Pokemon - 11
4 Wailord-EX PRC
4 Celebi XY93
2 Suicune BKP
1 Bunnelby AT PRC
Trainers - 47
4 Ninja Boy
2 N
4 Delinquent
3 Team Flare Grunt
3 Pokemon Fan Club
2 Pokemon Ranger
4 Ultra Ball
4 Puzzle of Time
4 Trainers' Mail
4 VS Seeker
2 Crushing Hammer
3 Hard Charm
4 Max Potion
4 Rough Seas
Energy - 2
2 Water
Strategy:
So I got this idea from a post on thecharizardlounge.com where Andrew Wamboldt posted an article about what Steam Siege had to offer, in which he mentions a combo between Wailord-EX, Celebi XY93, and Ninja Boy. Celebi has an ability called Leap Through Time that says if Celebi would be knocked out by an attack, flip a coin, if heads shuffle Celebi and all cards attached to it into your deck. This doesn't count as a Knock Out. So the idea here is that you let Wailord take as much damage as possible, Ninja Boy into a Celebi and let it take the KO. If you flip heads, your opponent takes 0 prizes, and in the worst case they take one. Given that each prize taken on Celebi is a 50-50 chance, you can make your opponent take anywhere from 6 to 12 Knock Outs over the course of a game. The only immediate threats to this deck are Mega Sceptile and Garbodor, so I'm not quite sure how to tip that match in my favor. Any sugggestions would be awesome! Thanks guys!
LoneWolf2113
Here is Andrew Wamboldt's article:
http://thecharizardlounge.com/2016/08/03/steam-siege-set-review/
4 Wailord-EX PRC
4 Celebi XY93
2 Suicune BKP
1 Bunnelby AT PRC
Trainers - 47
4 Ninja Boy
2 N
4 Delinquent
3 Team Flare Grunt
3 Pokemon Fan Club
2 Pokemon Ranger
4 Ultra Ball
4 Puzzle of Time
4 Trainers' Mail
4 VS Seeker
2 Crushing Hammer
3 Hard Charm
4 Max Potion
4 Rough Seas
Energy - 2
2 Water
Strategy:
So I got this idea from a post on thecharizardlounge.com where Andrew Wamboldt posted an article about what Steam Siege had to offer, in which he mentions a combo between Wailord-EX, Celebi XY93, and Ninja Boy. Celebi has an ability called Leap Through Time that says if Celebi would be knocked out by an attack, flip a coin, if heads shuffle Celebi and all cards attached to it into your deck. This doesn't count as a Knock Out. So the idea here is that you let Wailord take as much damage as possible, Ninja Boy into a Celebi and let it take the KO. If you flip heads, your opponent takes 0 prizes, and in the worst case they take one. Given that each prize taken on Celebi is a 50-50 chance, you can make your opponent take anywhere from 6 to 12 Knock Outs over the course of a game. The only immediate threats to this deck are Mega Sceptile and Garbodor, so I'm not quite sure how to tip that match in my favor. Any sugggestions would be awesome! Thanks guys!
LoneWolf2113
Here is Andrew Wamboldt's article:
http://thecharizardlounge.com/2016/08/03/steam-siege-set-review/