Powerhouse

Jordan

swaggot
Member
So I decided to make an NU team based around Fraxure. Here it is.

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Fraxure @ Eviolite
Mold Breaker ability
Jolly nature
Ev's: 252 Atk/ 4 Hp/ 252 spe
Moveset:
- Dragon Dance
- Outrage
- Low Kick
- Taunt

Dragon Dance is used to boost Fraxure's Attack and Speed stat's which can be very handy when trying to execute a powerful Outrage with a boosted power but setting up can be particularly tricky. Outrage is Fraxure's STAB move of choice which has very few resistances except for steel types, that's where Low Kick comes in. Low Kick is used to deal with Steel- Types that could otherwise be problematic for Fraxure to deal with.

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Gardevoir @ Light Clay
Trace ability
Timid nature
Ev's: 252 Hp/ 4 Spd/ 252 Spe
Moveset:
- Reflect
- Light Screen
- Psychic
- Taunt

The main purpose why I chose to include Gardevoir on this team is for Dual-Screens, which makes it easier for a large portion of my team to set up like Fraxure, Zangoose, and Sawk. But, also to combat against opposing Sawk's with Psychic, so keeping Gardevoir alive for as long as possible is preferred. With Gardevoir's access to Taunt and with it's full investment in speed it should have an easy time setting up screens.

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Zangoose @ Toxic Orb
Toxic Boost ability
Jolly nature
Ev's: 4 Hp/ 252 Atk/ 252 Spe
Moveset:
- Swords Dance
- Facade
- Close Combat
- Night Slash

The role of this particular Zangoose is to be an effective Wall Breaker. With Dual-Screens up it should be easy for Zangoose to set up with Swords Dance and begin his destruction. Facade is a handy move for Zangoose seeing as the power is doubled if the pokemon using it is afflicted by a status problem, this is boosted by Toxic Orb which is also handy in activating Toxic Boost. Night Slash was chosen over priority Quick Attack because if a Ghost- Type switched in on Zangoose every attack in its arsenal wouldnt affect the opposing ghost pokemon. So, Night Slash was the better choice.

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Sawk @ Choice Scarf
Sturdy ability
Adamant nature
Ev's: 4 Hp/ 252 Atk/ 252 Spe
Moveset:
- Close Combat
- Ice Punch
- Stone Edge
- Knock Off

Sawk serves as the late game cleaner on this team because of his powerful attack. Close combat is Sawk's STAB move which can be helpful for also dealing with Steel- Types as well as seriously crippling opposing pokemon. Ice punch is handy for a number of other pokemon. Stone edge is handy for dealing with Flying- type pokemon such as Swellow which can be a pesky wall. Knock Off is handy move for Sawk seeing as a number of common switch ins to Sawk crippled if their item were knocked off (such as Eviolite misdreavus).

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Skuntank @ Black Sludge
Aftermath ability
Adamant nature
Ev's: 252 Atk/ 220 Spd/ 36 Spe
Moveset:
- Sucker Punch
- Pursuit
- Crunch
- Taunt

Skuntank is a bulky attacker with this set, although it has basically the same type of move in all four slots it can still hold its own on the team. Sucker punch is a useful move for revenge killing, while pursuit is a handy priority move that can do some damage to pokemon weak to dark type moves before they switch out. Crunch is a powerful STAB move for Skuntank. Taunt is great to prevent some special attackers from doing anything serious to Skuntank.

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Lairon @ Eviolite
Rockhead ability
Impish ability
Ev's: 252 Hp/ 252 Def/ 4 Spd
Moveset:
- Stealth Rock
- Head Smash
- Earthquake
- Roar

Lairon could easily serve as a physical wall with its natural bulk and full investment in defense. Stealth Rock is used to wear down opposing pokemon as well as wear down walls and make it easier for Zangoose to clear them. Head smash is a great move because it has a good power but a downside of recoil, but that wont effect Lairon because of its Rock Head ability. Earthquake is powerful move for Lairon to have in its arsenal. Roar can be used to cycle through opponents pokemon and further wear them down with Stealth Rock.
 
A nice team ya got yerself there, son. No, seriously, as far as my online battling knowledge goes, this is a pretty good team. I like the way you use Eviolite, since I don't see it getting much use.

One threat I see are ground-types for Skuntank. Your Skuntank only has dark-type moves, and it worries me a little, since an Earthquake can be fatal, especially if it's a Steelix or an Excadrill, due to their steel-ground combination.

But overall a strong, solid team. :)
 
@Pineapple X Yeah I knew it was a little risky running all Dark- type moves on Skuntank I've been thinking about switching up some of the moves to make Skuntank a mixed attacker. Thank you for your input!:D
 
No prob, happy to give bits of advice of my minimal knowledge about more tactical teams. :D You could maybe defend Skuntank against Steel-types with Flamethrower? I always have Flamethrower or HP Fire on my main team Skuntank in Diamond. :)
 
@Pineapple X Yeah, I was thinking about switching up a move for Fire Blast because all dark- type moves has been a little difficult to deal with. :p
 
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