****** Pokémon Trading Card Game Deck List ******
##Pokémon - 18
* 1 Yveltal BKT 94 ( Spread/Beatdown, Float Stone punish)
* 1 Yveltal XY 78 ( Recycle/ Set power up)
* 1 Yveltal-EX PR-XY XY150 (Back Up Attacker)
* 2 Zoroark BREAK BKT 92
* 4 Zorua BKT 89
* 4 Zoroark BKT 91
* 1 Jirachi PR-XY XY67 (Easy to get in the active spot with Zoroark)
* 2 Remoraid BKT 31 (Synergy with Silent Lab and Late Game N)
* 2 Octillery BKT 33
##Trainer Cards - 31
* 4 Trainers' Mail ROS 92
* 2 N DEX 96
* 2 Captivating Poké Puff STS 99 (Bigger Mind Jack)
* 1 Super Rod BKT 149
* 1 Lysandre AOR 78
* 3 Professor Sycamore BKP 107
* 1 Escape Rope PRC 127
* 1 Teammates PRC 141 ( Sets up Red Card Delinquent etc. Deck usually loses a couple Zoruas early, Set sup a DCE Zoroark attack after a KO)
* 1 Special Charge STS 105
* 1 Silent Lab PRC 140
* 2 Level Ball AOR 76
* 3 Red Card GEN 71
* 2 Float Stone BKT 137
* 2 Ultra Ball ROS 93
* 4 VS Seeker PHF 109
* 1 Delinquent BKP 98
##Energy - 11
* 7 Darkness Energy GEN 81
* 4 Double Colorless Energy XY 130
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Basic Strategy to constantly Attack with Zoroarks while Red Carding and Throwing in Delinquents and Ns to disrupt hands. Ideally Pokepuff would work with Silent lab to stop Shaymin Set-up.
1. Does this deck need (Or every Deck) Need Max Elixers?
2. I think I should include another Yveltal BT so synergize bench control?
3. I understand this deck is a little ambitious and not necessarily in the running for BDIF, but does the strategy have merit?
4. Testing online has gone very well, I usually pull it out late game with a combination of making my opponent top deck and big mindjacks/foul plays.
5. This deck should probably have a Ninja Boy, Ranger or Hex ? I have been able to play around alot of locks and game states because of red card and Zoroark Utility.
THIS DECK IS SO FUN TO PLAY!!!!!! Alot of decisions and player skill involved IMO, I would love to retain the strategy and I am very open to criticism.
Thanks
##Pokémon - 18
* 1 Yveltal BKT 94 ( Spread/Beatdown, Float Stone punish)
* 1 Yveltal XY 78 ( Recycle/ Set power up)
* 1 Yveltal-EX PR-XY XY150 (Back Up Attacker)
* 2 Zoroark BREAK BKT 92
* 4 Zorua BKT 89
* 4 Zoroark BKT 91
* 1 Jirachi PR-XY XY67 (Easy to get in the active spot with Zoroark)
* 2 Remoraid BKT 31 (Synergy with Silent Lab and Late Game N)
* 2 Octillery BKT 33
##Trainer Cards - 31
* 4 Trainers' Mail ROS 92
* 2 N DEX 96
* 2 Captivating Poké Puff STS 99 (Bigger Mind Jack)
* 1 Super Rod BKT 149
* 1 Lysandre AOR 78
* 3 Professor Sycamore BKP 107
* 1 Escape Rope PRC 127
* 1 Teammates PRC 141 ( Sets up Red Card Delinquent etc. Deck usually loses a couple Zoruas early, Set sup a DCE Zoroark attack after a KO)
* 1 Special Charge STS 105
* 1 Silent Lab PRC 140
* 2 Level Ball AOR 76
* 3 Red Card GEN 71
* 2 Float Stone BKT 137
* 2 Ultra Ball ROS 93
* 4 VS Seeker PHF 109
* 1 Delinquent BKP 98
##Energy - 11
* 7 Darkness Energy GEN 81
* 4 Double Colorless Energy XY 130
Total Cards - 60
****** Deck List Generated by the Pokémon TCG Online www.pokemon.com/TCGO ******
Basic Strategy to constantly Attack with Zoroarks while Red Carding and Throwing in Delinquents and Ns to disrupt hands. Ideally Pokepuff would work with Silent lab to stop Shaymin Set-up.
1. Does this deck need (Or every Deck) Need Max Elixers?
2. I think I should include another Yveltal BT so synergize bench control?
3. I understand this deck is a little ambitious and not necessarily in the running for BDIF, but does the strategy have merit?
4. Testing online has gone very well, I usually pull it out late game with a combination of making my opponent top deck and big mindjacks/foul plays.
5. This deck should probably have a Ninja Boy, Ranger or Hex ? I have been able to play around alot of locks and game states because of red card and Zoroark Utility.
THIS DECK IS SO FUN TO PLAY!!!!!! Alot of decisions and player skill involved IMO, I would love to retain the strategy and I am very open to criticism.
Thanks
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