[Project]Spriting Icon Game(SIG) - Turn your sprites into cards! (Fallen Glory, coming soon-ish!)

What do you think of my idea?=9

  • Keep up the good work! This idea's one of a kind!

    Votes: 21 70.0%
  • It's okay...

    Votes: 6 20.0%
  • Why waste your time on such a mundane thing?

    Votes: 3 10.0%

  • Total voters
    30
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

Neat.
the secrets rares are really cool looking.

The sharpedo thing cracks me up, in a good way of course. :]


So if I want it to be a holo, do I animate it or do you do it? Because if I had the file I could animate it myself.


Just so I can be sure.
The plus is a weekness, and the minus is a resistance, and the different colors of attacks are the different type damage they do?
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

If you're using Imageshack, then use its glitter tool. It takes the place of a holo.

About your edit, everything is correct.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

Palmer said:
If you're using Imageshack, then use its glitter tool. It takes the place of a holo.

About your edit, everything is correct.

Haha, go me.
I'll be done very soon. ^^
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

Announcement: The site now has a few convenient links on top. We now have a bank page for card points and a garage page to see everyone's collection. The link to Mortal Enemies has been added in the front page and a rule has been changed, we may use up to 6 pokemon in every deck. Your deck can contain 6 or less than 6 cards, or even less cards than your opponent's deck, it's up to you.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

Crap I messed up. Ignore this post for a minute. >.<

I did the glitter image, but it doesn't move. There's something wrong. :<
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

I'd like to congradulate Palmer on all his effort for this game.

Don't we automaticly get any cards we create? I thought I herd that.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

abaxter94 said:
I'd like to congradulate Palmer on all his effort for this game.

Don't we automaticly get any cards we create? I thought I herd that.
Yeah that's what it says on the first post I think.

Ownership rules:
1. When you make a card and submit it, it's automatically yours it terms of ownership, but you can't use it in the game yet..
2. When you beat another player, you get 1 SIP(Spriting Icon PointToungue) which is used to "purchase" other cards to make a new team.
3. Now for the cards you get to use in the game, any person can get his/her first random card. The RNG will be used in this.
4. For every opponent you defeat, and for every card that you submit, you get 1 Card Point, used to buy random cards. Some cards for sale will have prices of their own, and cannot be obtained using the random card selector. The random card selector will only choose the commons.


Also, I agree.
Great job Palmer! :]
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

Thanks.:D

1. The quote says it all, ownership rules number 1: In terms of ownership but you can't use it in the game yet. You'll need to buy your own creations, the CP system is mutual. Help expand the game by submitting cards of yours, and at the same time, you get a few points to buy some cards with. Boosters will be sold for 7, rather than 8 now.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

Palmer said:
Thanks.:D

1. The quote says it all, ownership rules number 1: In terms of ownership but you can't use it in the game yet. You'll need to buy your own creations, the CP system is mutual. Help expand the game by submitting cards of yours, and at the same time, you get a few points to buy some cards with. Boosters will be sold for 7, rather than 8 now.

Any time. :D

But um.
You still didn't tell me what I need to do about my holo card not getting animated when I put it through image shack's glitter effect.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

Use the preview button before saving it, this happens very occasionally, the worst I've experienced was a slow moving glitter.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

Palmer said:
Use the preview button before saving it, this happens very occasionally, the worst I've experienced was a slow moving glitter.

It's not working man. I think it's because of my computer.

What if I just give you the non-holo card and you do the holo for me? :]
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

Alright then. I love previews.=O
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

Palmer said:
Alright then. I love previews.=O

A'ight!
http://img74.imageshack.us/img74/2624/metarineuf7.gif

There's a link, so not just some passer by will notice it and see. ;]

Tell me if it's stats and all are acceptable.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

=O Well I guess they're almost at the border line. Almost, meaning they're acceptable, so I'll go add it now.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

Palmer said:
=O Well I guess they're almost at the border line. Almost, meaning they're acceptable, so I'll go add it now.
I made it a tad too strong eh? ^^;
I knew I shoud have included a 0 attack or two.

However, I made it pretty susceptible to fire types.

Glad he's acceptable though. I really really like the way he looks. :D
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

It has a defense of 1.=O Soon we'll probably have a card with 10 HP and 5 defense.=F Now to holofy...

It doesn't work here either, it's a GIF, so I'll have to change that.

EDIT: It's done now.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

Palmer said:
It has a defense of 1.=O Soon we'll probably have a card with 10 HP and 5 defense.=F Now to holofy...

It doesn't work here either, it's a GIF, so I'll have to change that.

EDIT: It's done now.
Is the defense of 1 bad?


But eh, if you allow cards with huge amounts of HP and defense to be made, it'll make most common cards obsolete.

I thought i read that if you want a holo, you had to save the file as a gif so I did that. my bad. I also had a PNG version. :]



You know what I think would be a neat new ability to include?
Buster - When this pokemon attacks, your opponent's "defense" ability does not apply.

However, pokemon with that ability shouldn't be given too high of attack powers.

Edit: I just looked and my card's holo speed is faster than some others. :( Did I do something wrong?
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

It's Imageshack's job to turn it into a GIF. It can't if it already is, animation is the special GIF property.

=O Excellent idea. Though that will be released either in the next set, or a few sets from now. We have these in mind:

Hinder - A type of HP block colored in black with a red font. It reduces the amount of damage done at that certain amount of HP rather than increase it.

Split(Haven't told this to anyone yet.) - The damage from the attack die roll can be divided among your opponent's pokemon in anyway.

Dash - You can switch this pokemon with one of the other pokemon in your deck.

Paralyze - A coin is flipped when attacking. If heads and the attack die roll is a successful hit, your opponent skips his turn.

We had something else in mind although I've forgotten what it was...

About your card: Since it's file size is relatively small, it's easier to load, making it load faster and glitters at a rapid rate.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been

Palmer said:
It's Imageshack's job to turn it into a GIF. It can't if it already is, animation is the special GIF property.

=O Excellent idea. Though that will be released either in the next set, or a few sets from now. We have these in mind:

Hinder - A type of HP block colored in black with a red font. It reduces the amount of damage done at that certain amount of HP rather than increase it.

Split(Haven't told this to anyone yet.) - The damage from the attack die roll can be divided among your opponent's pokemon in anyway.

Dash - You can switch this pokemon with one of the other pokemon in your deck.

Paralyze - A coin is flipped when attacking. If heads and the attack die roll is a successful hit, your opponent skips his turn.

We had something else in mind although I've forgotten what it was...

About your card: Since it's file size is relatively small, it's easier to load, making it load faster and glitters at a rapid rate.

Ah. Makes sense. I try to keep my file sizes down.
I hope it doesn't cause a problem for being different.

Those are pretty smart ideas for the card. Especially Hinder, it'd be great for some attackers who have too high of attacks, so they'd have to be lucky to get in the first shot.
If you used my idea of the buster types, it'd be an honor. :]

Split sounds really neat also. Sorta like an attack that hits all "benched" pokemon, but better.
 
RE: Spriting Icon Game(SIG) - Calling all spriters!(Tournament preparations have been set!)

It will, I guess I'll reserve paralyze, dash, and split for the next set, we'll be using your buster.;)
 
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