• When creating a thread in the Deck Garage, make sure that you post one deck per thread, you use the correct prefix, you have the set name/card number next to each card, you give a strategy for non-metagame decks, and give translations for all cards not available in English.

    When posting in a thread, be sure to explain all your suggestions thoroughly. Additionally, do not ask for advice in another member's thread.

quad virizion (virizion deck)

sonicboom

is addicted to sonic plushies :)
Member
4 virizion epo
1 terrakion epo
4 dual ball
3 ultra ball
4 n
4 pont
4 juniper
4 pokemon catcher
3 revive
4 junk arm
2 random reciever
4 sky arrow bridge
10{G} energy
4 prism


the strategy is to use virizions sacred sword over and over again and to use sky aroow bridge for free retreat
 
Where is the Aerodactyl? heuheuheuheuhee

This deck would be a nice breakfast for Reshiphlosion
 
I think Kyurem / Kyurem ex (one or two) help in this deck, outrage (x2 to fire) is useful, Frozen Wings does 60 and discard a special energy .. articuno does 80 *2, there are some water pokemons that could help in this deck
 
Don‘t bother teching against Reshiphlosion/Entei, they are difficult matchups anyway, and teching messes with the consistency, which is one of the main reasons to run a quad deck in the first place.
 
theripricardo said:
Reshiplosion is "dead", at least here in Portugal..

hahahah... I love when some decks just die. Here in my city Reshiphlosion would be dead only if I didnt use it yet.
Funnier than a dead deck is a dead (or almost dead) deck makes 3-0 over Darkrai/Tornadus and absolutely swallow Klingklang.

The best part of keeping a dead deck in hands is that nobody expect it.

Anyway, I'm running Entei EX as main deck, so... WATCH OUT!!! hahahhahaha
 
-1 Skyarrow Bride - 3 Is plenty, and they become dead draws after you or your opponent plays one
-3 Ultra Ball - 4 Dual Ball is really plenty basic search
-1 Terrakion EPO - Take this out for some Terrakion NV, they're much better
-4 Prism Energy- Fighting will help you much more and can't be Lost Removered.
-1 Revive- 2 Is enough, especially with Junk Arm
-1 Virizion- You have Revive in case you need the fourth, which you probably won't with the addition of Terrakion
-2 Grass Energy- with the addition of EXP Share you can cut down on energy a bit since you get more use out of each individual energy

+ 3 Terrakion NV - great for Retaliating for weakness on Darkrai and ZekEels, and works great with EXP Share
+4 EXP Share- For any quad-style deck, EXP Share is completely needed in order to keep energy in play and keep attacks streaming
+6 Fighting Energy - Basic Fighting are preferred over Prisms since they can be preserved with EXP Share and can't be Lost Removered.

Hope I helped!
 
Back
Top