The Team:
Chimecho (M) @ Light Clay
Ability: Levitate
EVs: 252 HP / 208 Def / 48 SpD
Calm Nature
- Light Screen
- Reflect
- Magic Coat
- Thunder Wave
This set offers great defence against most attackers, and also Chimecho's great ability, levitate offers ground immunity meaning that such common moves ilke EQ are useless. Dual Screens and Light Clay, a great lead combination supports the whole team for some turns allowing them to set up easier. Thunder Wave can force an opponent's switch out destroying their lead or giving Chim' the time needed to set up Light Screen/Reflect. Finally, a star of this set, Magic Coat offers the awesome ability to counter things like Stealth Rock, (Toxic) Spikes or Sticky Web. So, Ariados, Torkoal, Delibird and others get a taste of their own power.
Noctowl (F) @ Leftovers
Ability: Insomnia
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Defog
- Toxic
- Night Shade
- Roost
Although Noctowl doesn't seem impressive and din't attract me so much eather, I really needed a Defoger and it proved itself to be an awesome staller, supporter and wall! She manages to take down about 3 pokemon every time alone! Insomania gives immunity against Victreebel's and Lilligant's Sleep Powder. Her defences are awesome! Leftovers and Roost are also a great combination! Defog is of course in case opposing leads manage to set up against us. We switch Cimecho out and this owl in that takes no effect from Sticky Web,Spikes or Toxic Spikes. Toxic and Night Sade are a must! They give Noctowl the chance to easily KO most pokemon. I'm surprisingly impressed by her!
Persian (M) @ Life Orb
Ability: Technician
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Hyper Voice
- Power Gem / Thunderbolt
- Water Pulse
My favourite pokemon ever!! Persian, while being outclassed in this generation can still be powerful in the lower tiers with his classic Nasty Plot set. Technician + Life Orb + Nasty Plot = Sweep. Hyper Voice strongest and STAB which hits behind annoying subsitutes. Water Pulse offers awesome coverage against common Rock/Ground types like Rhydon or Golem. it also hits the feared by many Pyroar. Persian's only problem is Soundproof Mr Mime although it's not as common as Filter Mr Mime and that's why smogon supports HP Ghost but since I don't see him a lot I prefer to counter the legendary PU Articuno with Power Gem that will OHKO it as long as it's in its standard PU set. Thunderbolt is another option against Pelliper and other common flying or water types. I support Power Gem a bit more but I'd like to know your opinion.
Gold (Flareon) (M) @ Toxic Orb
Ability: Guts
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature
- Protect
- Flare Blitz
- Superpower
- Facade
The golden Flareon can be pretty strong if used right although not that great it has tremendous attack stat and after guts activation it becomes invincible with Flare Blitz a really powerful STAB which will cost some HP and along with bad poison it is really risky. On the other hand its use is not always a must since an even stronger move, Facade, unleashes great power with no cost at all! Superpower is also a coverage risky as well, so it's preferd as a last resort. Quick Attack could also work but no slot is free.
Kadabra (M) @ Focus Sash
Ability: Magic Guard
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Psychic
- Shadow Ball
- Energy Ball
Kadabra's amazing ability Magic Guard ignores Stealth Rock and status effects. Focus Sash gives him a chance to set up Calm Mind and KO 1-2 pokemon, at least. It also work good with his ability. Psychic his most powerful STAB with chance to lower SpDef. Shadow Ball handles opposing other Kadabras and Energy Ball is agin for Rock/Ground types or Marshtomps. MAX Speed in order to counter many fast pokemon.
Arbok (M) @ Life Orb
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Coil
- Gunk Shot
- Sucker Punch
- Earthquake
Arbok can easily sweep through most PU teams. This dangerous Cobra indimtates ruining physical attackers forcing switch outs and giving him a free turn to Coil. Then king Cobra becomes invincible with Max Speed and Life Orb attacks that give him coverage. Gunk Shot work great with Coil and destroys most opponents in one shot with poison STAB and status chance! EQ is awesome against most types and is overall a great balanced move. Sucker Punch gives Priority and KOs faster opponents threatening Arbok.
So, what do U think?? Thanx in advance!
Chimecho (M) @ Light Clay
Ability: Levitate
EVs: 252 HP / 208 Def / 48 SpD
Calm Nature
- Light Screen
- Reflect
- Magic Coat
- Thunder Wave
This set offers great defence against most attackers, and also Chimecho's great ability, levitate offers ground immunity meaning that such common moves ilke EQ are useless. Dual Screens and Light Clay, a great lead combination supports the whole team for some turns allowing them to set up easier. Thunder Wave can force an opponent's switch out destroying their lead or giving Chim' the time needed to set up Light Screen/Reflect. Finally, a star of this set, Magic Coat offers the awesome ability to counter things like Stealth Rock, (Toxic) Spikes or Sticky Web. So, Ariados, Torkoal, Delibird and others get a taste of their own power.
Noctowl (F) @ Leftovers
Ability: Insomnia
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Defog
- Toxic
- Night Shade
- Roost
Although Noctowl doesn't seem impressive and din't attract me so much eather, I really needed a Defoger and it proved itself to be an awesome staller, supporter and wall! She manages to take down about 3 pokemon every time alone! Insomania gives immunity against Victreebel's and Lilligant's Sleep Powder. Her defences are awesome! Leftovers and Roost are also a great combination! Defog is of course in case opposing leads manage to set up against us. We switch Cimecho out and this owl in that takes no effect from Sticky Web,Spikes or Toxic Spikes. Toxic and Night Sade are a must! They give Noctowl the chance to easily KO most pokemon. I'm surprisingly impressed by her!
Persian (M) @ Life Orb
Ability: Technician
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Hyper Voice
- Power Gem / Thunderbolt
- Water Pulse
My favourite pokemon ever!! Persian, while being outclassed in this generation can still be powerful in the lower tiers with his classic Nasty Plot set. Technician + Life Orb + Nasty Plot = Sweep. Hyper Voice strongest and STAB which hits behind annoying subsitutes. Water Pulse offers awesome coverage against common Rock/Ground types like Rhydon or Golem. it also hits the feared by many Pyroar. Persian's only problem is Soundproof Mr Mime although it's not as common as Filter Mr Mime and that's why smogon supports HP Ghost but since I don't see him a lot I prefer to counter the legendary PU Articuno with Power Gem that will OHKO it as long as it's in its standard PU set. Thunderbolt is another option against Pelliper and other common flying or water types. I support Power Gem a bit more but I'd like to know your opinion.
Gold (Flareon) (M) @ Toxic Orb
Ability: Guts
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Def
Adamant Nature
- Protect
- Flare Blitz
- Superpower
- Facade
The golden Flareon can be pretty strong if used right although not that great it has tremendous attack stat and after guts activation it becomes invincible with Flare Blitz a really powerful STAB which will cost some HP and along with bad poison it is really risky. On the other hand its use is not always a must since an even stronger move, Facade, unleashes great power with no cost at all! Superpower is also a coverage risky as well, so it's preferd as a last resort. Quick Attack could also work but no slot is free.
Kadabra (M) @ Focus Sash
Ability: Magic Guard
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Calm Mind
- Psychic
- Shadow Ball
- Energy Ball
Kadabra's amazing ability Magic Guard ignores Stealth Rock and status effects. Focus Sash gives him a chance to set up Calm Mind and KO 1-2 pokemon, at least. It also work good with his ability. Psychic his most powerful STAB with chance to lower SpDef. Shadow Ball handles opposing other Kadabras and Energy Ball is agin for Rock/Ground types or Marshtomps. MAX Speed in order to counter many fast pokemon.
Arbok (M) @ Life Orb
Ability: Intimidate
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Coil
- Gunk Shot
- Sucker Punch
- Earthquake
Arbok can easily sweep through most PU teams. This dangerous Cobra indimtates ruining physical attackers forcing switch outs and giving him a free turn to Coil. Then king Cobra becomes invincible with Max Speed and Life Orb attacks that give him coverage. Gunk Shot work great with Coil and destroys most opponents in one shot with poison STAB and status chance! EQ is awesome against most types and is overall a great balanced move. Sucker Punch gives Priority and KOs faster opponents threatening Arbok.
So, what do U think?? Thanx in advance!
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