On the subject of
Gladion, with my
literal first exposure I thought it sounded pretty awesome; get the card out of your Prizes you want most, then slap
Gladion in there so that you can do it again later (if need be). After mulling it over, I need to agree with
@Xeynid and
@Yog and the others questioning its
general value. For decks that do
not take many or any Prizes
or that cannot take Prizes if any copies of [insert key card] are Prized, this could prove invaluable.
For the rest of us, you're burning a Supporter to see your Prizes and replace one of them with
Gladion; not bad, but not great. You're looking at 10% of your maximum deck size, so what happens when there is
nothing worth it in your Prizes? If you know ahead of time, then
Gladion becomes a dead card, which isn't a dealbreaker but does matter. If you don't know, then it is a bit like using
Skyla when you didn't realize all your key Trainer cards were gone. The
Skyla comparison is also useful because what happens when you really need a Supporter out of your Prizes? You get it, but you have to hope it is still relevant on your next turn.
As the card only works with facedown Prize cards and shuffles itself into them at the
end of its effect, you're not Prizes ahead (which would be broken XP) and it interferes with other cards.
@CaptZero, if you look through your deck with an
Ultra Ball, you should have a good idea (if not know exactly) what cards are in your Prizes.
For those who just want an easier way to know what is in the Prizes
but don't want to run
Town Map, we've got
Here Comes Team Rocket! Mixed blessing that it works on your opponent as well.
Now for a bit of a tangent...
Yes and no.
I've come to dislike the "Prize Card" mechanic over the years. It adds an unneeded "luck" factor as you cannot even count on all the cards you selected for your deck
actually being in your deck. XP Are certain cards balanced by it? Eh, maybe; I've never liked this kind of "balance", though. I doubt they would ever eliminate the mechanic, replacing it with an alternate mean of tracking KO's
but I wouldn't mind seeing it revised so that a player
selects six cards from the deck to put into his or her Prizes. This would make a great place "in decks" for the late game or matchup specific cards you don't think you'll need this game.