Pokemon as a basic. This will allow you to more easily switch into the active with Sylveon GX that was evolved on the bench if you didn't manage to start it in the active.
I think this is a cute rogue deck that, even in the mirror match, could take OHKOs with Fighting Memory on opposing Silvally GX.
Thoughts always welcome. This deck is very much a 1st draft.
EDIT1: Removed Lillie in order to make room for 3 Psychic Memory. Due to Buzzwole GX's popularity and the potential popularity of Naganadel GX, I think this deck just needs a slightly heavier focus on the Psychic end. This focus can change as the meta changes. T1 Lillie will occasionally grant you advantages when you end up setting up with Nest Ball, but you are going to be doing T1 Fan Club in most of your games.
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