So... the new Luxray revealed today is awesome for me e-e so... the deck is here...
20
4 Shinx
3 Luxio
4 Luxray
2 Elekid
2 Horsea
1 Seadra
2 Kingdra Prime
2 Cleffa
31
3 Pokemon catcher
4 Pokemon Collector
4 Pokemon Communication
3 Pont
2 Junk Arm
2 Twins
3 Cheren
3 Powerplus
3 Crushing Hammer
4 Rare Candy
9
8 Lightning
1 Water
Well i like the idea that... start with shinx and have a luxray T2 or start with cleffa or elekid to expand the damage o refresh my hand... if is like that twins can help so much, in this deck i like the idea that kill basics and stages 1/2 depending... 60 to a basic with the pokemon Catcher and 20 to the stage 1/2 in the bench amplifiyng the damage with the kingdra prime and maybe 60 to a basic and 40 at benched pokemon, to troll the oponent crushing hammer can help me discarding a energy card to the pokemon that i want kill, junk arm to recover the trainers and power plus to kill some heavy basics...
Suggestions
Translations:
Luxray – Lightning – HP140
Stage 2 – Evolves from Luxio
[L] Flash Impact: 60 damage. Choose 1 of your Pokemon, and this attack also does 20 damage to that Pokemon. (don’t apply Weakness and Resistance when damaging the Bench.)
[L][L][C] Crunch: 80 damage. Flip a coin, if heads choose 1 Energy attached to the opponent’s Active Pokemon and discard it.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Luxio – Lightning – HP80
Stage 1 – Evolves from Shinx
[L] Jump On: 20 damage. Flip a coin, if heads this attack does an additional 30 damage.
[L][C][C] Wild Bolt: 60 damage. This Pokemon also does 10 damage to itself.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
The deck will be modified when the others scans are finished.
20
4 Shinx
3 Luxio
4 Luxray
2 Elekid
2 Horsea
1 Seadra
2 Kingdra Prime
2 Cleffa
31
3 Pokemon catcher
4 Pokemon Collector
4 Pokemon Communication
3 Pont
2 Junk Arm
2 Twins
3 Cheren
3 Powerplus
3 Crushing Hammer
4 Rare Candy
9
8 Lightning
1 Water
Well i like the idea that... start with shinx and have a luxray T2 or start with cleffa or elekid to expand the damage o refresh my hand... if is like that twins can help so much, in this deck i like the idea that kill basics and stages 1/2 depending... 60 to a basic with the pokemon Catcher and 20 to the stage 1/2 in the bench amplifiyng the damage with the kingdra prime and maybe 60 to a basic and 40 at benched pokemon, to troll the oponent crushing hammer can help me discarding a energy card to the pokemon that i want kill, junk arm to recover the trainers and power plus to kill some heavy basics...
Suggestions
Translations:
Luxray – Lightning – HP140
Stage 2 – Evolves from Luxio
[L] Flash Impact: 60 damage. Choose 1 of your Pokemon, and this attack also does 20 damage to that Pokemon. (don’t apply Weakness and Resistance when damaging the Bench.)
[L][L][C] Crunch: 80 damage. Flip a coin, if heads choose 1 Energy attached to the opponent’s Active Pokemon and discard it.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
Luxio – Lightning – HP80
Stage 1 – Evolves from Shinx
[L] Jump On: 20 damage. Flip a coin, if heads this attack does an additional 30 damage.
[L][C][C] Wild Bolt: 60 damage. This Pokemon also does 10 damage to itself.
Weakness: Fighting (x2)
Resistance: none
Retreat: 1
The deck will be modified when the others scans are finished.