This is the second time I've tried to write this thread... Past time the internet quit its self. I may as well get on with this list. This deck was inspired after reading a recent 'the deck out' article. The main attacker is RDL as you may have guessed with a few techs to help keep my legend alive and dealing damage. The strategy of this deck is by starting with girafarig I can reduce the energy in my deck and put it into my hand. I chose this over stantler as i have other cards for searching for pokemon. Only got a 1-1 line of rayquaza and deoxys legend simply because that's all I have, having said that I am using a lot of proxys... Typhlosion is for returning the energy discarded by RDLs big attack. Eeletrik is for the set up of it and can be used to set up another pokemon after RDL might of died. The leavany is for removing the auto losses to tornadus and gothitelle as if rayquaza and deoxys end up active, purposefully or not, it will have an energy attached. Reshiram/zekrom are my other attackers for obvious reasons, I am considering changeing it to just zekrom though. Other possible changes/additions was a single Cleffa, another 1-1 RDL and a single eeletrox but I didn't know what to take out.
1-1 rayquaza and deoxys legend
2-1-2 typhlosion prime
2-2 ninetales
2-2 eeletrik
4 girafarig
2-1-1 leavany
1 reshiram
1 zekrom
4 pokemon communication
1 pokemon collector
4 energy retrieval
3 rare candy
1 indigo plateau
2 dual ball
2 super rod
3 researchers records
3 professor juniper
1 junk arm
1 copycat
1 interviewers questions
6 fire
4 lightening
Please can I have some constructive critism... I would like to make this deck slightly more playable. Thanks.
1-1 rayquaza and deoxys legend
2-1-2 typhlosion prime
2-2 ninetales
2-2 eeletrik
4 girafarig
2-1-1 leavany
1 reshiram
1 zekrom
4 pokemon communication
1 pokemon collector
4 energy retrieval
3 rare candy
1 indigo plateau
2 dual ball
2 super rod
3 researchers records
3 professor juniper
1 junk arm
1 copycat
1 interviewers questions
6 fire
4 lightening
Please can I have some constructive critism... I would like to make this deck slightly more playable. Thanks.